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ControlPoints
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move timing point binary search back inline
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2024-08-21 01:50:52 +02:00 |
Drawables
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Fix preview play button having incorrect click area
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2024-08-15 22:49:12 -07:00 |
Formats
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Clamp beat divisor to sane range when decoding
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2024-08-20 13:52:29 +02:00 |
Legacy
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Add ScoreV2 to LegacyMods
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2023-07-09 16:06:05 +02:00 |
Timing
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Enforce IBeatmap.Breaks to be sorted chronologically
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2024-07-08 16:06:38 +03:00 |
APIBeatmapMetadataSource.cs
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Polish xmldocs
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2023-06-08 19:11:48 +02:00 |
APIFailTimes.cs
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
Beatmap.cs
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Pass comparer in all usages for consistency
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2024-07-08 15:58:21 +02:00 |
BeatmapConverter.cs
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Enforce IBeatmap.Breaks to be sorted chronologically
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2024-07-08 16:06:38 +03:00 |
BeatmapDifficulty.cs
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Move object counts to BeatmapInfo
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2023-12-13 17:33:24 +09:00 |
BeatmapDifficultyCache.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
BeatmapImporter.cs
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Fix original date not being restored when no changes are made on an import-as-update operation
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2024-08-02 20:46:03 +09:00 |
BeatmapInfo.cs
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Change default values of new object counts to -1 to identify non-processed values
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2023-12-19 18:20:02 +09:00 |
BeatmapInfoExtensions.cs
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Move URL implementation to extension methods and share with other usages
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2024-08-22 02:08:01 +09:00 |
BeatmapManager.cs
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Add support for automatically downloading daily challenge during the intro display
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2024-08-08 15:10:18 +09:00 |
BeatmapMetadata.cs
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Remove usages of [ExcludeFromDynamicCompile]
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2023-05-08 18:12:56 +09:00 |
BeatmapMetadataInfoExtensions.cs
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Fix change in filter behaviour
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2023-12-05 18:20:27 +09:00 |
BeatmapModelDownloader.cs
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Add ImportAsUpdate method to IModelImporter to avoid otehr changes
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2022-07-26 15:49:04 +09:00 |
BeatmapOnlineChangeIngest.cs
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Do not look up metadata for locally-modified beatmaps on save
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2023-04-11 23:14:35 +02:00 |
BeatmapOnlineStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapPanelBackgroundTextureLoaderStore.cs
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Update ImageSharp usages
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2024-03-06 12:13:12 +08:00 |
BeatmapProcessor.cs
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Fix combo/combo colouring issues around spinners
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2023-11-23 13:54:05 +09:00 |
BeatmapSetHypeStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetInfo.cs
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It works now
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2023-07-11 20:18:54 +02:00 |
BeatmapSetInfoExtensions.cs
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Move URL implementation to extension methods and share with other usages
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2024-08-22 02:08:01 +09:00 |
BeatmapSetNominationStatus.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineAvailability.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineCovers.cs
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Fix tournament population failure when beatmap is not found on server
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2022-09-01 22:03:01 +09:00 |
BeatmapSetOnlineGenre.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineLanguage.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapSetOnlineNomination.cs
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Move and rename nomination response model to singular
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2023-01-07 10:54:48 -08:00 |
BeatmapStatistic.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BeatmapStatisticIcon.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
BeatmapUpdater.cs
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Also populate ObjectCount s when running a full beatmap process
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2023-12-18 18:41:41 +09:00 |
BeatmapUpdaterMetadataLookup.cs
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Add extended logging when discarding online metadata lookup results
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2024-03-20 08:28:11 +01:00 |
BeatmapUserSettings.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BeatSyncProviderExtensions.cs
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Change IBeatSyncProvider.Clock to always be non-null
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2023-07-13 22:13:40 +09:00 |
CountdownType.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
DifficultyRating.cs
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Remove redundant nullable suppression directives
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2023-06-07 08:20:41 +03:00 |
DifficultyRecommender.cs
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Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
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2022-12-16 18:16:26 +09:00 |
DummyWorkingBeatmap.cs
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Stop using visually noisy bg4 for default backgrounds
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2024-05-03 13:38:27 +08:00 |
FlatWorkingBeatmap.cs
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Repurpose Flat{File -> }WorkingBeatmap
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2023-08-12 00:49:42 +02:00 |
FramedBeatmapClock.cs
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Add comprehensive log output to help figure out problematic clocks
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2024-02-29 23:05:28 +08:00 |
IBeatmap.cs
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Enforce IBeatmap.Breaks to be sorted chronologically
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2024-07-08 16:06:38 +03:00 |
IBeatmapConverter.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapDifficultyInfo.cs
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Fix InverseDifficultyRange() not working correctly in both directions
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2023-12-14 20:41:12 +01:00 |
IBeatmapInfo.cs
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Change default values of new object counts to -1 to identify non-processed values
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2023-12-19 18:20:02 +09:00 |
IBeatmapMetadataInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IBeatmapOnlineInfo.cs
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Fix beatmap info length tooltip not showing actual drain length
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2023-06-17 15:00:32 -07:00 |
IBeatmapProcessor.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapResourceProvider.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IBeatmapSetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IBeatmapSetOnlineInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IBeatSyncProvider.cs
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Remove mention of clock being nullable in IBeatSyncProvider
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2023-07-18 13:08:23 +09:00 |
IOnlineBeatmapMetadataSource.cs
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Polish xmldocs
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2023-06-08 19:11:48 +02:00 |
IWorkingBeatmap.cs
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Revert internal access modifier application
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2023-06-08 15:23:09 +02:00 |
IWorkingBeatmapCache.cs
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Remove unnecessary invalidation handling flow
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2022-06-30 17:13:26 +09:00 |
LocalCachedBeatmapMetadataSource.cs
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Add support for retrieving submit/rank date from local metadata cache in version 2
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2024-08-21 15:42:22 +02:00 |
MetadataLookupScope.cs
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Do not look up metadata for locally-modified beatmaps on save
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2023-04-11 23:14:35 +02:00 |
MetadataUtils.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OnlineBeatmapMetadata.cs
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Refactor metadata lookup to streamline online metadata application logic
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2023-06-08 19:11:48 +02:00 |
StarDifficulty.cs
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Guard against NaN star difficulty results
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2022-06-29 21:02:29 +09:00 |
WorkingBeatmap.cs
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Crop and disable mipmaps on beatmap panel backgrounds
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2023-06-08 16:51:07 +09:00 |
WorkingBeatmapCache.cs
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Fix beatmap potentially loading in a bad state
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2024-02-19 17:18:07 +08:00 |