1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-13 21:53:29 +08:00

Compare commits

...

2 Commits

4 changed files with 6 additions and 3 deletions
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private DrawableHitObject drawableObject { get; set; } = null!;
public LegacyApproachCircle()
: base("Gameplay/osu/approachcircle", OsuHitObject.OBJECT_DIMENSIONS)
: base("Gameplay/osu/approachcircle", OsuHitObject.OBJECT_DIMENSIONS * 2)
{
}
@@ -148,6 +148,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
loadingDisplay.Show();
client.ChangeState(MultiplayerUserState.ReadyForGameplay);
}
GameplayClockContainer.Reset();
}
private void failAndBail(string message = null)
@@ -143,7 +143,8 @@ namespace osu.Game.Screens.Play
{
bool wasPaused = isPaused.Value;
Stop();
// Forcefully stop, ignoring isPaused.
StopGameplayClock();
if (time != null)
StartTime = time.Value;
+1 -1
View File
@@ -1078,7 +1078,7 @@ namespace osu.Game.Screens.Play
protected virtual void StartGameplay()
{
if (GameplayClockContainer.IsRunning)
throw new InvalidOperationException($"{nameof(StartGameplay)} should not be called when the gameplay clock is already running");
Logger.Error(new InvalidOperationException($"{nameof(StartGameplay)} should not be called when the gameplay clock is already running"), "Clock failure");
GameplayClockContainer.Reset(startClock: true);