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Scrolling
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
DrawableRuleset.cs
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Expose DrawableRuleset audio adjustments as non-container
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2021-07-31 15:47:54 +09:00 |
DrawableRulesetDependencies.cs
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Pass empty resource store for FallbackShaderManager base constructor
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2021-06-22 12:36:45 +03:00 |
FrameStabilityContainer.cs
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Avoid changing frame stable clock direction if time hasn't changed between frames
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2021-10-11 21:39:48 +02:00 |
GameplayCursorContainer.cs
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
GameplaySampleTriggerSource.cs
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Use PausableSkinnableSound instead
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2021-08-26 17:15:36 +09:00 |
HitObjectContainer.cs
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Remove OnAdd /OnRemove of HitObjectContainer
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2021-06-03 15:00:16 +09:00 |
IFrameStableClock.cs
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Add more xmldocs
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2020-11-01 15:23:03 +01:00 |
IHitObjectContainer.cs
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Add/use IHitObjectContainer interface instead of IEnumerables
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2021-02-08 20:11:06 +09:00 |
IPooledHitObjectProvider.cs
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Change order of OnParentReceived()
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2020-12-03 20:06:26 +09:00 |
JudgementContainer.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
ModIcon.cs
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Allow ModIcon to be constructed using an IMod
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2021-09-10 12:43:12 +09:00 |
Playfield.cs
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Use singular IApplicableToDrawableHitObject for consumers
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2021-06-16 18:47:04 +09:00 |
PlayfieldAdjustmentContainer.cs
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Make PlayfieldAdjustmentContainer universal
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2019-03-26 13:32:44 +09:00 |
PlayfieldBorder.cs
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Remove unused using
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2020-10-20 15:06:31 +09:00 |
PlayfieldBorderStyle.cs
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Add some simple border styles
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2020-10-20 13:59:03 +09:00 |
ReplayRecorder.cs
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
RulesetInputManager.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |