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mirror of https://github.com/ppy/osu.git synced 2024-12-21 07:53:38 +08:00
osu-lazer/osu.Game/Beatmaps
2023-03-07 22:46:24 +01:00
..
ControlPoints Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
Drawables Merge branch 'master' into overlay-panels-context-menu 2023-01-09 19:04:56 +09:00
Formats Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
Legacy Update parameter discards 2022-06-24 21:26:19 +09:00
Timing Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
APIFailTimes.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Beatmap.cs Fix two implementation oversights 2022-12-02 16:05:14 +09:00
BeatmapConverter.cs Fix control points not being cloned when running beatmap conversion 2022-11-01 17:42:09 +09:00
BeatmapDifficulty.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapDifficultyCache.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapImporter.cs Fix incorrect ConfigureAwait call in ImportAsUpdate 2022-12-16 18:54:56 +09:00
BeatmapInfo.cs Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
BeatmapInfoExtensions.cs Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
BeatmapManager.cs Reword comment regarding hash transfer to make more sense 2023-01-25 14:11:02 +09:00
BeatmapMetadata.cs Add more comprehensive xmldoc for beatmap model classes 2022-07-28 15:41:28 +09:00
BeatmapMetadataInfoExtensions.cs Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
BeatmapModelDownloader.cs Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapOnlineStatus.cs Add localisation support for local modification strings 2022-08-02 16:30:14 +09:00
BeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetHypeStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetInfo.cs Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
BeatmapSetInfoExtensions.cs Match class name to file 2022-08-10 19:53:40 +09:00
BeatmapSetNominationStatus.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineAvailability.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineCovers.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineLanguage.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapSetOnlineNomination.cs Move and rename nomination response model to singular 2023-01-07 10:54:48 -08:00
BeatmapStatistic.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapUpdater.cs Rename parameter to read better (and still use local cache if no online API is available) 2022-07-28 17:08:59 +09:00
BeatmapUpdaterMetadataLookup.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
BeatmapUserSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs Replace parantheses with nullable-bool equality operation 2022-08-03 20:11:08 +03:00
CountdownType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRating.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DifficultyRecommender.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
DummyWorkingBeatmap.cs Reduce calls to LoadTrack by implicitly running on test/dummy classes 2022-07-28 18:11:40 +09:00
FlatFileWorkingBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FramedBeatmapClock.cs Partial everything 2022-11-27 00:00:27 +09:00
IBeatmap.cs Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
IBeatmapConverter.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapDifficultyInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapMetadataInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs Add more properties to IBeatmapOnlineInfo 2022-06-27 16:07:15 +09:00
IBeatmapProcessor.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapResourceProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSyncProvider.cs Convert interface methods to extension methods 2022-08-03 20:07:55 +09:00
IWorkingBeatmap.cs Rename parameter to read better 2022-10-12 14:46:35 +09:00
IWorkingBeatmapCache.cs Remove unnecessary invalidation handling flow 2022-06-30 17:13:26 +09:00
MetadataUtils.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StarDifficulty.cs Guard against NaN star difficulty results 2022-06-29 21:02:29 +09:00
WorkingBeatmap.cs Dispose previous waveform on track reload 2022-12-23 00:35:59 +03:00
WorkingBeatmapCache.cs Use the exact method stable uses for generating storyboard filenames 2023-01-26 15:09:36 +09:00