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mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:23:22 +08:00
osu-lazer/osu.Game/Rulesets/UI
2021-11-18 13:13:36 +09:00
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Scrolling Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
DrawableRuleset.cs Expose DrawableRuleset audio adjustments as non-container 2021-07-31 15:47:54 +09:00
DrawableRulesetDependencies.cs Pass empty resource store for FallbackShaderManager base constructor 2021-06-22 12:36:45 +03:00
FrameStabilityContainer.cs Avoid changing frame stable clock direction if time hasn't changed between frames 2021-10-11 21:39:48 +02:00
GameplayCursorContainer.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
GameplaySampleTriggerSource.cs Use PausableSkinnableSound instead 2021-08-26 17:15:36 +09:00
HitObjectContainer.cs Remove OnAdd/OnRemove of HitObjectContainer 2021-06-03 15:00:16 +09:00
IFrameStableClock.cs Add more xmldocs 2020-11-01 15:23:03 +01:00
IHitObjectContainer.cs Add/use IHitObjectContainer interface instead of IEnumerables 2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs Change order of OnParentReceived() 2020-12-03 20:06:26 +09:00
JudgementContainer.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ModIcon.cs Allow ModIcon to be constructed using an IMod 2021-09-10 12:43:12 +09:00
Playfield.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
PlayfieldAdjustmentContainer.cs Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
PlayfieldBorder.cs Remove unused using 2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs Add some simple border styles 2020-10-20 13:59:03 +09:00
ReplayRecorder.cs Replace all basic usages 2021-10-02 02:22:23 +09:00
RulesetInputManager.cs Disable key repeat for all ruleset handling cases 2021-11-18 13:13:36 +09:00