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Audio
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Beatmaps
Allow fallback decoder overwrite
2019-10-04 18:20:20 +02:00
Configuration
Merge branch 'master' into muted-notification
2019-10-02 17:31:34 +02:00
Database
Only lock database for the duration of a model restoration
2019-10-03 11:24:17 +09:00
Graphics
Merge branch 'master' into labelled-switch-button
2019-10-04 11:15:54 +08:00
Input
Update in line with framework changes
2019-08-27 18:43:58 +09:00
IO
Switch casing comparison mode to ordinal
2019-10-11 09:24:41 +02:00
IPC
Move ArchiveModelManager import process to async flow
2019-06-10 13:42:22 +09:00
Migrations
Use correct database migration
2019-09-13 13:57:55 +03:00
Online
Merge branch 'master' into simplify-exit-logic-of-screens
2019-10-02 18:13:57 +09:00
Overlays
Avoid excess background updates in playlist overlay ( #6424 )
2019-10-08 14:11:02 +09:00
Properties
Merge branch 'master' into correct-preview-loop
2019-01-31 10:53:09 +01:00
Replays
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Rulesets
Return correct allowed value for Perfect
2019-10-09 19:50:05 +09:00
Scoring
Allow undeleting scores if their beatmap exists
2019-09-20 19:55:59 +09:00
Screens
Merge branch 'master' into cleanup-intros
2019-10-10 21:58:54 +09:00
Skinning
Fix skins not being displayed correctly in the editor
2019-10-08 12:52:34 +09:00
Storyboards
Fix storyboard samples not stopping on exit
2019-09-03 19:28:10 +09:00
Tests
Merge branch 'master' into rework-selection-updates
2019-10-06 15:00:56 +08:00
Updater
Move post-update notification logic to UpdateManager base class
2019-09-24 18:37:05 +09:00
Users
Fix Bot users have all the profile sections in ProfileOverlay
2019-09-27 09:22:25 +03:00
Utils
Cleanup
2019-08-28 20:15:28 +09:00
osu!.res
osu.Game.csproj
Update framework
2019-10-11 13:55:58 +09:00
OsuGame.cs
Merge branch 'master' into muted-notification
2019-09-28 20:33:32 +08:00
OsuGameBase.cs
Remove BindableBeatmap
2019-10-01 17:24:47 +09:00