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HitErrorMeters
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Add support for bottom-anchored hit error display
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2020-10-15 19:14:02 +09:00 |
DefaultAccuracyCounter.cs
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Add test
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2020-10-15 18:11:30 +09:00 |
DefaultComboCounter.cs
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Remove rolling delay on default combo counter
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2020-10-19 14:39:02 +09:00 |
DefaultHealthDisplay.cs
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Move "flash on hit only" logic to binding
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2020-10-16 17:08:46 +09:00 |
DefaultScoreCounter.cs
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Remove unused offset
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2020-10-15 17:22:34 +09:00 |
FailingLayer.cs
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Failing effect displays vertically
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2020-07-28 00:42:48 -07:00 |
GameplayLeaderboard.cs
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Add expanded/compact display modes for GameplayLeaderboard
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2021-02-19 16:46:30 +09:00 |
GameplayLeaderboardScore.cs
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Add expanded/compact display modes for GameplayLeaderboard
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2021-02-19 16:46:30 +09:00 |
HealthDisplay.cs
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Add basic component structure for skinnable health displays
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2020-10-16 17:08:46 +09:00 |
HitErrorDisplay.cs
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Add support for bottom-anchored hit error display
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2020-10-15 19:14:02 +09:00 |
HoldForMenuButton.cs
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Make pausing on window focus lose instant
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2021-02-05 09:07:59 +03:00 |
IAccuracyCounter.cs
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Add and consume skinnable accuracy counter
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2020-10-15 17:53:16 +09:00 |
IComboCounter.cs
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Add skin components and interfaces
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2020-10-14 19:16:34 +09:00 |
IHealthDisplay.cs
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Add basic component structure for skinnable health displays
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2020-10-16 17:08:46 +09:00 |
ILeaderboardScore.cs
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Mark user as quit visually on the leaderboard
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2020-12-26 12:11:09 +09:00 |
IScoreCounter.cs
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Fix score displays using non-matching zero padding depending on user score display mode
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2020-10-19 14:05:28 +09:00 |
LegacyComboCounter.cs
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Update existing usages
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2021-03-13 06:09:07 +03:00 |
ModDisplay.cs
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Fix potential nullref if mods are never set
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2021-02-17 23:13:51 +09:00 |
MultiplayerGameplayLeaderboard.cs
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Rework to create a derived tracked user data instead
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2021-04-12 22:00:27 +09:00 |
PlayerSettingsOverlay.cs
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Align top-right elements with lowest point in score display
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2020-10-15 17:14:42 +09:00 |
SkinnableAccuracyCounter.cs
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Setup basic test and classes for scale adjustment
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2021-04-29 16:12:14 +09:00 |
SkinnableComboCounter.cs
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Refactor editor selection/blueprint components to be generic
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2021-04-29 16:12:14 +09:00 |
SkinnableHealthDisplay.cs
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Refactor editor selection/blueprint components to be generic
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2021-04-29 16:12:14 +09:00 |
SkinnableHUDComponent.cs
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Extract storable attributes to bindables
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2021-04-29 16:12:15 +09:00 |
SkinnableScoreCounter.cs
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Setup basic test and classes for scale adjustment
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2021-04-29 16:12:14 +09:00 |