..
Backgrounds
Fix some new nullable inspections
2023-10-30 15:10:10 +09:00
Edit
Rename diagonal scale variable and update xmldoc
2023-11-10 17:55:02 +09:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Always play 'swoosh' sample when transitioning back to logo
2023-11-09 14:01:33 +09:00
OnlinePlay
Centralise and improve messaging around online state
2023-11-21 15:15:46 +09:00
Play
Refactor KeyCounterDisplay
to use autosize
2023-11-12 17:19:25 +09:00
Ranking
Delete ScoreInfo.HasReplay
as no longer needed
2023-10-27 12:39:54 +02:00
Select
Rename touch "input handlers" to detectors
2023-11-06 10:08:19 +01:00
Spectate
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Utility
Use generic Enum methods
2022-12-26 20:36:39 +01:00
BackgroundScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
BackgroundScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Revert masking SSBO changes
2023-09-13 23:10:13 +09:00
OsuScreen.cs
Fix various other inspections
2023-10-17 17:48:51 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00