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mirror of https://github.com/ppy/osu.git synced 2024-12-18 04:55:36 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
Dean Herbert aadcc5384d
Adjust editor transparent tweens to be less "flashy"
Touched on in https://github.com/ppy/osu/discussions/28581.

After a bit more usage of the editor I do agree with this and think that
making the fades a bit more gentle helps a lot.
2024-07-09 16:16:19 +09:00
..
Timeline Adjust editor transparent tweens to be less "flashy" 2024-07-09 16:16:19 +09:00
BeatDivisorControl.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
BeatDivisorPresetCollection.cs Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
BeatDivisorType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
BeatSnapGrid.cs Add beat snap grid to osu!taiko editor 2023-10-17 16:59:56 +09:00
BlueprintContainer.cs Check if blueprint is in SelectionBlueprints before changing its depth 2024-04-02 07:45:27 -03:00
CircularDistanceSnapGrid.cs Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
CircularPositionSnapGrid.cs clean up to match logic in CircularDistanceSnapGrid 2024-06-05 18:56:18 +02:00
ComposeBlueprintContainer.cs Merge branch 'master' into timeline-drag-selection-crash 2024-06-20 15:16:10 +09:00
DistanceSnapGrid.cs Privatise setter 2023-06-16 16:24:07 +02:00
DragBox.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
EditorBlueprintContainer.cs Rectify selection keep-alive logic 2023-11-20 21:57:14 +09:00
EditorInspector.cs Show distance in pixels to previous/next object in osu! hitobject inspector 2024-06-27 14:46:57 +02:00
EditorSelectionHandler.cs Fix incorrect ternary state computation for bank toggles 2024-07-05 09:27:21 +02:00
HitObjectInspector.cs Show distance in pixels to previous/next object in osu! hitobject inspector 2024-06-27 14:46:57 +02:00
HitObjectOrderedSelectionContainer.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
LinedPositionSnapGrid.cs fix nitpick 2024-05-24 18:11:28 +02:00
MoveSelectionEvent.cs Automated pass 2023-06-24 01:00:03 +09:00
PositionSnapGrid.cs Remove Masking from PositionSnapGrid 2024-02-01 16:57:45 +01:00
RectangularPositionSnapGrid.cs Added bindables and binding with BindTo 2024-01-01 15:13:11 +01:00
ScrollingDragBox.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBox.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
SelectionBoxButton.cs Add a visual effect when keyboard shortcuts are used to trigger selection box buttons 2023-06-27 17:01:13 +09:00
SelectionBoxControl.cs Add a visual effect when keyboard shortcuts are used to trigger selection box buttons 2023-06-27 17:01:13 +09:00
SelectionBoxDragHandle.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxDragHandleContainer.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
SelectionBoxRotationHandle.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
SelectionBoxScaleHandle.cs Update HasFlag usages 2024-07-03 00:19:04 +09:00
SelectionHandler.cs Merge branch 'master' into edit-nodesample 2024-06-06 13:42:25 +02:00
SelectionRotationHandler.cs Fix crashes when opening scale/rotation popovers during selection box operations 2024-06-25 15:20:59 +02:00
SelectionScaleHandler.cs Fix crashes when opening scale/rotation popovers during selection box operations 2024-06-25 15:20:59 +02:00
TriangularPositionSnapGrid.cs Use math instead of hardcoded constant values 2024-06-20 17:27:15 +02:00