..
TestSceneBeatDivisorControl.cs
Change BeatDivisorControl
to retrive bindable divisor via DI
2023-07-14 14:03:25 +09:00
TestSceneBlueprintOrdering.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneComposerSelection.cs
Adjust cyclic selection test to hitcircle lifetime adjustments
2023-07-25 18:54:13 +02:00
TestSceneComposeScreen.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneComposeSelectBox.cs
Interface with SelectionRotationHandler
via DI rather than explicit passing
2023-07-30 20:21:41 +02:00
TestSceneDesignSection.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneDifficultyDelete.cs
Add test coverage for deleted difficulties staying in realm
2023-06-27 23:40:12 +02:00
TestSceneDifficultySwitching.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneDistanceSnapGrid.cs
Split out grid snapping modes into "relative" and "global" types
2023-05-25 21:41:19 +09:00
TestSceneEditorBeatmapCreation.cs
Fix flaky editor beatmap creation test
2023-09-26 16:42:59 +02:00
TestSceneEditorBindings.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneEditorChangeStates.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneEditorClipboard.cs
removed all usage of hitobject's DifficultyControlPoint
2023-04-26 18:17:02 +02:00
TestSceneEditorClock.cs
Fix incorrect test assumption in TestSceneEditorClock
2023-10-06 16:43:28 +09:00
TestSceneEditorComposeRadioButtons.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneEditorMenuBar.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneEditorSamplePlayback.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneEditorSaving.cs
remove all test usages of SampleControlPoint
2023-04-26 14:21:52 +02:00
TestSceneEditorScreenModes.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneEditorSeeking.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneEditorSeekSnapping.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneEditorSummaryTimeline.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneEditorTestGameplay.cs
Fix test failures due to cross-test state pollution
2023-06-06 20:21:55 +02:00
TestSceneHitObjectComposer.cs
Fix test failures via test-local popover containers
2023-08-19 15:08:30 +02:00
TestSceneHitObjectDifficultyPointAdjustments.cs
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
TestSceneHitObjectSampleAdjustments.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
TestSceneLabelledTimeSignature.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneLocallyModifyingOnlineBeatmaps.cs
Remove no longer needed API call mocking
2023-05-01 19:08:41 +02:00
TestSceneMetadataSection.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePlacementBlueprint.cs
Add test coverage
2023-05-14 12:29:24 +02:00
TestScenePlaybackControl.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePreviewTime.cs
Rewrite visualisation piece to bind once and without potential event leak
2023-01-07 14:40:15 +03:00
TestSceneRectangularPositionSnapGrid.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSelectionBlueprintDeselection.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSetupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneTapButton.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneTapTimingControl.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneTimelineBlueprintContainer.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneTimelineHitObjectBlueprint.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneTimelineSelection.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneTimelineTickDisplay.cs
Change BeatDivisorControl
to retrive bindable divisor via DI
2023-07-14 14:03:25 +09:00
TestSceneTimelineZoom.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneTimingScreen.cs
Add test to verify selected timing point will be scrolled into view
2022-11-27 02:48:15 +00:00
TestSceneWaveform.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneZoomableScrollContainer.cs
Add failing test case
2022-12-23 00:56:38 +03:00
TimelineTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00