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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game
Bartłomiej Dach 2c0a5b7ef5
Fix missing tiny droplet not triggering fail with perfect on
Stable does this:

    46cd3a10af/osu!/GameplayElements/HitObjectManagerFruits.cs#L98-L102

I'd rather not say what I think about it doing that, since it's likely
to be unpublishable, but to approximate that, just make it so that
only the "default fail condition" is beholden to the weird ebbs
and flows of what the ruleset wants. This appears to fix the problem
case and I'm hoping it doesn't break something else but I'm like 50/50
on it happening anyway at this point. Just gotta add tests add nauseam.
2024-02-14 14:21:48 +01:00
..
Audio Add inline note about deadlock 2023-12-26 12:06:56 +09:00
Beatmaps Only apply set-level metadata after all difficulties have been processed 2024-02-12 12:08:51 +01:00
Collections Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Configuration Keep replay controls expanded by default 2024-01-18 20:13:32 +09:00
Database Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Extensions Fix date failing to display on leaderboard for some scores with weird datetimes 2024-01-14 13:52:39 +01:00
Graphics Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Input Add bindings for stepping backward/forward 2024-01-18 20:38:25 +09:00
IO Fix compile error (reserved name) 2024-02-02 21:28:51 +09:00
IPC Handle osu:// scheme links via IPC in desktop game 2022-06-20 21:26:22 +02:00
Localisation Merge pull request #27054 from Loreos7/update-related-notifications-localisation 2024-02-06 09:07:58 +01:00
Models Use native query to avoid huge overheads when cleaning up realm files 2024-01-09 15:37:29 +09:00
Online Merge pull request #27077 from peppy/log-fire-and-forget-better 2024-02-10 13:43:50 +01:00
Overlays Fix icon family and weight not transferring to text conversion 2024-02-09 14:31:38 -08:00
Performance Automated pass 2023-06-24 01:00:03 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Rulesets Fix missing tiny droplet not triggering fail with perfect on 2024-02-14 14:21:48 +01:00
Scoring Make LegacyScoreDecoder.PopulateMaximumStatistics() public 2024-01-29 21:42:38 +01:00
Screens Merge branch 'master' into alias-author-creator 2024-02-12 18:02:42 +01:00
Skinning Use more explicit match 2024-02-06 14:53:01 +01:00
Storyboards Fix storyboard animations stripping path directory on skin lookup 2024-01-17 18:39:48 +03:00
Tests Fix multiplayer tests 2024-02-02 22:34:48 +09:00
Updater Merge pull request #26930 from Susko3/suggest-update-only-if-available 2024-02-10 22:08:56 +08:00
Users Refactor UserRankPanel layout 2024-02-01 16:33:54 +03:00
Utils Add retry loop to avoid log export failing occasionally on windows 2024-01-25 13:53:36 +09:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
FodyWeavers.xml More realm analytic disables 2023-07-20 17:51:33 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2024-02-05 23:58:10 +08:00
OsuGame.cs Allow debug instances to coexist alongside release instances 2024-01-21 10:56:55 +09:00
OsuGameBase_Importing.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuGameBase.cs Update endpoints to final production endpoints 2024-01-30 18:40:17 +09:00
PerformFromMenuRunner.cs Partial everything 2022-11-27 00:00:27 +09:00