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.vscode
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Update other VS code configuration files
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2024-02-16 01:45:30 +03:00 |
Editor
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Add failing test case
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2024-10-21 14:44:09 +02:00 |
Judgements
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Fix test failures
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2024-10-25 19:18:09 +02:00 |
Mods
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Rename variable to imply it is now a function
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2024-11-22 13:11:32 +09:00 |
Resources
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Add resources covering failure case
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2024-02-06 12:27:47 +01:00 |
Skinning
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Merge branch 'master' into constant-taiko-input-drum-width
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2024-01-26 17:18:26 +09:00 |
DrawableTaikoRulesetTestScene.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
DrawableTestHit.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
DrawableTestStrongHit.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
HitObjectApplicationTestScene.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
osu.Game.Rulesets.Taiko.Tests.csproj
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Update all dependencies (except realm, nunit, moq and deepclone)
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2024-10-18 16:20:07 +09:00 |
TaikoBeatmapConversionTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TaikoDifficultyCalculatorTest.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TaikoHealthProcessorTest.cs
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Merge branch 'master' into catch-fail-on-banana
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2024-03-04 13:13:26 +09:00 |
TaikoLegacyModConversionTest.cs
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Don't convert TaikoModRandom to/from legacy mods
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2023-12-17 23:47:50 -08:00 |
TaikoRateAdjustedDisplayDifficultyTest.cs
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Add testing for GetRateAdjustedDisplayDifficulty() implementations
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2023-12-14 20:41:12 +01:00 |
TaikoScoreProcessorTest.cs
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Rename class/file (this is not a test scene)
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2023-12-19 14:27:29 +09:00 |
TestSceneBarLineApplication.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneBarLineGeneration.cs
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Move OmitFirstBarLine to TimingControlPoint
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2023-02-28 19:29:31 +09:00 |
TestSceneDrumRollApplication.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneDrumSampleTriggerSource.cs
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Remove no-longer-valid test remark & adjust test
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2024-07-22 11:29:39 +02:00 |
TestSceneDrumTouchInputArea.cs
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Completely refactor to match project code standards
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2023-02-02 16:23:27 +09:00 |
TestSceneFlyingHits.cs
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Apply a few other code reviews
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2023-06-29 17:28:06 +09:00 |
TestSceneHitApplication.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneHits.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneSampleOutput.cs
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Update tests to match new expectations
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2023-06-30 15:42:58 +09:00 |
TestSceneScoring.cs
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Apply mod multipliers to local score V1/V2 reimplementations
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2023-10-09 13:04:12 +02:00 |
TestSceneTaikoHitObjectSamples.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTaikoPlayer.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
TestSceneTaikoPlayerLegacySkin.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
TestSceneTaikoPlayerScroller.cs
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Add test coverage
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2024-02-29 06:03:57 +03:00 |
TestSceneTaikoSuddenDeath.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
VolumeAwareHitSampleInfoTest.cs
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Add failing test case to demonstrate failure
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2024-09-23 13:17:46 +02:00 |