1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-20 13:02:56 +08:00
osu-lazer/osu.Game/Skinning
2023-02-03 19:08:33 +01:00
..
Components Combine localisations for abstract skinnable components into a single file 2023-02-03 16:02:18 +09:00
ArgonProSkin.cs Change asset folder 2022-12-20 21:18:51 +09:00
ArgonSkin.cs feat(hud/gameplay): implement Argon variant of SongProgress 2023-01-09 21:59:48 +01:00
BeatmapSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
DefaultLegacySkin.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
FontAdjustableSkinComponent.cs Combine localisations for abstract skinnable components into a single file 2023-02-03 16:02:18 +09:00
GameplaySkinComponentLookup.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
GlobalSkinColours.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
GlobalSkinComponentLookup.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
IAnimationTimeReference.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
IPooledSampleProvider.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
ISkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
ISkinComponentLookup.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
ISkinnableDrawable.cs Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
ISkinnableTarget.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
ISkinSource.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
ISkinTransformer.cs Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyBeatmapSkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
LegacyColourCompatibility.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyFont.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacyJudgementPieceNew.cs Do the thing aka fix the if 2023-01-26 10:01:33 -03:00
LegacyJudgementPieceOld.cs Apply NRT to LegacyJudgementPieceOld 2023-02-02 14:19:00 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyManiaSkinConfigurationLookup.cs Add ability to pad stage vertically 2022-10-07 15:45:35 +09:00
LegacyManiaSkinDecoder.cs Disable alpha component parsing in beatmap / skin colour sections 2022-09-21 16:11:41 +09:00
LegacyRollingCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkin.cs Do the thing aka fix the if 2023-01-26 10:01:33 -03:00
LegacySkinDecoder.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs Partial everything 2022-11-27 00:00:27 +09:00
LegacySkinTransformer.cs Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
LegacySongProgress.cs Combine common code into SongProgress base class 2023-01-18 15:23:55 +09:00
LegacySpriteText.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
MaxDimensionLimitedTextureLoaderStore.cs Fix GetAsync() not limiting texture dimensions 2023-01-25 19:02:35 +01:00
PausableSkinnableSound.cs Partial everything 2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs Partial everything 2022-11-27 00:00:27 +09:00
RealmBackedResourceStore.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
ResourceStoreBackedSkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
RulesetSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
Skin.cs Fix sample store creation mutating shared resource store 2023-01-30 20:48:52 +01:00
SkinComboColourLookup.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinConfigManager.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinConfiguration.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinCustomColourLookup.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
SkinImporter.cs Update Save method xmldoc to make more sense 2023-02-03 15:18:01 +09:00
SkinInfo.cs Add argon pro skin 2022-12-20 21:18:51 +09:00
SkinManager.cs Update Save method xmldoc to make more sense 2023-02-03 15:18:01 +09:00
SkinnableDrawable.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableSound.cs Refactor SkinnableSound.Samples to be non-nullable 2023-01-27 19:32:30 +09:00
SkinnableSprite.cs Combine localisations for abstract skinnable components into a single file 2023-02-03 16:02:18 +09:00
SkinnableSpriteText.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableTargetComponentsContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableTargetContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinReloadableDrawable.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinTransformer.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
SkinUtils.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
TrianglesSkin.cs Fix SkinnableSprite lookups broken in lazer-first skins 2022-11-13 12:46:21 +09:00
UnsupportedSkinComponentException.cs Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00