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68 Commits
2018.626.0
...
2018.628.0
@@ -13,11 +13,12 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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internal class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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[TestFixture]
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public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
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[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2232")]
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[TestCase("basic")]
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[TestCase("spinner")]
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[TestCase("spinner-and-circles")]
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public new void Test(string name)
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@@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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protected override Ruleset CreateRuleset() => new CatchRuleset();
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}
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internal struct ConvertValue : IEquatable<ConvertValue>
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public struct ConvertValue : IEquatable<ConvertValue>
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{
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/// <summary>
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/// A sane value to account for osu!stable using ints everwhere.
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@@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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var positionData = obj as IHasXPosition;
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var comboData = obj as IHasCombo;
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var endTime = obj as IHasEndTime;
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var legacyOffset = obj as IHasLegacyLastTickOffset;
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if (curveData != null)
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{
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@@ -39,7 +40,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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RepeatSamples = curveData.RepeatSamples,
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RepeatCount = curveData.RepeatCount,
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X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
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NewCombo = comboData?.NewCombo ?? false
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NewCombo = comboData?.NewCombo ?? false,
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LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
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};
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}
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else if (endTime != null)
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@@ -77,6 +77,13 @@ namespace osu.Game.Rulesets.Catch.Objects
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double time = spanStartTime + timeProgress * spanDuration;
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if (LegacyLastTickOffset != null)
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{
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// If we're the last tick, apply the legacy offset
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if (span == this.SpanCount() - 1 && d + tickDistance > length)
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time = Math.Max(StartTime + Duration / 2, time - LegacyLastTickOffset.Value);
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}
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double tinyTickInterval = time - lastDropletTime;
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while (tinyTickInterval > 100)
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tinyTickInterval /= 2;
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@@ -152,5 +159,7 @@ namespace osu.Game.Rulesets.Catch.Objects
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get { return Curve.CurveType; }
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set { Curve.CurveType = value; }
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}
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public double? LegacyLastTickOffset { get; set; }
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}
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}
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@@ -12,7 +12,8 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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internal class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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[TestFixture]
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public class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
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@@ -36,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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protected override Ruleset CreateRuleset() => new ManiaRuleset();
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}
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internal struct ConvertValue : IEquatable<ConvertValue>
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public struct ConvertValue : IEquatable<ConvertValue>
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{
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/// <summary>
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/// A sane value to account for osu!stable using ints everwhere.
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@@ -8,17 +8,19 @@ using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Tests.Beatmaps;
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using OpenTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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internal class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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[TestFixture]
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public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
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[TestCase("basic")]
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[TestCase("colinear-perfect-curve")]
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[TestCase("slider-ticks")]
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public new void Test(string name)
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{
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base.Test(name);
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@@ -26,24 +28,30 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
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{
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var startPosition = (hitObject as IHasPosition)?.Position ?? new Vector2(256, 192);
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var endPosition = (hitObject as Slider)?.EndPosition ?? startPosition;
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yield return new ConvertValue
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switch (hitObject)
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{
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StartTime = hitObject.StartTime,
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EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
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StartX = startPosition.X,
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StartY = startPosition.Y,
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EndX = endPosition.X,
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EndY = endPosition.Y
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case Slider slider:
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foreach (var nested in slider.NestedHitObjects)
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yield return createConvertValue(nested);
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break;
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default:
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yield return createConvertValue(hitObject);
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break;
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}
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ConvertValue createConvertValue(HitObject obj) => new ConvertValue
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{
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StartTime = obj.StartTime,
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EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
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X = (obj as IHasPosition)?.X ?? OsuPlayfield.BASE_SIZE.X / 2,
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Y = (obj as IHasPosition)?.Y ?? OsuPlayfield.BASE_SIZE.Y / 2,
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};
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}
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protected override Ruleset CreateRuleset() => new OsuRuleset();
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}
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internal struct ConvertValue : IEquatable<ConvertValue>
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public struct ConvertValue : IEquatable<ConvertValue>
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{
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/// <summary>
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/// A sane value to account for osu!stable using ints everwhere.
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@@ -52,17 +60,13 @@ namespace osu.Game.Rulesets.Osu.Tests
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public double StartTime;
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public double EndTime;
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public float StartX;
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public float StartY;
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public float EndX;
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public float EndY;
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public float X;
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public float Y;
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public bool Equals(ConvertValue other)
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=> Precision.AlmostEquals(StartTime, other.StartTime)
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=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
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&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
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&& Precision.AlmostEquals(StartX, other.StartX)
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&& Precision.AlmostEquals(StartY, other.StartY, conversion_lenience)
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&& Precision.AlmostEquals(EndX, other.EndX, conversion_lenience)
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&& Precision.AlmostEquals(EndY, other.EndY, conversion_lenience);
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&& Precision.AlmostEquals(X, other.X, conversion_lenience)
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&& Precision.AlmostEquals(Y, other.Y, conversion_lenience);
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}
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}
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@@ -27,6 +27,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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var endTimeData = original as IHasEndTime;
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var positionData = original as IHasPosition;
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var comboData = original as IHasCombo;
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var legacyOffset = original as IHasLegacyLastTickOffset;
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if (curveData != null)
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{
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@@ -40,7 +41,8 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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RepeatSamples = curveData.RepeatSamples,
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RepeatCount = curveData.RepeatCount,
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Position = positionData?.Position ?? Vector2.Zero,
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NewCombo = comboData?.NewCombo ?? false
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NewCombo = comboData?.NewCombo ?? false,
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LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset
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};
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}
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else if (endTimeData != null)
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@@ -93,6 +93,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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base.AccentColour = value;
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Body.AccentColour = AccentColour;
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Ball.AccentColour = AccentColour;
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if (HasNestedHitObjects)
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foreach (var drawableHitObject in NestedHitObjects)
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drawableHitObject.AccentColour = AccentColour;
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}
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}
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@@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Types;
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using System.Collections.Generic;
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@@ -45,6 +46,8 @@ namespace osu.Game.Rulesets.Osu.Objects
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set { Curve.Distance = value; }
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}
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public double? LegacyLastTickOffset { get; set; }
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/// <summary>
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/// The position of the cursor at the point of completion of this <see cref="Slider"/> if it was hit
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/// with as few movements as possible. This is set and used by difficulty calculation.
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@@ -91,6 +94,9 @@ namespace osu.Game.Rulesets.Osu.Objects
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createSliderEnds();
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createTicks();
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createRepeatPoints();
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if (LegacyLastTickOffset != null)
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TailCircle.StartTime = Math.Max(StartTime + Duration / 2, TailCircle.StartTime - LegacyLastTickOffset.Value);
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}
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private void createSliderEnds()
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@@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using System;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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@@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
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/// <summary>
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/// Constants (for spinners).
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/// </summary>
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protected static readonly Vector2 SPINNER_CENTRE = new Vector2(256, 192);
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protected static readonly Vector2 SPINNER_CENTRE = OsuPlayfield.BASE_SIZE / 2;
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protected const float SPIN_RADIUS = 50;
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/// <summary>
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@@ -1,124 +1,256 @@
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{
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"Mappings": [{
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"StartTime": 500,
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"Objects": [{
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"StartTime": 500,
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"EndTime": 2500,
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"StartX": 96,
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"StartY": 192,
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"EndX": 96,
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"EndY": 192
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}]
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},
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{
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"StartTime": 3000,
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"Objects": [{
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"StartTime": 3000,
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"EndTime": 4000,
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"StartX": 256,
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"StartY": 192,
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"EndX": 256,
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"EndY": 192
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}]
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},
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{
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"StartTime": 4500,
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"Objects": [{
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"StartTime": 4500,
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"EndTime": 5500,
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"StartX": 256,
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"StartY": 192,
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"EndX": 256,
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"EndY": 192
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}]
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},
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{
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"StartTime": 6000,
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"Objects": [{
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"StartTime": 6000,
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"EndTime": 6500,
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"StartX": 256,
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"StartY": 192,
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"EndX": 256,
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"EndY": 192
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}]
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},
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{
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"StartTime": 7000,
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"Objects": [{
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"StartTime": 7000,
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"EndTime": 8000,
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"StartX": 256,
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"StartY": 128,
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"EndX": 256,
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"EndY": 128
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}]
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},
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{
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"StartTime": 8500,
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"Objects": [{
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"StartTime": 8500,
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"EndTime": 10999,
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"StartX": 32,
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"StartY": 192,
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"EndX": 508.166229,
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"EndY": 153.299271
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}]
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},
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{
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"StartTime": 11500,
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"Objects": [{
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"StartTime": 11500,
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"EndTime": 12000,
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"StartX": 256,
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"StartY": 192,
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"EndX": 256,
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"EndY": 192
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}]
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},
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{
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"StartTime": 12500,
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"Objects": [{
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"StartTime": 12500,
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"EndTime": 16500,
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"StartX": 512,
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"StartY": 320,
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"EndX": 291.1977,
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"EndY": 40.799427
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}]
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},
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{
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"StartTime": 17000,
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"Objects": [{
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"StartTime": 17000,
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"EndTime": 18000,
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"StartX": 256,
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"StartY": 256,
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"EndX": 256,
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"EndY": 256
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}]
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},
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{
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"StartTime": 18500,
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"Objects": [{
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"StartTime": 18500,
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"EndTime": 19450,
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"StartX": 256,
|
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"StartY": 192,
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"EndX": 256,
|
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"EndY": 192
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}]
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},
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{
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"StartTime": 19875,
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"Objects": [{
|
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"StartTime": 19875,
|
||||
"EndTime": 23874,
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||||
"StartX": 216,
|
||||
"StartY": 231,
|
||||
"EndX": 408.720825,
|
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"EndY": 339.810455
|
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}]
|
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}
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]
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"StartTime": 500.0,
|
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"Objects": [{
|
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"StartTime": 500.0,
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"EndTime": 500.0,
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"X": 96.0,
|
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"Y": 192.0
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}, {
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"StartTime": 1000.0,
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"EndTime": 1000.0,
|
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"X": 256.0,
|
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"Y": 192.0
|
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}, {
|
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"StartTime": 1500.0,
|
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"EndTime": 1500.0,
|
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"X": 416.0,
|
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"Y": 192.0
|
||||
}, {
|
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"StartTime": 2000.0,
|
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"EndTime": 2000.0,
|
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"X": 256.0,
|
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"Y": 192.0
|
||||
}, {
|
||||
"StartTime": 2464.0,
|
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"EndTime": 2464.0,
|
||||
"X": 96.0,
|
||||
"Y": 192.0
|
||||
}]
|
||||
}, {
|
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"StartTime": 3000.0,
|
||||
"Objects": [{
|
||||
"StartTime": 3000.0,
|
||||
"EndTime": 4000.0,
|
||||
"X": 256.0,
|
||||
"Y": 192.0
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 4500.0,
|
||||
"Objects": [{
|
||||
"StartTime": 4500.0,
|
||||
"EndTime": 5500.0,
|
||||
"X": 256.0,
|
||||
"Y": 192.0
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 6000.0,
|
||||
"Objects": [{
|
||||
"StartTime": 6000.0,
|
||||
"EndTime": 6500.0,
|
||||
"X": 256.0,
|
||||
"Y": 192.0
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 7000.0,
|
||||
"Objects": [{
|
||||
"StartTime": 7000.0,
|
||||
"EndTime": 7000.0,
|
||||
"X": 256.0,
|
||||
"Y": 128.0
|
||||
}, {
|
||||
"StartTime": 7250.0,
|
||||
"EndTime": 7250.0,
|
||||
"X": 336.0,
|
||||
"Y": 128.0
|
||||
}, {
|
||||
"StartTime": 7500.0,
|
||||
"EndTime": 7500.0,
|
||||
"X": 256.0,
|
||||
"Y": 128.0
|
||||
}, {
|
||||
"StartTime": 7750.0,
|
||||
"EndTime": 7750.0,
|
||||
"X": 336.0,
|
||||
"Y": 128.0
|
||||
}, {
|
||||
"StartTime": 7964.0,
|
||||
"EndTime": 7964.0,
|
||||
"X": 256.0,
|
||||
"Y": 128.0
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 8500.0,
|
||||
"Objects": [{
|
||||
"StartTime": 8500.0,
|
||||
"EndTime": 8500.0,
|
||||
"X": 32.0,
|
||||
"Y": 192.0
|
||||
}, {
|
||||
"StartTime": 9000.0,
|
||||
"EndTime": 9000.0,
|
||||
"X": 101.81015,
|
||||
"Y": 326.4915
|
||||
}, {
|
||||
"StartTime": 9500.0,
|
||||
"EndTime": 9500.0,
|
||||
"X": 237.2304,
|
||||
"Y": 276.282928
|
||||
}, {
|
||||
"StartTime": 10000.0,
|
||||
"EndTime": 10000.0,
|
||||
"X": 270.339874,
|
||||
"Y": 121.1423
|
||||
}, {
|
||||
"StartTime": 10500.0,
|
||||
"EndTime": 10500.0,
|
||||
"X": 401.0588,
|
||||
"Y": 49.1515045
|
||||
}, {
|
||||
"StartTime": 10964.0,
|
||||
"EndTime": 10964.0,
|
||||
"X": 508.166229,
|
||||
"Y": 153.299271
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 11500.0,
|
||||
"Objects": [{
|
||||
"StartTime": 11500.0,
|
||||
"EndTime": 12000.0,
|
||||
"X": 256.0,
|
||||
"Y": 192.0
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 12500.0,
|
||||
"Objects": [{
|
||||
"StartTime": 12500.0,
|
||||
"EndTime": 12500.0,
|
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osu file format v14
|
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|
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[General]
|
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StackLeniency: 0.7
|
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[Difficulty]
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HPDrainRate:6
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OverallDifficulty:7
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ApproachRate:8.3
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SliderMultiplier:0.400000005960464
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[TimingPoints]
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[HitObjects]
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@@ -12,7 +12,8 @@ using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
internal class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
[TestFixture]
|
||||
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
|
||||
|
||||
@@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
protected override Ruleset CreateRuleset() => new TaikoRuleset();
|
||||
}
|
||||
|
||||
internal struct ConvertValue : IEquatable<ConvertValue>
|
||||
public struct ConvertValue : IEquatable<ConvertValue>
|
||||
{
|
||||
/// <summary>
|
||||
/// A sane value to account for osu!stable using ints everwhere.
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -10,9 +9,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using OpenTK;
|
||||
@@ -20,10 +16,9 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseEditorSeekSnapping : EditorClockTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(HitObjectComposer) };
|
||||
|
||||
public TestCaseEditorSeekSnapping()
|
||||
{
|
||||
BeatDivisor.Value = 4;
|
||||
@@ -56,22 +51,13 @@ namespace osu.Game.Tests.Visual
|
||||
Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||
|
||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||
|
||||
testSeekNoSnapping();
|
||||
testSeekSnappingOnBeat();
|
||||
testSeekSnappingInBetweenBeat();
|
||||
testSeekForwardNoSnapping();
|
||||
testSeekForwardSnappingOnBeat();
|
||||
testSeekForwardSnappingFromInBetweenBeat();
|
||||
testSeekBackwardSnappingOnBeat();
|
||||
testSeekBackwardSnappingFromInBetweenBeat();
|
||||
testSeekingWithFloatingPointBeatLength();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests whether time is correctly seeked without snapping.
|
||||
/// </summary>
|
||||
private void testSeekNoSnapping()
|
||||
[Test]
|
||||
public void TestSeekNoSnapping()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -94,7 +80,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// Tests whether seeking to exact beat times puts us on the beat time.
|
||||
/// These are the white/yellow ticks on the graph.
|
||||
/// </summary>
|
||||
private void testSeekSnappingOnBeat()
|
||||
[Test]
|
||||
public void TestSeekSnappingOnBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -117,9 +104,9 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests whether seeking to somewhere in the middle between beats puts us on the expected beats.
|
||||
/// For example, snapping between a white/yellow beat should put us on either the yellow or white, depending on which one we're closer too.
|
||||
/// If
|
||||
/// </summary>
|
||||
private void testSeekSnappingInBetweenBeat()
|
||||
[Test]
|
||||
public void TestSeekSnappingInBetweenBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -140,7 +127,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests that when seeking forward with no beat snapping, beats are never explicitly snapped to, nor the next timing point (if we've skipped it).
|
||||
/// </summary>
|
||||
private void testSeekForwardNoSnapping()
|
||||
[Test]
|
||||
public void TestSeekForwardNoSnapping()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -159,7 +147,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests that when seeking forward with beat snapping, all beats are snapped to and timing points are never skipped.
|
||||
/// </summary>
|
||||
private void testSeekForwardSnappingOnBeat()
|
||||
[Test]
|
||||
public void TestSeekForwardSnappingOnBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -181,7 +170,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// Tests that when seeking forward from in-between two beats, the next beat or timing point is snapped to, and no beats are skipped.
|
||||
/// This will also test being extremely close to the next beat/timing point, to ensure rounding is not an issue.
|
||||
/// </summary>
|
||||
private void testSeekForwardSnappingFromInBetweenBeat()
|
||||
[Test]
|
||||
public void TestSeekForwardSnappingFromInBetweenBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -214,21 +204,20 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests that when seeking backward with no beat snapping, beats are never explicitly snapped to, nor the next timing point (if we've skipped it).
|
||||
/// </summary>
|
||||
private void testSeekBackwardNoSnapping()
|
||||
[Test]
|
||||
public void TestSeekBackwardNoSnapping()
|
||||
{
|
||||
reset();
|
||||
|
||||
AddStep("Seek(450)", () => Clock.Seek(450));
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 425", () => Clock.CurrentTime == 425);
|
||||
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 375", () => Clock.CurrentTime == 375);
|
||||
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 325", () => Clock.CurrentTime == 325);
|
||||
AddAssert("Time = 150", () => Clock.CurrentTime == 150);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 125", () => Clock.CurrentTime == 125);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 25", () => Clock.CurrentTime == 25);
|
||||
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||
}
|
||||
@@ -236,7 +225,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests that when seeking backward with beat snapping, all beats are snapped to and timing points are never skipped.
|
||||
/// </summary>
|
||||
private void testSeekBackwardSnappingOnBeat()
|
||||
[Test]
|
||||
public void TestSeekBackwardSnappingOnBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -259,7 +249,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// Tests that when seeking backward from in-between two beats, the previous beat or timing point is snapped to, and no beats are skipped.
|
||||
/// This will also test being extremely close to the previous beat/timing point, to ensure rounding is not an issue.
|
||||
/// </summary>
|
||||
private void testSeekBackwardSnappingFromInBetweenBeat()
|
||||
[Test]
|
||||
public void TestSeekBackwardSnappingFromInBetweenBeat()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -280,7 +271,8 @@ namespace osu.Game.Tests.Visual
|
||||
/// <summary>
|
||||
/// Tests that there are no rounding issues when snapping to beats within a timing point with a floating-point beatlength.
|
||||
/// </summary>
|
||||
private void testSeekingWithFloatingPointBeatLength()
|
||||
[Test]
|
||||
public void TestSeekingWithFloatingPointBeatLength()
|
||||
{
|
||||
reset();
|
||||
|
||||
@@ -288,7 +280,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
AddStep("Seek(0)", () => Clock.Seek(0));
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
AddStep("SeekForward, Snap", () =>
|
||||
{
|
||||
@@ -298,7 +290,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddAssert("Time > lastTime", () => Clock.CurrentTime > lastTime);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
AddStep("SeekBackward, Snap", () =>
|
||||
{
|
||||
@@ -316,16 +308,6 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Reset", () => Clock.Seek(0));
|
||||
}
|
||||
|
||||
private class TestHitObjectComposer : HitObjectComposer
|
||||
{
|
||||
public TestHitObjectComposer(Ruleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[0];
|
||||
}
|
||||
|
||||
private class TimingPointVisualiser : CompositeDrawable
|
||||
{
|
||||
private readonly double length;
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@@ -17,6 +19,12 @@ namespace osu.Game.Tests.Visual
|
||||
[Description("PlaySongSelect leaderboard")]
|
||||
public class TestCaseLeaderboard : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] {
|
||||
typeof(Placeholder),
|
||||
typeof(MessagePlaceholder),
|
||||
typeof(RetrievalFailurePlaceholder),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private readonly FailableLeaderboard leaderboard;
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseLoadingAnimation : GridTestCase
|
||||
{
|
||||
public TestCaseLoadingAnimation()
|
||||
: base(2, 2)
|
||||
{
|
||||
LoadingAnimation loading;
|
||||
|
||||
Cell(0).AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
loading = new LoadingAnimation()
|
||||
});
|
||||
|
||||
loading.Show();
|
||||
|
||||
Cell(1).AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
loading = new LoadingAnimation()
|
||||
});
|
||||
|
||||
loading.Show();
|
||||
|
||||
Cell(2).AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Gray,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
loading = new LoadingAnimation()
|
||||
});
|
||||
|
||||
loading.Show();
|
||||
|
||||
Cell(3).AddRange(new Drawable[]
|
||||
{
|
||||
loading = new LoadingAnimation()
|
||||
});
|
||||
|
||||
Scheduler.AddDelayed(() => loading.ToggleVisibility(), 200, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -138,7 +138,7 @@ namespace osu.Game.Beatmaps
|
||||
PostNotification?.Invoke(new SimpleNotification
|
||||
{
|
||||
Icon = FontAwesome.fa_superpowers,
|
||||
Text = "You gotta be a supporter to download for now 'yo"
|
||||
Text = "You gotta be an osu!supporter to download for now 'yo"
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -69,11 +69,22 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
catch
|
||||
{
|
||||
return new TrackVirtual();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
|
||||
protected override Waveform GetWaveform()
|
||||
{
|
||||
try
|
||||
{
|
||||
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
|
||||
return trackData == null ? null : new Waveform(trackData);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override Storyboard GetStoryboard()
|
||||
{
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
|
||||
|
||||
protected override Track GetTrack() => new TrackVirtual();
|
||||
protected override Track GetTrack() => new TrackVirtual { Length = 1000 };
|
||||
|
||||
private class DummyRulesetInfo : RulesetInfo
|
||||
{
|
||||
|
||||
@@ -19,7 +19,7 @@ using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public abstract class WorkingBeatmap : IDisposable
|
||||
public abstract partial class WorkingBeatmap : IDisposable
|
||||
{
|
||||
public readonly BeatmapInfo BeatmapInfo;
|
||||
|
||||
@@ -145,7 +145,7 @@ namespace osu.Game.Beatmaps
|
||||
private Track populateTrack()
|
||||
{
|
||||
// we want to ensure that we always have a track, even if it's a fake one.
|
||||
var t = GetTrack() ?? new TrackVirtual();
|
||||
var t = GetTrack() ?? new VirtualBeatmapTrack(Beatmap);
|
||||
applyRateAdjustments(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public partial class WorkingBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// A type of <see cref="TrackVirtual"/> which provides a valid length based on the <see cref="HitObject"/>s of an <see cref="IBeatmap"/>.
|
||||
/// </summary>
|
||||
protected class VirtualBeatmapTrack : TrackVirtual
|
||||
{
|
||||
private const double excess_length = 1000;
|
||||
|
||||
public VirtualBeatmapTrack(IBeatmap beatmap)
|
||||
{
|
||||
var lastObject = beatmap.HitObjects.LastOrDefault();
|
||||
|
||||
switch (lastObject)
|
||||
{
|
||||
case null:
|
||||
Length = excess_length;
|
||||
break;
|
||||
case IHasEndTime endTime:
|
||||
Length = endTime.EndTime + excess_length;
|
||||
break;
|
||||
default:
|
||||
Length = lastObject.StartTime + excess_length;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@@ -16,6 +17,8 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
protected override SpriteText CreateSpriteText() => new OsuSpriteText();
|
||||
|
||||
public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable);
|
||||
|
||||
public void AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,14 +12,14 @@ namespace osu.Game.Graphics
|
||||
{
|
||||
public class DrawableDate : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
private readonly DateTimeOffset date;
|
||||
protected readonly DateTimeOffset Date;
|
||||
|
||||
public DrawableDate(DateTimeOffset date)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Font = "Exo2.0-RegularItalic";
|
||||
|
||||
this.date = date.ToLocalTime();
|
||||
Date = date.ToLocalTime();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -38,7 +38,7 @@ namespace osu.Game.Graphics
|
||||
{
|
||||
updateTime();
|
||||
|
||||
var diffToNow = DateTimeOffset.Now.Subtract(date);
|
||||
var diffToNow = DateTimeOffset.Now.Subtract(Date);
|
||||
|
||||
double timeUntilNextUpdate = 1000;
|
||||
if (diffToNow.TotalSeconds > 60)
|
||||
@@ -58,8 +58,10 @@ namespace osu.Game.Graphics
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
private void updateTime() => Text = date.Humanize();
|
||||
protected virtual string Format() => Date.Humanize();
|
||||
|
||||
public string TooltipText => date.ToString();
|
||||
private void updateTime() => Text = Format();
|
||||
|
||||
public virtual string TooltipText => string.Format($"{Date:MMMM d, yyyy h:mm tt \"UTC\"z}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,12 +4,17 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class LoadingAnimation : VisibilityContainer
|
||||
{
|
||||
private readonly SpriteIcon spinner;
|
||||
private readonly SpriteIcon spinnerShadow;
|
||||
|
||||
private const float spin_duration = 600;
|
||||
private const float transition_duration = 200;
|
||||
|
||||
public LoadingAnimation()
|
||||
{
|
||||
@@ -20,12 +25,22 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
spinner = new SpriteIcon
|
||||
spinnerShadow = new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(20),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_spinner
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Position = new Vector2(1, 1),
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.4f,
|
||||
Icon = FontAwesome.fa_circle_o_notch
|
||||
},
|
||||
spinner = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_circle_o_notch
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -34,12 +49,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
spinner.Spin(2000, RotationDirection.Clockwise);
|
||||
spinner.Spin(spin_duration, RotationDirection.Clockwise);
|
||||
spinnerShadow.Spin(spin_duration, RotationDirection.Clockwise);
|
||||
}
|
||||
|
||||
private const float transition_duration = 500;
|
||||
|
||||
protected override void PopIn() => this.FadeIn(transition_duration * 5, Easing.OutQuint);
|
||||
protected override void PopIn() => this.FadeIn(transition_duration * 2, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
@@ -48,9 +49,15 @@ namespace osu.Game.Overlays.Direct
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
icon.FadeTo(0.5f, transition_duration, Easing.OutQuint);
|
||||
loadingAnimation.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
icon.FadeTo(1, transition_duration, Easing.OutQuint);
|
||||
loadingAnimation.Hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +74,10 @@ namespace osu.Game.Overlays.Direct
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_play,
|
||||
},
|
||||
loadingAnimation = new LoadingAnimation(),
|
||||
loadingAnimation = new LoadingAnimation
|
||||
{
|
||||
Size = new Vector2(15),
|
||||
},
|
||||
});
|
||||
|
||||
Playing.ValueChanged += playingStateChanged;
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Components
|
||||
{
|
||||
public class DrawableJoinDate : DrawableDate
|
||||
{
|
||||
public DrawableJoinDate(DateTimeOffset date)
|
||||
: base(date)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string Format() => Text = Date.ToUniversalTime().Year < 2008 ? "Here since the beginning" : $"{Date:MMMM yyyy}";
|
||||
|
||||
public override string TooltipText => $"{Date:MMMM d, yyyy}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Components
|
||||
{
|
||||
public class GradeBadge : Container
|
||||
{
|
||||
private const float width = 50;
|
||||
private readonly string grade;
|
||||
private readonly Sprite badge;
|
||||
private readonly SpriteText numberText;
|
||||
|
||||
public int DisplayCount
|
||||
{
|
||||
set => numberText.Text = value.ToString(@"#,0");
|
||||
}
|
||||
|
||||
public GradeBadge(string grade)
|
||||
{
|
||||
this.grade = grade;
|
||||
Width = width;
|
||||
Height = 41;
|
||||
Add(badge = new Sprite
|
||||
{
|
||||
Width = width,
|
||||
Height = 26
|
||||
});
|
||||
Add(numberText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold"
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
badge.Texture = textures.Get($"Grades/{grade}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Profile.Components;
|
||||
using osu.Game.Overlays.Profile.Header;
|
||||
using osu.Game.Users;
|
||||
|
||||
@@ -375,12 +376,12 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
if (user.JoinDate.ToUniversalTime().Year < 2008)
|
||||
{
|
||||
infoTextLeft.AddText("Here since the beginning", boldItalic);
|
||||
infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), lightText);
|
||||
}
|
||||
else
|
||||
{
|
||||
infoTextLeft.AddText("Joined ", lightText);
|
||||
infoTextLeft.AddText(new DrawableDate(user.JoinDate), boldItalic);
|
||||
infoTextLeft.AddText(new DrawableJoinDate(user.JoinDate), boldItalic);
|
||||
}
|
||||
|
||||
infoTextLeft.NewLine();
|
||||
@@ -470,43 +471,5 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
infoTextRight.NewLine();
|
||||
}
|
||||
|
||||
private class GradeBadge : Container
|
||||
{
|
||||
private const float width = 50;
|
||||
private readonly string grade;
|
||||
private readonly Sprite badge;
|
||||
private readonly SpriteText numberText;
|
||||
|
||||
public int DisplayCount
|
||||
{
|
||||
set { numberText.Text = value.ToString(@"#,0"); }
|
||||
}
|
||||
|
||||
public GradeBadge(string grade)
|
||||
{
|
||||
this.grade = grade;
|
||||
Width = width;
|
||||
Height = 41;
|
||||
Add(badge = new Sprite
|
||||
{
|
||||
Width = width,
|
||||
Height = 26
|
||||
});
|
||||
Add(numberText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold"
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
badge.Texture = textures.Get($"Grades/{grade}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,11 +141,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportFirst:
|
||||
message = $"{userLinkTemplate()} has become an osu! supporter - thanks for your generosity!";
|
||||
message = $"{userLinkTemplate()} has become an osu!supporter - thanks for your generosity!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportGift:
|
||||
message = $"{userLinkTemplate()} has received the gift of osu! supporter!";
|
||||
message = $"{userLinkTemplate()} has received the gift of osu!supporter!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UsernameChange:
|
||||
|
||||
@@ -10,7 +10,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Legacy
|
||||
{
|
||||
internal abstract class ConvertSlider : HitObject, IHasCurve
|
||||
internal abstract class ConvertSlider : HitObject, IHasCurve, IHasLegacyLastTickOffset
|
||||
{
|
||||
/// <summary>
|
||||
/// Scoring distance with a speed-adjusted beat length of 1 second.
|
||||
@@ -45,5 +45,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
Velocity = scoringDistance / timingPoint.BeatLength;
|
||||
}
|
||||
|
||||
public double LegacyLastTickOffset => 36;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A type of <see cref="HitObject"/> which may require the last tick to be offset.
|
||||
/// This is specific to osu!stable conversion, and should not be used elsewhere.
|
||||
/// </summary>
|
||||
public interface IHasLegacyLastTickOffset
|
||||
{
|
||||
double LegacyLastTickOffset { get; }
|
||||
}
|
||||
}
|
||||
@@ -84,10 +84,11 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
try
|
||||
{
|
||||
var instance = r.CreateInstance();
|
||||
var instanceInfo = ((Ruleset)Activator.CreateInstance(Type.GetType(r.InstantiationInfo), (RulesetInfo)null)).RulesetInfo;
|
||||
|
||||
r.Name = instance.Description;
|
||||
r.ShortName = instance.ShortName;
|
||||
r.Name = instanceInfo.Name;
|
||||
r.ShortName = instanceInfo.ShortName;
|
||||
r.InstantiationInfo = instanceInfo.InstantiationInfo;
|
||||
|
||||
r.Available = true;
|
||||
}
|
||||
|
||||
@@ -52,8 +52,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
if (Beatmap.Value == null)
|
||||
return;
|
||||
|
||||
if (Beatmap.Value.Track.Length == double.PositiveInfinity) return;
|
||||
|
||||
float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
|
||||
}
|
||||
|
||||
@@ -47,8 +47,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
return;
|
||||
}
|
||||
|
||||
// Todo: This should be handled more gracefully
|
||||
timeline.RelativeChildSize = Beatmap.Value.Track.Length == double.PositiveInfinity ? Vector2.One : new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
|
||||
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
|
||||
}
|
||||
|
||||
protected void Add(Drawable visualisation) => timeline.Add(visualisation);
|
||||
|
||||
@@ -52,17 +52,20 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
|
||||
|
||||
Beatmap.BindTo(beatmap);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Beatmap.BindValueChanged(b => waveform.Waveform = b.Waveform);
|
||||
waveform.Waveform = Beatmap.Value.Waveform;
|
||||
Beatmap.BindValueChanged(b =>
|
||||
{
|
||||
waveform.Waveform = b.Waveform;
|
||||
track = b.Track;
|
||||
}, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The track's time in the previous frame.
|
||||
/// The timeline's scroll position in the last frame.
|
||||
/// </summary>
|
||||
private float lastScrollPosition;
|
||||
|
||||
/// <summary>
|
||||
/// The track time in the last frame.
|
||||
/// </summary>
|
||||
private double lastTrackTime;
|
||||
|
||||
@@ -76,6 +79,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
/// </summary>
|
||||
private bool trackWasPlaying;
|
||||
|
||||
private Track track;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@@ -83,49 +88,48 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
|
||||
// The extrema of track time should be positioned at the centre of the container when scrolled to the start or end
|
||||
Content.Margin = new MarginPadding { Horizontal = DrawWidth / 2 };
|
||||
|
||||
if (handlingDragInput)
|
||||
{
|
||||
// The user is dragging - the track should always follow the timeline
|
||||
seekTrackToCurrent();
|
||||
}
|
||||
else if (adjustableClock.IsRunning)
|
||||
{
|
||||
// If the user hasn't provided mouse input but the track is running, always follow the track
|
||||
// This needs to happen after transforms are updated, but before the scroll position is updated in base.UpdateAfterChildren
|
||||
if (adjustableClock.IsRunning)
|
||||
scrollToTrackTime();
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (handlingDragInput)
|
||||
seekTrackToCurrent();
|
||||
else if (!adjustableClock.IsRunning)
|
||||
{
|
||||
// The track isn't playing, so we want to smooth-scroll once more, and re-enable wheel scrolling
|
||||
// There are two cases we have to be wary of:
|
||||
// 1) The user scrolls on this timeline: We want the track to follow us
|
||||
// The track isn't running. There are two cases we have to be wary of:
|
||||
// 1) The user flick-drags on this timeline: We want the track to follow us
|
||||
// 2) The user changes the track time through some other means (scrolling in the editor or overview timeline): We want to follow the track time
|
||||
|
||||
// The simplest way to cover both cases is by checking that inter-frame track times are identical
|
||||
if (adjustableClock.CurrentTime == lastTrackTime)
|
||||
{
|
||||
// The track hasn't been seeked externally
|
||||
// The simplest way to cover both cases is by checking whether the scroll position has changed and the audio hasn't been changed externally
|
||||
if (Current != lastScrollPosition && adjustableClock.CurrentTime == lastTrackTime)
|
||||
seekTrackToCurrent();
|
||||
}
|
||||
else
|
||||
{
|
||||
// The track has been seeked externally
|
||||
scrollToTrackTime();
|
||||
}
|
||||
}
|
||||
|
||||
lastScrollPosition = Current;
|
||||
lastTrackTime = adjustableClock.CurrentTime;
|
||||
}
|
||||
|
||||
void seekTrackToCurrent()
|
||||
{
|
||||
if (!(Beatmap.Value.Track is TrackVirtual))
|
||||
adjustableClock.Seek(Current / Content.DrawWidth * Beatmap.Value.Track.Length);
|
||||
}
|
||||
private void seekTrackToCurrent()
|
||||
{
|
||||
if (!track.IsLoaded)
|
||||
return;
|
||||
|
||||
void scrollToTrackTime()
|
||||
{
|
||||
if (!(Beatmap.Value.Track is TrackVirtual))
|
||||
ScrollTo((float)(adjustableClock.CurrentTime / Beatmap.Value.Track.Length) * Content.DrawWidth, false);
|
||||
}
|
||||
adjustableClock.Seek(Current / Content.DrawWidth * track.Length);
|
||||
}
|
||||
|
||||
private void scrollToTrackTime()
|
||||
{
|
||||
if (!track.IsLoaded)
|
||||
return;
|
||||
|
||||
ScrollTo((float)(adjustableClock.CurrentTime / track.Length) * Content.DrawWidth, false);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
|
||||
@@ -146,7 +146,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
|
||||
break;
|
||||
case PlaceholderState.NotSupporter:
|
||||
replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!"));
|
||||
replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!"));
|
||||
break;
|
||||
default:
|
||||
replacePlaceholder(null);
|
||||
@@ -331,23 +331,4 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum LeaderboardScope
|
||||
{
|
||||
Local,
|
||||
Country,
|
||||
Global,
|
||||
Friend,
|
||||
}
|
||||
|
||||
public enum PlaceholderState
|
||||
{
|
||||
Successful,
|
||||
Retrieving,
|
||||
NetworkFailure,
|
||||
Unavailable,
|
||||
NoScores,
|
||||
NotLoggedIn,
|
||||
NotSupporter,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public enum LeaderboardScope
|
||||
{
|
||||
Local,
|
||||
Country,
|
||||
Global,
|
||||
Friend,
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
@@ -15,22 +12,13 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
public MessagePlaceholder(string message)
|
||||
{
|
||||
Direction = FillDirection.Horizontal;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
AddIcon(FontAwesome.fa_exclamation_circle, cp =>
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_exclamation_circle,
|
||||
Size = new Vector2(26),
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = this.message = message,
|
||||
TextSize = 22,
|
||||
},
|
||||
};
|
||||
cp.TextSize = TEXT_SIZE;
|
||||
cp.Padding = new MarginPadding { Right = 10 };
|
||||
});
|
||||
|
||||
AddText(this.message = message);
|
||||
}
|
||||
|
||||
public override bool Equals(Placeholder other) => (other as MessagePlaceholder)?.message == message;
|
||||
|
||||
@@ -3,16 +3,27 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public abstract class Placeholder : FillFlowContainer, IEquatable<Placeholder>
|
||||
public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
|
||||
{
|
||||
protected const float TEXT_SIZE = 22;
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
protected Placeholder()
|
||||
: base(cp => cp.TextSize = TEXT_SIZE)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
TextAnchor = Anchor.TopCentre;
|
||||
|
||||
Padding = new MarginPadding(20);
|
||||
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
public virtual bool Equals(Placeholder other) => GetType() == other?.GetType();
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public enum PlaceholderState
|
||||
{
|
||||
Successful,
|
||||
Retrieving,
|
||||
NetworkFailure,
|
||||
Unavailable,
|
||||
NoScores,
|
||||
NotLoggedIn,
|
||||
NotSupporter,
|
||||
}
|
||||
}
|
||||
@@ -3,11 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
@@ -18,22 +16,13 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
public RetrievalFailurePlaceholder()
|
||||
{
|
||||
Direction = FillDirection.Horizontal;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
AddArbitraryDrawable(new RetryButton
|
||||
{
|
||||
new RetryButton
|
||||
{
|
||||
Action = () => OnRetry?.Invoke(),
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Text = @"Couldn't retrieve scores!",
|
||||
TextSize = 22,
|
||||
},
|
||||
};
|
||||
Action = () => OnRetry?.Invoke(),
|
||||
Padding = new MarginPadding { Right = 10 }
|
||||
});
|
||||
|
||||
AddText(@"Couldn't retrieve scores!");
|
||||
}
|
||||
|
||||
public class RetryButton : OsuHoverContainer
|
||||
@@ -44,18 +33,16 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
public RetryButton()
|
||||
{
|
||||
Height = 26;
|
||||
Width = 26;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Child = new OsuClickableContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = () => Action?.Invoke(),
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
Size = new Vector2(26),
|
||||
Size = new Vector2(TEXT_SIZE),
|
||||
Shadow = true,
|
||||
},
|
||||
};
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
@@ -26,21 +24,6 @@ namespace osu.Game.Tests.Beatmaps
|
||||
private readonly IBeatmap beatmap;
|
||||
protected override IBeatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => null;
|
||||
|
||||
protected override Track GetTrack()
|
||||
{
|
||||
var lastObject = beatmap.HitObjects.LastOrDefault();
|
||||
if (lastObject != null)
|
||||
return new TestTrack(((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime) + 1000);
|
||||
return new TrackVirtual();
|
||||
}
|
||||
|
||||
private class TestTrack : TrackVirtual
|
||||
{
|
||||
public TestTrack(double length)
|
||||
{
|
||||
Length = length;
|
||||
}
|
||||
}
|
||||
protected override Track GetTrack() => null;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user