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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:07:33 +08:00
osu-lazer/osu.Game
2019-09-23 20:52:44 +08:00
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Audio Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Beatmaps Fix imported beatmap paths not correctly matching files 2019-09-19 20:02:45 +09:00
Configuration Merge branch 'master' into hold-to-press-setting 2019-09-19 20:05:14 +09:00
Database Specify model name on initialize and fail import notification m… (#6192) 2019-09-22 15:54:04 +09:00
Graphics Fix exit scenarios 2019-09-19 20:17:58 +09:00
Input Update in line with framework changes 2019-08-27 18:43:58 +09:00
IO Force a checksum check before skipping FileStore copy op 2019-09-20 15:00:27 +09:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations Use correct database migration 2019-09-13 13:57:55 +03:00
Online Implement ChangelogEntryType 2019-09-19 20:34:37 +03:00
Overlays Add support for "additions" in changelog (#6177) 2019-09-21 22:27:18 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Rulesets Bring up-to-date and use IApplicableFailOverride 2019-09-21 23:30:54 +09:00
Scoring Allow undeleting scores if their beatmap exists 2019-09-20 19:55:59 +09:00
Screens move common logic to IntroScreen 2019-09-23 20:52:44 +08:00
Skinning Add back combo colours for osu!classic 2019-09-19 12:39:15 +09:00
Storyboards Fix storyboard samples not stopping on exit 2019-09-03 19:28:10 +09:00
Tests Revert clamping logic 2019-09-18 16:07:02 +09:00
Users Remove redundant string interpolation 2019-09-15 02:46:28 +03:00
Utils Cleanup 2019-08-28 20:15:28 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2019-09-21 02:08:19 +09:00
OsuGame.cs Add "osu!classic" as a bundled skin choice 2019-08-29 16:39:42 +09:00
OsuGameBase.cs Actually register the RulesetConfigCache as a component 2019-09-06 01:13:58 +09:00