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117 Commits

85 changed files with 1904 additions and 580 deletions
@@ -13,11 +13,12 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
internal class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
[TestFixture]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2232")]
[TestCase("basic")]
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
public new void Test(string name)
@@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
internal struct ConvertValue : IEquatable<ConvertValue>
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private DrawableFruit createDrawable(int index)
{
Fruit fruit = index == 5
? new BananaShower.Banana
? new Banana
{
StartTime = 1000000000000,
IndexInBeatmap = index,
@@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
var positionData = obj as IHasXPosition;
var comboData = obj as IHasCombo;
var endTime = obj as IHasEndTime;
var legacyOffset = obj as IHasLegacyLastTickOffset;
if (curveData != null)
{
@@ -39,7 +40,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
RepeatSamples = curveData.RepeatSamples,
RepeatCount = curveData.RepeatCount,
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false
NewCombo = comboData?.NewCombo ?? false,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
};
}
else if (endTime != null)
@@ -49,9 +49,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
switch (obj)
{
case BananaShower bananaShower:
foreach (var nested in bananaShower.NestedHitObjects)
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{
((BananaShower.Banana)nested).X = (float)rng.NextDouble();
banana.X = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@@ -0,0 +1,36 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchBananaJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
public override bool ShouldExplode => true;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 1100;
}
}
protected override float HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 8;
}
}
}
}
@@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchDropletJudgement : CatchJudgement
{
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 30;
}
}
protected override float HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 7;
}
}
}
}
@@ -2,11 +2,51 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchJudgement : Judgement
{
// todo: wangs
public override HitResult MaxResult => HitResult.Perfect;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 300;
}
}
/// <summary>
/// The base health increase for the result achieved.
/// </summary>
public float HealthIncrease => HealthIncreaseFor(Result);
/// <summary>
/// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
/// </summary>
public virtual bool ShouldExplode => IsHit;
/// <summary>
/// Convert a <see cref="HitResult"/> to a base health increase.
/// </summary>
/// <param name="result">The value to convert.</param>
/// <returns>The base health increase.</returns>
protected virtual float HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 10.2f;
}
}
}
}
@@ -0,0 +1,34 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Judgements
{
public class CatchTinyDropletJudgement : CatchJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 10;
}
}
protected override float HealthIncreaseFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Perfect:
return 4;
}
}
}
}
+10
View File
@@ -0,0 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Catch.Objects
{
public class Banana : Fruit
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
}
}
@@ -37,10 +37,5 @@ namespace osu.Game.Rulesets.Catch.Objects
public double EndTime => StartTime + Duration;
public double Duration { get; set; }
public class Banana : Fruit
{
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
}
}
}
@@ -0,0 +1,17 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Catch.Judgements;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableBanana : DrawableFruit
{
public DrawableBanana(Banana h)
: base(h)
{
}
protected override CatchJudgement CreateJudgement() => new CatchBananaJudgement();
}
}
@@ -5,9 +5,7 @@ using System;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -24,15 +22,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
foreach (var b in s.NestedHitObjects.Cast<BananaShower.Banana>())
foreach (var b in s.NestedHitObjects.Cast<Banana>())
AddNested(getVisualRepresentation?.Invoke(b));
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
{
if (timeOffset >= 0)
AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
}
protected override bool ProvidesJudgement => false;
protected override void AddNested(DrawableHitObject h)
{
@@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -58,9 +58,15 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
if (CheckPosition == null) return;
if (timeOffset >= 0)
AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
{
var judgement = CreateJudgement();
judgement.Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss;
AddJudgement(judgement);
}
}
protected virtual CatchJudgement CreateJudgement() => new CatchJudgement();
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Rulesets.Catch.Judgements;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -23,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Masking = false;
}
protected override CatchJudgement CreateJudgement() => new CatchDropletJudgement();
[BackgroundDependencyLoader]
private void load()
{
@@ -0,0 +1,19 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Game.Rulesets.Catch.Judgements;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableTinyDroplet : DrawableDroplet
{
public DrawableTinyDroplet(Droplet h)
: base(h)
{
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
}
protected override CatchJudgement CreateJudgement() => new CatchTinyDropletJudgement();
}
}
@@ -77,6 +77,13 @@ namespace osu.Game.Rulesets.Catch.Objects
double time = spanStartTime + timeProgress * spanDuration;
if (LegacyLastTickOffset != null)
{
// If we're the last tick, apply the legacy offset
if (span == this.SpanCount() - 1 && d + tickDistance > length)
time = Math.Max(StartTime + Duration / 2, time - LegacyLastTickOffset.Value);
}
double tinyTickInterval = time - lastDropletTime;
while (tinyTickInterval > 100)
tinyTickInterval /= 2;
@@ -152,5 +159,7 @@ namespace osu.Game.Rulesets.Catch.Objects
get { return Curve.CurveType; }
set { Curve.CurveType = value; }
}
public double? LegacyLastTickOffset { get; set; }
}
}
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Replays
return;
}
if (h is BananaShower.Banana)
if (h is Banana)
{
// auto bananas unrealistically warp to catch 100% combo.
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
@@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Catch.Replays
{
switch (nestedObj)
{
case BananaShower.Banana _:
case Banana _:
case TinyDroplet _:
case Droplet _:
case Fruit _:
@@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@@ -17,28 +19,57 @@ namespace osu.Game.Rulesets.Catch.Scoring
{
}
private float hpDrainRate;
protected override void SimulateAutoplay(Beatmap<CatchHitObject> beatmap)
{
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
foreach (var obj in beatmap.HitObjects)
{
switch (obj)
{
case JuiceStream stream:
foreach (var _ in stream.NestedHitObjects.Cast<CatchHitObject>())
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
foreach (var nestedObject in stream.NestedHitObjects)
switch (nestedObject)
{
case TinyDroplet _:
AddJudgement(new CatchTinyDropletJudgement { Result = HitResult.Perfect });
break;
case Droplet _:
AddJudgement(new CatchDropletJudgement { Result = HitResult.Perfect });
break;
case Fruit _:
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
break;
}
break;
case BananaShower shower:
foreach (var _ in shower.NestedHitObjects.Cast<CatchHitObject>())
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
AddJudgement(new CatchBananaJudgement { Result = HitResult.Perfect });
break;
case Fruit _:
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
break;
}
}
}
base.SimulateAutoplay(beatmap);
private const double harshness = 0.01;
protected override void OnNewJudgement(Judgement judgement)
{
base.OnNewJudgement(judgement);
if (judgement.Result == HitResult.Miss)
{
if (!judgement.IsBonus)
Health.Value -= hpDrainRate * (harshness * 2);
return;
}
if (judgement is CatchJudgement catchJudgement)
Health.Value += Math.Max(catchJudgement.HealthIncrease - hpDrainRate, 0) * harshness;
}
}
}
@@ -38,14 +38,16 @@ namespace osu.Game.Rulesets.Catch.UI
{
switch (h)
{
case Banana banana:
return new DrawableBanana(banana);
case Fruit fruit:
return new DrawableFruit(fruit);
case JuiceStream stream:
return new DrawableJuiceStream(stream, GetVisualRepresentation);
case BananaShower banana:
return new DrawableBananaShower(banana, GetVisualRepresentation);
case BananaShower shower:
return new DrawableBananaShower(shower, GetVisualRepresentation);
case TinyDroplet tiny:
return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
return new DrawableTinyDroplet(tiny);
case Droplet droplet:
return new DrawableDroplet(droplet);
}
+2 -2
View File
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.Replays;
@@ -78,12 +79,11 @@ namespace osu.Game.Rulesets.Catch.UI
if (!fruit.StaysOnPlate)
runAfterLoaded(() => MovableCatcher.Explode(caughtFruit));
}
if (fruit.HitObject.LastInCombo)
{
if (judgement.IsHit)
if (((CatchJudgement)judgement).ShouldExplode)
runAfterLoaded(() => MovableCatcher.Explode());
else
MovableCatcher.Drop();
@@ -12,7 +12,8 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
internal class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
[TestFixture]
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
@@ -36,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
internal struct ConvertValue : IEquatable<ConvertValue>
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Mania.Judgements
public class HoldNoteJudgement : ManiaJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result) => 0;
}
}
@@ -8,17 +8,19 @@ using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Tests.Beatmaps;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
internal class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
[TestFixture]
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase("basic")]
[TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")]
public new void Test(string name)
{
base.Test(name);
@@ -26,24 +28,30 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
var startPosition = (hitObject as IHasPosition)?.Position ?? new Vector2(256, 192);
var endPosition = (hitObject as Slider)?.EndPosition ?? startPosition;
yield return new ConvertValue
switch (hitObject)
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
StartX = startPosition.X,
StartY = startPosition.Y,
EndX = endPosition.X,
EndY = endPosition.Y
case Slider slider:
foreach (var nested in slider.NestedHitObjects)
yield return createConvertValue(nested);
break;
default:
yield return createConvertValue(hitObject);
break;
}
ConvertValue createConvertValue(HitObject obj) => new ConvertValue
{
StartTime = obj.StartTime,
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
};
}
protected override Ruleset CreateRuleset() => new OsuRuleset();
}
internal struct ConvertValue : IEquatable<ConvertValue>
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
@@ -52,17 +60,13 @@ namespace osu.Game.Rulesets.Osu.Tests
public double StartTime;
public double EndTime;
public float StartX;
public float StartY;
public float EndX;
public float EndY;
public float X;
public float Y;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& Precision.AlmostEquals(StartX, other.StartX)
&& Precision.AlmostEquals(StartY, other.StartY, conversion_lenience)
&& Precision.AlmostEquals(EndX, other.EndX, conversion_lenience)
&& Precision.AlmostEquals(EndY, other.EndY, conversion_lenience);
&& Precision.AlmostEquals(X, other.X, conversion_lenience)
&& Precision.AlmostEquals(Y, other.Y, conversion_lenience);
}
}
@@ -27,6 +27,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
var endTimeData = original as IHasEndTime;
var positionData = original as IHasPosition;
var comboData = original as IHasCombo;
var legacyOffset = original as IHasLegacyLastTickOffset;
if (curveData != null)
{
@@ -40,7 +41,8 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
RepeatSamples = curveData.RepeatSamples,
RepeatCount = curveData.RepeatCount,
Position = positionData?.Position ?? Vector2.Zero,
NewCombo = comboData?.NewCombo ?? false
NewCombo = comboData?.NewCombo ?? false,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset
};
}
else if (endTimeData != null)
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
@@ -12,11 +11,6 @@ namespace osu.Game.Rulesets.Osu.Judgements
{
public override HitResult MaxResult => HitResult.Great;
/// <summary>
/// The positional hit offset.
/// </summary>
public Vector2 PositionOffset;
protected override int NumericResultFor(HitResult result)
{
switch (result)
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Osu.Judgements
public class OsuSliderTailJudgement : OsuJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result) => 0;
}
}
@@ -93,7 +93,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AddJudgement(new OsuJudgement
{
Result = result,
PositionOffset = Vector2.Zero //todo: set to correct value
});
}
@@ -93,6 +93,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.AccentColour = value;
Body.AccentColour = AccentColour;
Ball.AccentColour = AccentColour;
if (HasNestedHitObjects)
foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour = AccentColour;
}
}
@@ -54,9 +54,9 @@ namespace osu.Game.Rulesets.Osu.Objects
public virtual bool NewCombo { get; set; }
public int IndexInCurrentCombo { get; set; }
public virtual int IndexInCurrentCombo { get; set; }
public int ComboIndex { get; set; }
public virtual int ComboIndex { get; set; }
public bool LastInCombo { get; set; }
+30 -1
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
@@ -25,6 +26,28 @@ namespace osu.Game.Rulesets.Osu.Objects
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
public override Vector2 EndPosition => Position + this.CurvePositionAt(1);
public override int ComboIndex
{
get => base.ComboIndex;
set
{
base.ComboIndex = value;
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
n.ComboIndex = value;
}
}
public override int IndexInCurrentCombo
{
get => base.IndexInCurrentCombo;
set
{
base.IndexInCurrentCombo = value;
foreach (var n in NestedHitObjects.OfType<IHasComboInformation>())
n.IndexInCurrentCombo = value;
}
}
public SliderCurve Curve { get; } = new SliderCurve();
public List<Vector2> ControlPoints
@@ -45,6 +68,8 @@ namespace osu.Game.Rulesets.Osu.Objects
set { Curve.Distance = value; }
}
public double? LegacyLastTickOffset { get; set; }
/// <summary>
/// The position of the cursor at the point of completion of this <see cref="Slider"/> if it was hit
/// with as few movements as possible. This is set and used by difficulty calculation.
@@ -91,6 +116,9 @@ namespace osu.Game.Rulesets.Osu.Objects
createSliderEnds();
createTicks();
createRepeatPoints();
if (LegacyLastTickOffset != null)
TailCircle.StartTime = Math.Max(StartTime + Duration / 2, TailCircle.StartTime - LegacyLastTickOffset.Value);
}
private void createSliderEnds()
@@ -141,7 +169,8 @@ namespace osu.Game.Rulesets.Osu.Objects
var distanceProgress = d / length;
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL)
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
var sampleList = new List<SampleInfo>();
if (firstSample != null)
@@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Replays;
using osu.Game.Users;
@@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
/// <summary>
/// Constants (for spinners).
/// </summary>
protected static readonly Vector2 SPINNER_CENTRE = new Vector2(256, 192);
protected static readonly Vector2 SPINNER_CENTRE = OsuPlayfield.BASE_SIZE / 2;
protected const float SPIN_RADIUS = 50;
/// <summary>
@@ -1,124 +1,256 @@
{
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@@ -0,0 +1,20 @@
osu file format v14
[General]
StackLeniency: 0.7
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:0.400000005960464
SliderTickRate:4
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320.000004768372
+1 -2
View File
@@ -11,7 +11,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
using osu.Game.Rulesets.UI;
using System.Linq;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
namespace osu.Game.Rulesets.Osu.UI
{
@@ -75,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.UI
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
{
Origin = Anchor.Centre,
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition + ((OsuJudgement)judgement).PositionOffset
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
};
judgementLayer.Add(explosion);
@@ -12,7 +12,8 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
internal class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
[TestFixture]
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
@@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
protected override Ruleset CreateRuleset() => new TaikoRuleset();
}
internal struct ConvertValue : IEquatable<ConvertValue>
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
@@ -1,8 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@@ -10,9 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using OpenTK;
@@ -20,10 +16,9 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSeekSnapping : EditorClockTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(HitObjectComposer) };
public TestCaseEditorSeekSnapping()
{
BeatDivisor.Value = 4;
@@ -56,22 +51,13 @@ namespace osu.Game.Tests.Visual
Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
testSeekNoSnapping();
testSeekSnappingOnBeat();
testSeekSnappingInBetweenBeat();
testSeekForwardNoSnapping();
testSeekForwardSnappingOnBeat();
testSeekForwardSnappingFromInBetweenBeat();
testSeekBackwardSnappingOnBeat();
testSeekBackwardSnappingFromInBetweenBeat();
testSeekingWithFloatingPointBeatLength();
}
/// <summary>
/// Tests whether time is correctly seeked without snapping.
/// </summary>
private void testSeekNoSnapping()
[Test]
public void TestSeekNoSnapping()
{
reset();
@@ -94,7 +80,8 @@ namespace osu.Game.Tests.Visual
/// Tests whether seeking to exact beat times puts us on the beat time.
/// These are the white/yellow ticks on the graph.
/// </summary>
private void testSeekSnappingOnBeat()
[Test]
public void TestSeekSnappingOnBeat()
{
reset();
@@ -117,9 +104,9 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests whether seeking to somewhere in the middle between beats puts us on the expected beats.
/// For example, snapping between a white/yellow beat should put us on either the yellow or white, depending on which one we're closer too.
/// If
/// </summary>
private void testSeekSnappingInBetweenBeat()
[Test]
public void TestSeekSnappingInBetweenBeat()
{
reset();
@@ -140,7 +127,8 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests that when seeking forward with no beat snapping, beats are never explicitly snapped to, nor the next timing point (if we've skipped it).
/// </summary>
private void testSeekForwardNoSnapping()
[Test]
public void TestSeekForwardNoSnapping()
{
reset();
@@ -159,7 +147,8 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests that when seeking forward with beat snapping, all beats are snapped to and timing points are never skipped.
/// </summary>
private void testSeekForwardSnappingOnBeat()
[Test]
public void TestSeekForwardSnappingOnBeat()
{
reset();
@@ -181,7 +170,8 @@ namespace osu.Game.Tests.Visual
/// Tests that when seeking forward from in-between two beats, the next beat or timing point is snapped to, and no beats are skipped.
/// This will also test being extremely close to the next beat/timing point, to ensure rounding is not an issue.
/// </summary>
private void testSeekForwardSnappingFromInBetweenBeat()
[Test]
public void TestSeekForwardSnappingFromInBetweenBeat()
{
reset();
@@ -214,21 +204,20 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests that when seeking backward with no beat snapping, beats are never explicitly snapped to, nor the next timing point (if we've skipped it).
/// </summary>
private void testSeekBackwardNoSnapping()
[Test]
public void TestSeekBackwardNoSnapping()
{
reset();
AddStep("Seek(450)", () => Clock.Seek(450));
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 425", () => Clock.CurrentTime == 425);
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 375", () => Clock.CurrentTime == 375);
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 325", () => Clock.CurrentTime == 325);
AddAssert("Time = 150", () => Clock.CurrentTime == 150);
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 125", () => Clock.CurrentTime == 125);
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 25", () => Clock.CurrentTime == 25);
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
AddStep("SeekBackward", () => Clock.SeekBackward());
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
}
@@ -236,7 +225,8 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests that when seeking backward with beat snapping, all beats are snapped to and timing points are never skipped.
/// </summary>
private void testSeekBackwardSnappingOnBeat()
[Test]
public void TestSeekBackwardSnappingOnBeat()
{
reset();
@@ -259,7 +249,8 @@ namespace osu.Game.Tests.Visual
/// Tests that when seeking backward from in-between two beats, the previous beat or timing point is snapped to, and no beats are skipped.
/// This will also test being extremely close to the previous beat/timing point, to ensure rounding is not an issue.
/// </summary>
private void testSeekBackwardSnappingFromInBetweenBeat()
[Test]
public void TestSeekBackwardSnappingFromInBetweenBeat()
{
reset();
@@ -280,7 +271,8 @@ namespace osu.Game.Tests.Visual
/// <summary>
/// Tests that there are no rounding issues when snapping to beats within a timing point with a floating-point beatlength.
/// </summary>
private void testSeekingWithFloatingPointBeatLength()
[Test]
public void TestSeekingWithFloatingPointBeatLength()
{
reset();
@@ -288,7 +280,7 @@ namespace osu.Game.Tests.Visual
AddStep("Seek(0)", () => Clock.Seek(0));
for (int i = 0; i < 20; i++)
for (int i = 0; i < 9; i++)
{
AddStep("SeekForward, Snap", () =>
{
@@ -298,7 +290,7 @@ namespace osu.Game.Tests.Visual
AddAssert("Time > lastTime", () => Clock.CurrentTime > lastTime);
}
for (int i = 0; i < 20; i++)
for (int i = 0; i < 9; i++)
{
AddStep("SeekBackward, Snap", () =>
{
@@ -316,16 +308,6 @@ namespace osu.Game.Tests.Visual
AddStep("Reset", () => Clock.Seek(0));
}
private class TestHitObjectComposer : HitObjectComposer
{
public TestHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[0];
}
private class TimingPointVisualiser : CompositeDrawable
{
private readonly double length;
@@ -1,6 +1,8 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
@@ -17,6 +19,12 @@ namespace osu.Game.Tests.Visual
[Description("PlaySongSelect leaderboard")]
public class TestCaseLeaderboard : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] {
typeof(Placeholder),
typeof(MessagePlaceholder),
typeof(RetrievalFailurePlaceholder),
};
private RulesetStore rulesets;
private readonly FailableLeaderboard leaderboard;
@@ -0,0 +1,63 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseLoadingAnimation : GridTestCase
{
public TestCaseLoadingAnimation()
: base(2, 2)
{
LoadingAnimation loading;
Cell(0).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(1).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(2).AddRange(new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
});
loading.Show();
Cell(3).AddRange(new Drawable[]
{
loading = new LoadingAnimation()
});
Scheduler.AddDelayed(() => loading.ToggleVisibility(), 200, true);
}
}
}
+2 -2
View File
@@ -66,8 +66,8 @@ namespace osu.Game.Beatmaps
// General
public int AudioLeadIn { get; set; }
public bool Countdown { get; set; }
public float StackLeniency { get; set; }
public bool Countdown { get; set; } = true;
public float StackLeniency { get; set; } = 0.7f;
public bool SpecialStyle { get; set; }
public int RulesetID { get; set; }
+1 -1
View File
@@ -138,7 +138,7 @@ namespace osu.Game.Beatmaps
PostNotification?.Invoke(new SimpleNotification
{
Icon = FontAwesome.fa_superpowers,
Text = "You gotta be a supporter to download for now 'yo"
Text = "You gotta be an osu!supporter to download for now 'yo"
});
return;
}
@@ -69,11 +69,22 @@ namespace osu.Game.Beatmaps
}
catch
{
return new TrackVirtual();
return null;
}
}
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
protected override Waveform GetWaveform()
{
try
{
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
return trackData == null ? null : new Waveform(trackData);
}
catch
{
return null;
}
}
protected override Storyboard GetStoryboard()
{
+7 -1
View File
@@ -13,7 +13,13 @@ namespace osu.Game.Beatmaps
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; }
public int? OnlineBeatmapSetID { get; set; }
private int? onlineBeatmapSetID;
public int? OnlineBeatmapSetID
{
get { return onlineBeatmapSetID; }
set { onlineBeatmapSetID = value > 0 ? value : null; }
}
public BeatmapMetadata Metadata { get; set; }
+1 -1
View File
@@ -45,7 +45,7 @@ namespace osu.Game.Beatmaps
protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
protected override Track GetTrack() => new TrackVirtual();
protected override Track GetTrack() => new TrackVirtual { Length = 1000 };
private class DummyRulesetInfo : RulesetInfo
{
+2 -2
View File
@@ -19,7 +19,7 @@ using osu.Game.Skinning;
namespace osu.Game.Beatmaps
{
public abstract class WorkingBeatmap : IDisposable
public abstract partial class WorkingBeatmap : IDisposable
{
public readonly BeatmapInfo BeatmapInfo;
@@ -145,7 +145,7 @@ namespace osu.Game.Beatmaps
private Track populateTrack()
{
// we want to ensure that we always have a track, even if it's a fake one.
var t = GetTrack() ?? new TrackVirtual();
var t = GetTrack() ?? new VirtualBeatmapTrack(Beatmap);
applyRateAdjustments(t);
return t;
}
@@ -0,0 +1,38 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps
{
public partial class WorkingBeatmap
{
/// <summary>
/// A type of <see cref="TrackVirtual"/> which provides a valid length based on the <see cref="HitObject"/>s of an <see cref="IBeatmap"/>.
/// </summary>
protected class VirtualBeatmapTrack : TrackVirtual
{
private const double excess_length = 1000;
public VirtualBeatmapTrack(IBeatmap beatmap)
{
var lastObject = beatmap.HitObjects.LastOrDefault();
switch (lastObject)
{
case null:
Length = excess_length;
break;
case IHasEndTime endTime:
Length = endTime.EndTime + excess_length;
break;
default:
Length = lastObject.StartTime + excess_length;
break;
}
}
}
}
}
@@ -18,6 +18,8 @@ namespace osu.Game.Graphics.Containers
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
protected virtual bool PlaySamplesOnStateChange => true;
private PreviewTrackManager previewTrackManager;
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
@@ -69,12 +71,14 @@ namespace osu.Game.Graphics.Containers
{
case Visibility.Visible:
if (OverlayActivationMode != OverlayActivation.Disabled)
samplePopIn?.Play();
{
if (PlaySamplesOnStateChange) samplePopIn?.Play();
}
else
State = Visibility.Hidden;
break;
case Visibility.Hidden:
samplePopOut?.Play();
if (PlaySamplesOnStateChange) samplePopOut?.Play();
break;
}
}
@@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
@@ -16,6 +17,8 @@ namespace osu.Game.Graphics.Containers
protected override SpriteText CreateSpriteText() => new OsuSpriteText();
public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable);
public void AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
}
}
+7 -5
View File
@@ -12,14 +12,14 @@ namespace osu.Game.Graphics
{
public class DrawableDate : OsuSpriteText, IHasTooltip
{
private readonly DateTimeOffset date;
protected readonly DateTimeOffset Date;
public DrawableDate(DateTimeOffset date)
{
AutoSizeAxes = Axes.Both;
Font = "Exo2.0-RegularItalic";
this.date = date.ToLocalTime();
Date = date.ToLocalTime();
}
[BackgroundDependencyLoader]
@@ -38,7 +38,7 @@ namespace osu.Game.Graphics
{
updateTime();
var diffToNow = DateTimeOffset.Now.Subtract(date);
var diffToNow = DateTimeOffset.Now.Subtract(Date);
double timeUntilNextUpdate = 1000;
if (diffToNow.TotalSeconds > 60)
@@ -58,8 +58,10 @@ namespace osu.Game.Graphics
public override bool HandleMouseInput => true;
private void updateTime() => Text = date.Humanize();
protected virtual string Format() => Date.Humanize();
public string TooltipText => date.ToString();
private void updateTime() => Text = Format();
public virtual string TooltipText => string.Format($"{Date:MMMM d, yyyy h:mm tt \"UTC\"z}");
}
}
@@ -4,12 +4,17 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class LoadingAnimation : VisibilityContainer
{
private readonly SpriteIcon spinner;
private readonly SpriteIcon spinnerShadow;
private const float spin_duration = 600;
private const float transition_duration = 200;
public LoadingAnimation()
{
@@ -20,12 +25,22 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
spinner = new SpriteIcon
spinnerShadow = new SpriteIcon
{
Size = new Vector2(20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_spinner
RelativeSizeAxes = Axes.Both,
Position = new Vector2(1, 1),
Colour = Color4.Black,
Alpha = 0.4f,
Icon = FontAwesome.fa_circle_o_notch
},
spinner = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_circle_o_notch
}
};
}
@@ -34,12 +49,11 @@ namespace osu.Game.Graphics.UserInterface
{
base.LoadComplete();
spinner.Spin(2000, RotationDirection.Clockwise);
spinner.Spin(spin_duration, RotationDirection.Clockwise);
spinnerShadow.Spin(spin_duration, RotationDirection.Clockwise);
}
private const float transition_duration = 500;
protected override void PopIn() => this.FadeIn(transition_duration * 5, Easing.OutQuint);
protected override void PopIn() => this.FadeIn(transition_duration * 2, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
}
@@ -0,0 +1,376 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20180628011956_RemoveNegativeSetIDs")]
partial class RemoveNegativeSetIDs
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<double>("SliderMultiplier");
b.Property<double>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash");
b.HasIndex("MD5Hash");
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Name");
b.HasKey("ID");
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
}
@@ -0,0 +1,19 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class RemoveNegativeSetIDs : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
// There was a change that baetmaps were being loaded with "-1" online IDs, which is completely incorrect.
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}
+8 -5
View File
@@ -85,7 +85,7 @@ namespace osu.Game
private OnScreenDisplay onscreenDisplay;
private Bindable<int> configRuleset;
public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private Bindable<int> configSkin;
@@ -147,10 +147,13 @@ namespace osu.Game
dependencies.CacheAs(this);
dependencies.CacheAs(ruleset);
dependencies.CacheAs<IBindable<RulesetInfo>>(ruleset);
// bind config int to database RulesetInfo
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0;
// bind config int to database SkinInfo
configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
@@ -216,7 +219,7 @@ namespace osu.Game
return;
}
Ruleset.Value = s.Ruleset;
ruleset.Value = s.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
Beatmap.Value.Mods.Value = s.Mods;
@@ -550,7 +553,7 @@ namespace osu.Game
// the use case for not applying is in visual/unit tests.
bool applyRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
Ruleset.Disabled = applyRestrictions;
ruleset.Disabled = applyRestrictions;
Beatmap.Disabled = applyRestrictions;
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
+2
View File
@@ -30,6 +30,8 @@ namespace osu.Game.Overlays
State = Visibility.Visible;
}
protected override bool PlaySamplesOnStateChange => false;
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
{
if (v != Visibility.Hidden) return;
+2 -4
View File
@@ -35,15 +35,13 @@ namespace osu.Game.Overlays.Direct
}
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, RulesetStore rulesets, OsuColour colours)
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
Ruleset.Value = ruleset ?? rulesets.GetRuleset(0);
foreach (var r in rulesets.AvailableRulesets)
{
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
}
}
private class RulesetToggleButton : OsuClickableContainer
+11 -1
View File
@@ -10,6 +10,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Direct
@@ -48,9 +49,15 @@ namespace osu.Game.Overlays.Direct
set
{
if (value)
{
icon.FadeTo(0.5f, transition_duration, Easing.OutQuint);
loadingAnimation.Show();
}
else
{
icon.FadeTo(1, transition_duration, Easing.OutQuint);
loadingAnimation.Hide();
}
}
}
@@ -67,7 +74,10 @@ namespace osu.Game.Overlays.Direct
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_play,
},
loadingAnimation = new LoadingAnimation(),
loadingAnimation = new LoadingAnimation
{
Size = new Vector2(15),
},
});
Playing.ValueChanged += playingStateChanged;
+3 -3
View File
@@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Mods
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets, AudioManager audio)
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset, RulesetStore rulesets, AudioManager audio)
{
SelectedMods.ValueChanged += selectedModsChanged;
@@ -60,8 +60,8 @@ namespace osu.Game.Overlays.Mods
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
if (osu != null)
Ruleset.BindTo(osu.Ruleset);
if (ruleset != null)
Ruleset.BindTo(ruleset);
else
Ruleset.Value = rulesets.AvailableRulesets.First();
@@ -0,0 +1,20 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Profile.Components
{
public class DrawableJoinDate : DrawableDate
{
public DrawableJoinDate(DateTimeOffset date)
: base(date)
{
}
protected override string Format() => Text = Date.ToUniversalTime().Year < 2008 ? "Here since the beginning" : $"{Date:MMMM yyyy}";
public override string TooltipText => $"{Date:MMMM d, yyyy}";
}
}
@@ -0,0 +1,50 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Profile.Components
{
public class GradeBadge : Container
{
private const float width = 50;
private readonly string grade;
private readonly Sprite badge;
private readonly SpriteText numberText;
public int DisplayCount
{
set => numberText.Text = value.ToString(@"#,0");
}
public GradeBadge(string grade)
{
this.grade = grade;
Width = width;
Height = 41;
Add(badge = new Sprite
{
Width = width,
Height = 26
});
Add(numberText = new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
TextSize = 14,
Font = @"Exo2.0-Bold"
});
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
badge.Texture = textures.Get($"Grades/{grade}");
}
}
}
+3 -40
View File
@@ -16,6 +16,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Components;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
@@ -375,12 +376,12 @@ namespace osu.Game.Overlays.Profile
if (user.JoinDate.ToUniversalTime().Year < 2008)
{
infoTextLeft.AddText("Here since the beginning", boldItalic);
infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), lightText);
}
else
{
infoTextLeft.AddText("Joined ", lightText);
infoTextLeft.AddText(new DrawableDate(user.JoinDate), boldItalic);
infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), boldItalic);
}
infoTextLeft.NewLine();
@@ -470,43 +471,5 @@ namespace osu.Game.Overlays.Profile
infoTextRight.NewLine();
}
private class GradeBadge : Container
{
private const float width = 50;
private readonly string grade;
private readonly Sprite badge;
private readonly SpriteText numberText;
public int DisplayCount
{
set { numberText.Text = value.ToString(@"#,0"); }
}
public GradeBadge(string grade)
{
this.grade = grade;
Width = width;
Height = 41;
Add(badge = new Sprite
{
Width = width,
Height = 26
});
Add(numberText = new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
TextSize = 14,
Font = @"Exo2.0-Bold"
});
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
badge.Texture = textures.Get($"Grades/{grade}");
}
}
}
}
@@ -141,11 +141,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
break;
case RecentActivityType.UserSupportFirst:
message = $"{userLinkTemplate()} has become an osu! supporter - thanks for your generosity!";
message = $"{userLinkTemplate()} has become an osu!supporter - thanks for your generosity!";
break;
case RecentActivityType.UserSupportGift:
message = $"{userLinkTemplate()} has received the gift of osu! supporter!";
message = $"{userLinkTemplate()} has received the gift of osu!supporter!";
break;
case RecentActivityType.UsernameChange:
@@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuGame game)
private void load(RulesetStore rulesets, Bindable<RulesetInfo> parentRuleset)
{
this.rulesets = rulesets;
foreach (var r in rulesets.AvailableRulesets)
@@ -83,8 +83,8 @@ namespace osu.Game.Overlays.Toolbar
ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged;
if (game != null)
ruleset.BindTo(game.Ruleset);
if (parentRuleset != null)
ruleset.BindTo(parentRuleset);
else
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
}
+6 -2
View File
@@ -45,11 +45,15 @@ namespace osu.Game.Rulesets.Judgements
public double TimeOffset { get; set; }
/// <summary>
/// Whether the <see cref="Result"/> should affect the combo portion of the score.
/// If false, the <see cref="Result"/> will be considered for the bonus portion of the score.
/// Whether the <see cref="Result"/> should affect the current combo.
/// </summary>
public virtual bool AffectsCombo => true;
/// <summary>
/// Whether the <see cref="Result"/> should be counted as base (combo) or bonus score.
/// </summary>
public virtual bool IsBonus => !AffectsCombo;
/// <summary>
/// The numeric representation for the result achieved.
/// </summary>
@@ -10,7 +10,7 @@ using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Objects.Legacy
{
internal abstract class ConvertSlider : HitObject, IHasCurve
internal abstract class ConvertSlider : HitObject, IHasCurve, IHasLegacyLastTickOffset
{
/// <summary>
/// Scoring distance with a speed-adjusted beat length of 1 second.
@@ -45,5 +45,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
Velocity = scoringDistance / timingPoint.BeatLength;
}
public double LegacyLastTickOffset => 36;
}
}
@@ -1,26 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Objects.Types
{
/// <summary>
/// A HitObject that is part of a combo and has extended information about its position relative to other combo objects.
/// </summary>
public interface IHasComboIndex : IHasCombo
{
/// <summary>
/// The offset of this hitobject in the current combo.
/// </summary>
int IndexInCurrentCombo { get; set; }
/// <summary>
/// The offset of this hitobject in the current combo.
/// </summary>
int ComboIndex { get; set; }
/// <summary>
/// Whether this is the last object in the current combo.
/// </summary>
bool LastInCombo { get; set; }
}
}
@@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Objects.Types
{
/// <summary>
/// A type of <see cref="HitObject"/> which may require the last tick to be offset.
/// This is specific to osu!stable conversion, and should not be used elsewhere.
/// </summary>
public interface IHasLegacyLastTickOffset
{
double LegacyLastTickOffset { get; }
}
}
+4 -3
View File
@@ -84,10 +84,11 @@ namespace osu.Game.Rulesets
{
try
{
var instance = r.CreateInstance();
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo), (RulesetInfo)null)).RulesetInfo;
r.Name = instance.Description;
r.ShortName = instance.ShortName;
r.Name = instanceInfo.Name;
r.ShortName = instanceInfo.ShortName;
r.InstantiationInfo = instanceInfo.InstantiationInfo;
r.Available = true;
}
+19 -9
View File
@@ -261,13 +261,19 @@ namespace osu.Game.Rulesets.Scoring
break;
}
baseScore += judgement.NumericResult;
rollingMaxBaseScore += judgement.MaxNumericResult;
JudgedHits++;
}
else if (judgement.IsHit)
bonusScore += judgement.NumericResult;
if (judgement.IsBonus)
{
if (judgement.IsHit)
bonusScore += judgement.NumericResult;
}
else
{
baseScore += judgement.NumericResult;
rollingMaxBaseScore += judgement.MaxNumericResult;
}
}
/// <summary>
@@ -280,14 +286,18 @@ namespace osu.Game.Rulesets.Scoring
HighestCombo.Value = judgement.HighestComboAtJudgement;
if (judgement.AffectsCombo)
JudgedHits--;
if (judgement.IsBonus)
{
if (judgement.IsHit)
bonusScore -= judgement.NumericResult;
}
else
{
baseScore -= judgement.NumericResult;
rollingMaxBaseScore -= judgement.MaxNumericResult;
JudgedHits--;
}
else if (judgement.IsHit)
bonusScore -= judgement.NumericResult;
}
private void updateScore()
@@ -52,8 +52,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
if (Beatmap.Value == null)
return;
if (Beatmap.Value.Track.Length == double.PositiveInfinity) return;
float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
}
@@ -47,8 +47,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
return;
}
// Todo: This should be handled more gracefully
timeline.RelativeChildSize = Beatmap.Value.Track.Length == double.PositiveInfinity ? Vector2.One : new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
}
protected void Add(Drawable visualisation) => timeline.Add(visualisation);
@@ -52,17 +52,20 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
Beatmap.BindTo(beatmap);
}
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.BindValueChanged(b => waveform.Waveform = b.Waveform);
waveform.Waveform = Beatmap.Value.Waveform;
Beatmap.BindValueChanged(b =>
{
waveform.Waveform = b.Waveform;
track = b.Track;
}, true);
}
/// <summary>
/// The track's time in the previous frame.
/// The timeline's scroll position in the last frame.
/// </summary>
private float lastScrollPosition;
/// <summary>
/// The track time in the last frame.
/// </summary>
private double lastTrackTime;
@@ -76,6 +79,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
/// </summary>
private bool trackWasPlaying;
private Track track;
protected override void Update()
{
base.Update();
@@ -83,49 +88,48 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
// The extrema of track time should be positioned at the centre of the container when scrolled to the start or end
Content.Margin = new MarginPadding { Horizontal = DrawWidth / 2 };
if (handlingDragInput)
{
// The user is dragging - the track should always follow the timeline
seekTrackToCurrent();
}
else if (adjustableClock.IsRunning)
{
// If the user hasn't provided mouse input but the track is running, always follow the track
// This needs to happen after transforms are updated, but before the scroll position is updated in base.UpdateAfterChildren
if (adjustableClock.IsRunning)
scrollToTrackTime();
}
else
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (handlingDragInput)
seekTrackToCurrent();
else if (!adjustableClock.IsRunning)
{
// The track isn't playing, so we want to smooth-scroll once more, and re-enable wheel scrolling
// There are two cases we have to be wary of:
// 1) The user scrolls on this timeline: We want the track to follow us
// The track isn't running. There are two cases we have to be wary of:
// 1) The user flick-drags on this timeline: We want the track to follow us
// 2) The user changes the track time through some other means (scrolling in the editor or overview timeline): We want to follow the track time
// The simplest way to cover both cases is by checking that inter-frame track times are identical
if (adjustableClock.CurrentTime == lastTrackTime)
{
// The track hasn't been seeked externally
// The simplest way to cover both cases is by checking whether the scroll position has changed and the audio hasn't been changed externally
if (Current != lastScrollPosition && adjustableClock.CurrentTime == lastTrackTime)
seekTrackToCurrent();
}
else
{
// The track has been seeked externally
scrollToTrackTime();
}
}
lastScrollPosition = Current;
lastTrackTime = adjustableClock.CurrentTime;
}
void seekTrackToCurrent()
{
if (!(Beatmap.Value.Track is TrackVirtual))
adjustableClock.Seek(Current / Content.DrawWidth * Beatmap.Value.Track.Length);
}
private void seekTrackToCurrent()
{
if (!track.IsLoaded)
return;
void scrollToTrackTime()
{
if (!(Beatmap.Value.Track is TrackVirtual))
ScrollTo((float)(adjustableClock.CurrentTime / Beatmap.Value.Track.Length) * Content.DrawWidth, false);
}
adjustableClock.Seek(Current / Content.DrawWidth * track.Length);
}
private void scrollToTrackTime()
{
if (!track.IsLoaded)
return;
ScrollTo((float)(adjustableClock.CurrentTime / track.Length) * Content.DrawWidth, false);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
+8 -6
View File
@@ -82,22 +82,24 @@ namespace osu.Game.Screens
private SampleChannel sampleExit;
[BackgroundDependencyLoader(true)]
private void load(BindableBeatmap beatmap, OsuGame osuGame, AudioManager audio)
private void load(BindableBeatmap beatmap, OsuGame osu, AudioManager audio, Bindable<RulesetInfo> ruleset)
{
if (beatmap != null)
Beatmap.BindTo(beatmap);
if (osuGame != null)
if (ruleset != null)
Ruleset.BindTo(ruleset);
if (osu != null)
{
Ruleset.BindTo(osuGame.Ruleset);
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
OverlayActivationMode.BindTo(osu.OverlayActivationMode);
updateOverlayStates = () =>
{
if (HideOverlaysOnEnter)
osuGame.CloseAllOverlays();
osu.CloseAllOverlays();
else
osuGame.Toolbar.State = Visibility.Visible;
osu.Toolbar.State = Visibility.Visible;
};
}
+2 -1
View File
@@ -158,7 +158,8 @@ namespace osu.Game.Screens.Play
userAudioOffset.TriggerChange();
ScoreProcessor = RulesetContainer.CreateScoreProcessor();
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
if (!ScoreProcessor.Mode.Disabled)
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
Children = new Drawable[]
{
+3 -3
View File
@@ -53,10 +53,10 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] OsuGame osuGame)
private void load([CanBeNull] Bindable<RulesetInfo> parentRuleset)
{
if (osuGame != null)
ruleset.BindTo(osuGame.Ruleset);
if (parentRuleset != null)
ruleset.BindTo(parentRuleset);
ruleset.ValueChanged += _ => updateDisplay();
}
+6 -7
View File
@@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
Sort = sort,
SearchText = searchTextBox.Text,
AllowConvertedBeatmaps = showConverted,
Ruleset = ruleset
Ruleset = ruleset.Value
};
public Action Exit;
@@ -163,24 +163,23 @@ namespace osu.Game.Screens.Select
searchTextBox.HoldFocus = true;
}
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private Bindable<bool> showConverted;
public readonly Box Background;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame osu, OsuConfigManager config)
private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
{
sortTabs.AccentColour = colours.GreenLight;
showConverted = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps);
showConverted.ValueChanged += val => updateCriteria();
if (osu != null)
ruleset.BindTo(osu.Ruleset);
ruleset.ValueChanged += val => updateCriteria();
ruleset.TriggerChange();
if (parentRuleset != null)
ruleset.BindTo(parentRuleset);
ruleset.BindValueChanged(val => updateCriteria(), true);
}
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
@@ -19,7 +19,6 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Logging;
using osu.Game.Rulesets;
namespace osu.Game.Screens.Select.Leaderboards
@@ -33,7 +32,7 @@ namespace osu.Game.Screens.Select.Leaderboards
private FillFlowContainer<LeaderboardScore> scrollFlow;
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
public Action<Score> ScoreSelected;
@@ -146,7 +145,7 @@ namespace osu.Game.Screens.Select.Leaderboards
replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
break;
case PlaceholderState.NotSupporter:
replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!"));
replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!"));
break;
default:
replacePlaceholder(null);
@@ -174,9 +173,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private APIAccess api;
private BeatmapInfo beatmap;
private OsuGame osuGame;
private ScheduledDelegate pendingBeatmapSwitch;
private ScheduledDelegate pendingUpdateScores;
public BeatmapInfo Beatmap
{
@@ -189,21 +187,19 @@ namespace osu.Game.Screens.Select.Leaderboards
beatmap = value;
Scores = null;
pendingBeatmapSwitch?.Cancel();
pendingBeatmapSwitch = Schedule(updateScores);
updateScores();
}
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api, OsuGame osuGame)
private void load(APIAccess api, IBindable<RulesetInfo> parentRuleset)
{
this.api = api;
this.osuGame = osuGame;
if (osuGame != null)
ruleset.BindTo(osuGame.Ruleset);
if (parentRuleset != null)
ruleset.BindTo(parentRuleset);
ruleset.ValueChanged += r => updateScores();
ruleset.ValueChanged += _ => updateScores();
if (api != null)
api.OnStateChange += handleApiStateChange;
@@ -231,51 +227,57 @@ namespace osu.Game.Screens.Select.Leaderboards
private void updateScores()
{
if (Scope == LeaderboardScope.Local)
{
// TODO: get local scores from wherever here.
PlaceholderState = PlaceholderState.NoScores;
return;
}
getScoresRequest?.Cancel();
getScoresRequest = null;
if (Beatmap?.OnlineBeatmapID == null)
pendingUpdateScores?.Cancel();
pendingUpdateScores = Schedule(() =>
{
PlaceholderState = PlaceholderState.Unavailable;
return;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
{
PlaceholderState = PlaceholderState.NotSupporter;
return;
}
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
getScoresRequest = new GetScoresRequest(Beatmap, osuGame?.Ruleset.Value ?? Beatmap.Ruleset, Scope);
getScoresRequest.Success += r => Schedule(() =>
{
Scores = r.Scores;
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
});
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)
if (Scope == LeaderboardScope.Local)
{
// TODO: get local scores from wherever here.
PlaceholderState = PlaceholderState.NoScores;
return;
}
PlaceholderState = PlaceholderState.NetworkFailure;
Logger.Error(e, @"Couldn't fetch beatmap scores!");
if (Beatmap?.OnlineBeatmapID == null)
{
PlaceholderState = PlaceholderState.Unavailable;
return;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
{
PlaceholderState = PlaceholderState.NotSupporter;
return;
}
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
getScoresRequest = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
getScoresRequest.Success += r => Schedule(() =>
{
Scores = r.Scores;
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
});
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)
return;
PlaceholderState = PlaceholderState.NetworkFailure;
});
api.Queue(getScoresRequest);
});
api.Queue(getScoresRequest);
}
private Placeholder currentPlaceholder;
@@ -331,23 +333,4 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
}
public enum LeaderboardScope
{
Local,
Country,
Global,
Friend,
}
public enum PlaceholderState
{
Successful,
Retrieving,
NetworkFailure,
Unavailable,
NoScores,
NotLoggedIn,
NotSupporter,
}
}
@@ -0,0 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Select.Leaderboards
{
public enum LeaderboardScope
{
Local,
Country,
Global,
Friend,
}
}
@@ -2,10 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Screens.Select.Leaderboards
{
@@ -15,22 +12,13 @@ namespace osu.Game.Screens.Select.Leaderboards
public MessagePlaceholder(string message)
{
Direction = FillDirection.Horizontal;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
AddIcon(FontAwesome.fa_exclamation_circle, cp =>
{
new SpriteIcon
{
Icon = FontAwesome.fa_exclamation_circle,
Size = new Vector2(26),
Margin = new MarginPadding { Right = 10 },
},
new OsuSpriteText
{
Text = this.message = message,
TextSize = 22,
},
};
cp.TextSize = TEXT_SIZE;
cp.Padding = new MarginPadding { Right = 10 };
});
AddText(this.message = message);
}
public override bool Equals(Placeholder other) => (other as MessagePlaceholder)?.message == message;
@@ -3,16 +3,27 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Select.Leaderboards
{
public abstract class Placeholder : FillFlowContainer, IEquatable<Placeholder>
public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
{
protected const float TEXT_SIZE = 22;
public override bool HandleMouseInput => true;
protected Placeholder()
: base(cp => cp.TextSize = TEXT_SIZE)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
TextAnchor = Anchor.TopCentre;
Padding = new MarginPadding(20);
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
}
public virtual bool Equals(Placeholder other) => GetType() == other?.GetType();
@@ -0,0 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Select.Leaderboards
{
public enum PlaceholderState
{
Successful,
Retrieving,
NetworkFailure,
Unavailable,
NoScores,
NotLoggedIn,
NotSupporter,
}
}
@@ -3,11 +3,9 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Screens.Select.Leaderboards
@@ -18,22 +16,13 @@ namespace osu.Game.Screens.Select.Leaderboards
public RetrievalFailurePlaceholder()
{
Direction = FillDirection.Horizontal;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
AddArbitraryDrawable(new RetryButton
{
new RetryButton
{
Action = () => OnRetry?.Invoke(),
Margin = new MarginPadding { Right = 10 },
},
new OsuSpriteText
{
Anchor = Anchor.TopLeft,
Text = @"Couldn't retrieve scores!",
TextSize = 22,
},
};
Action = () => OnRetry?.Invoke(),
Padding = new MarginPadding { Right = 10 }
});
AddText(@"Couldn't retrieve scores!");
}
public class RetryButton : OsuHoverContainer
@@ -44,18 +33,16 @@ namespace osu.Game.Screens.Select.Leaderboards
public RetryButton()
{
Height = 26;
Width = 26;
AutoSizeAxes = Axes.Both;
Child = new OsuClickableContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = () => Action?.Invoke(),
Child = icon = new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Size = new Vector2(26),
Size = new Vector2(TEXT_SIZE),
Shadow = true,
},
};
+23 -12
View File
@@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
@@ -17,6 +18,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Menu;
@@ -62,6 +64,8 @@ namespace osu.Game.Screens.Select
private SampleChannel sampleChangeDifficulty;
private SampleChannel sampleChangeBeatmap;
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
@@ -123,7 +127,7 @@ namespace osu.Game.Screens.Select
Size = new Vector2(carousel_width, 1),
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
SelectionChanged = carouselSelectionChanged,
SelectionChanged = updateSelectedBeatmap,
BeatmapSetsChanged = carouselBeatmapsLoaded,
},
FilterControl = new FilterControl
@@ -177,9 +181,13 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours)
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
{
dependencies.CacheAs(this);
dependencies.CacheAs(Ruleset);
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
if (Footer != null)
{
@@ -192,9 +200,6 @@ namespace osu.Game.Screens.Select
if (this.beatmaps == null)
this.beatmaps = beatmaps;
if (osu != null)
Ruleset.BindTo(osu.Ruleset);
this.beatmaps.ItemAdded += onBeatmapSetAdded;
this.beatmaps.ItemRemoved += onBeatmapSetRemoved;
this.beatmaps.BeatmapHidden += onBeatmapHidden;
@@ -250,9 +255,6 @@ namespace osu.Game.Screens.Select
private ScheduledDelegate selectionChangedDebounce;
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
private BeatmapInfo beatmapNoDebounce;
private void workingBeatmapChanged(WorkingBeatmap beatmap)
{
if (beatmap is DummyWorkingBeatmap) return;
@@ -266,11 +268,17 @@ namespace osu.Game.Screens.Select
}
}
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
private BeatmapInfo beatmapNoDebounce;
private RulesetInfo rulesetNoDebounce;
/// <summary>
/// selection has been changed as the result of interaction with the carousel.
/// selection has been changed as the result of a user interaction.
/// </summary>
private void carouselSelectionChanged(BeatmapInfo beatmap)
private void updateSelectedBeatmap(BeatmapInfo beatmap)
{
var ruleset = base.Ruleset.Value;
void performLoad()
{
// We may be arriving here due to another component changing the bindable Beatmap.
@@ -283,15 +291,18 @@ namespace osu.Game.Screens.Select
ensurePlayingSelected(preview);
}
Ruleset.Value = ruleset;
UpdateBeatmap(Beatmap.Value);
}
if (beatmap?.Equals(beatmapNoDebounce) == true)
if (beatmap?.Equals(beatmapNoDebounce) == true && ruleset?.Equals(rulesetNoDebounce) == true)
return;
selectionChangedDebounce?.Cancel();
beatmapNoDebounce = beatmap;
rulesetNoDebounce = ruleset;
if (beatmap == null)
performLoad();
@@ -460,7 +471,7 @@ namespace osu.Game.Screens.Select
{
// in the case random selection failed, we want to trigger selectionChanged
// to show the dummy beatmap (we have nothing else to display).
carouselSelectionChanged(null);
updateSelectedBeatmap(null);
}
}
+1 -18
View File
@@ -1,12 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Tests.Beatmaps
{
@@ -26,21 +24,6 @@ namespace osu.Game.Tests.Beatmaps
private readonly IBeatmap beatmap;
protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetTrack()
{
var lastObject = beatmap.HitObjects.LastOrDefault();
if (lastObject != null)
return new TestTrack(((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime) + 1000);
return new TrackVirtual();
}
private class TestTrack : TrackVirtual
{
public TestTrack(double length)
{
Length = length;
}
}
protected override Track GetTrack() => null;
}
}
+1 -1
View File
@@ -19,7 +19,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
<PackageReference Include="ppy.osu.Framework" Version="2018.626.0" />
<PackageReference Include="SharpCompress" Version="0.21.1" />
<PackageReference Include="SharpCompress" Version="0.17.1" />
<PackageReference Include="NUnit" Version="3.10.1" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
</ItemGroup>