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123 lines
4.1 KiB
C#
123 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Taiko.Tests
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{
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public partial class TestSceneBarLineGeneration : OsuTestScene
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{
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[Test]
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public void TestCloseBarLineGeneration()
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{
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const double start_time = 1000;
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var beatmap = new Beatmap<TaikoHitObject>
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{
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HitObjects =
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{
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new Hit
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{
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Type = HitType.Centre,
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StartTime = start_time
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}
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},
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
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Ruleset = new TaikoRuleset().RulesetInfo
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},
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};
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beatmap.ControlPointInfo.Add(start_time, new TimingControlPoint());
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beatmap.ControlPointInfo.Add(start_time + 1, new TimingControlPoint());
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var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
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AddAssert("first barline generated", () => barlines.Any(b => b.StartTime == start_time));
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AddAssert("second barline generated", () => barlines.Any(b => b.StartTime == start_time + 1));
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}
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[Test]
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public void TestOmitBarLineEffectPoint()
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{
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const double start_time = 1000;
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const double beat_length = 500;
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const int time_signature_numerator = 4;
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var beatmap = new Beatmap<TaikoHitObject>
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{
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HitObjects =
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{
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new Hit
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{
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Type = HitType.Centre,
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StartTime = start_time
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}
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},
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
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Ruleset = new TaikoRuleset().RulesetInfo
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},
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};
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beatmap.ControlPointInfo.Add(start_time, new TimingControlPoint
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{
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BeatLength = beat_length,
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TimeSignature = new TimeSignature(time_signature_numerator),
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OmitFirstBarLine = true
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});
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var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
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AddAssert("first barline ommited", () => barlines.All(b => b.StartTime != start_time));
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AddAssert("second barline generated", () => barlines.Any(b => b.StartTime == start_time + (beat_length * time_signature_numerator)));
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}
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[Test]
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public void TestNegativeStartTimeTimingPoint()
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{
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const double beat_length = 250;
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const int time_signature_numerator = 4;
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var beatmap = new Beatmap<TaikoHitObject>
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{
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HitObjects =
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{
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new Hit
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{
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Type = HitType.Centre,
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StartTime = 1000
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}
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},
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
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Ruleset = new TaikoRuleset().RulesetInfo
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},
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};
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beatmap.ControlPointInfo.Add(-100, new TimingControlPoint
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{
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BeatLength = beat_length,
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TimeSignature = new TimeSignature(time_signature_numerator)
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});
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var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
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AddAssert("bar line generated at t=900", () => barlines.Any(line => line.StartTime == 900));
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AddAssert("bar line generated at t=1900", () => barlines.Any(line => line.StartTime == 1900));
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}
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}
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}
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