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Fix incorrect ConfigureAwait
call in ImportAsUpdate
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@ -44,7 +44,7 @@ namespace osu.Game.Beatmaps
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public override async Task<Live<BeatmapSetInfo>?> ImportAsUpdate(ProgressNotification notification, ImportTask importTask, BeatmapSetInfo original)
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{
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var imported = await Import(notification, new[] { importTask }).ConfigureAwait(false);
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var imported = await Import(notification, new[] { importTask }).ConfigureAwait(true);
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if (!imported.Any())
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return null;
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