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1eb10e029c
Per the request of spaceman_atlas, the No Release mod is rewritten to avoid modifications to DrawableHoldNoteTail. The approach is based on that of the Strict Tracking mod for the osu!(standard) ruleset, injecting the mod behavior by replacing the normal hold note with the mod's variant. The variant inherits most bevaior from the normal hold note, but when creating nested hitobjects, it creates its own hold note tail variant instead, which in turn is used to instantiate the mod's variant of DrawableHoldNoteTail with a new behavior. The time a judgement is awarded is changed from the end of its Perfect window to the time of the tail itself. |
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.. | ||
.vscode | ||
Editor | ||
Mods | ||
Resources | ||
Skinning | ||
ManiaBeatmapConversionTest.cs | ||
ManiaBeatmapSampleConversionTest.cs | ||
ManiaDifficultyCalculatorTest.cs | ||
ManiaHealthProcessorTest.cs | ||
ManiaInputTestScene.cs | ||
ManiaLegacyModConversionTest.cs | ||
ManiaLegacyReplayTest.cs | ||
ManiaSpecialColumnTest.cs | ||
osu.Game.Rulesets.Mania.Tests.csproj | ||
TestSceneAutoGeneration.cs | ||
TestSceneColumn.cs | ||
TestSceneDrawableManiaHitObject.cs | ||
TestSceneHoldNoteInput.cs | ||
TestSceneManiaHitObjectSamples.cs | ||
TestSceneManiaPlayer.cs | ||
TestSceneManiaTouchInputArea.cs | ||
TestSceneMaximumScore.cs | ||
TestSceneNotes.cs | ||
TestSceneOutOfOrderHits.cs | ||
TestScenePlayfieldCoveringContainer.cs | ||
TestSceneScoring.cs | ||
TestSceneStage.cs | ||
TestSceneTimingBasedNoteColouring.cs |