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osu-lazer/osu.Game.Tests/Visual/Editing
Bartłomiej Dach 8ab3a87b13
Add failing test case covering online ID reset on save
This test scene passes at e58e1151f3 and
fails at current master, due to an inadvertent regression caused by
e72f103c17.

As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
..
TestSceneBeatDivisorControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneBlueprintOrdering.cs made PathControlPointVisualiser generic 2022-12-07 10:13:40 +01:00
TestSceneComposerSelection.cs made PathControlPointVisualiser generic 2022-12-07 10:13:40 +01:00
TestSceneComposeScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneComposeSelectBox.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDesignSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultyDelete.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDifficultySwitching.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneDistanceSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorBeatmapCreation.cs Don't transfer MD5 hashes in collections when copying beatmaps 2023-01-22 01:14:18 +09:00
TestSceneEditorBindings.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorChangeStates.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClipboard.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorClock.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorComposeRadioButtons.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorMenuBar.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorNavigation.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSamplePlayback.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSaving.cs Fix unrelated tests 2023-01-12 03:39:27 +03:00
TestSceneEditorScreenModes.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSeeking.cs Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
TestSceneEditorSeekSnapping.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneEditorSummaryTimeline.cs Add all possible timeline elements to test for demonstrative purposes 2023-01-01 19:42:46 +01:00
TestSceneEditorTestGameplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectComposer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectDifficultyPointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneHitObjectSamplePointAdjustments.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLabelledTimeSignature.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneLocallyModifyingOnlineBeatmaps.cs Add failing test case covering online ID reset on save 2023-05-01 18:17:35 +02:00
TestSceneMetadataSection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePlaybackControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestScenePreviewTime.cs Rewrite visualisation piece to bind once and without potential event leak 2023-01-07 14:40:15 +03:00
TestSceneRectangularPositionSnapGrid.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSelectionBlueprintDeselection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneSetupScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapButton.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTapTimingControl.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineBlueprintContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineHitObjectBlueprint.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineSelection.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineTickDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimelineZoom.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneTimingScreen.cs Add test to verify selected timing point will be scrolled into view 2022-11-27 02:48:15 +00:00
TestSceneWaveform.cs Partial everything 2022-11-27 00:00:27 +09:00
TestSceneZoomableScrollContainer.cs Add failing test case 2022-12-23 00:56:38 +03:00
TimelineTestScene.cs Partial everything 2022-11-27 00:00:27 +09:00