Dean Herbert
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a1892aa0a7
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Only additive flash explosions over the epic cutoff
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2020-10-16 17:25:55 +09:00 |
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Dean Herbert
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9572260e6d
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Add bulge and explode support
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2020-10-16 17:09:00 +09:00 |
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Dean Herbert
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8104bd0f74
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Add fill colour changes
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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5803c72b4c
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Add support for old marker style danger textures
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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f0b15813e2
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Add support for both legacy styles
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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6d3a106a86
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Simplify texture lookups
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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f28bcabae7
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Avoid transforms per hp change
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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5be9e30cd0
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Add legacy implementation
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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e89c5c3b3c
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Add dynamic compile exceptions to fix skin test scenes
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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c0a1f2158c
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Add basic component structure for skinnable health displays
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2020-10-16 17:08:46 +09:00 |
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Morilli
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df1db8611c
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move skin-specific config retrieval to GetDrawableComponent
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2020-10-16 08:36:20 +02:00 |
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Morilli
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085d8d0ecb
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Add support for ScorePrefix and ScoreOverlap values in legacy skins
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2020-10-16 06:16:20 +02:00 |
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Dean Herbert
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88ffcb9234
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Update EndsWith usages
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2020-10-16 12:58:34 +09:00 |
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Dean Herbert
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cc41845f56
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
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Dean Herbert
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ca74cf824c
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Add padding
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2020-10-15 18:24:28 +09:00 |
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Dean Herbert
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b31a3fbabb
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Add test
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2020-10-15 18:11:30 +09:00 |
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Dean Herbert
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4f6dd15869
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Add legacy font lookup support for comma/percent
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2020-10-15 17:56:37 +09:00 |
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Dean Herbert
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254eba9008
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Add and consume skinnable accuracy counter
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2020-10-15 17:53:16 +09:00 |
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Dean Herbert
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90ff8ff050
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Merge branch 'skinnable-combo-counter' into skinnable-score-display
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2020-10-15 17:52:06 +09:00 |
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Dean Herbert
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37e9f331ad
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Simplify score font lookup
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2020-10-15 17:49:55 +09:00 |
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Dean Herbert
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950c47287c
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Fix positioning of score display in HUD overlay
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2020-10-15 17:14:42 +09:00 |
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Dean Herbert
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e1da64398e
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Add and consume skinnable score counter
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2020-10-15 17:14:42 +09:00 |
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Dean Herbert
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9bb8a43bce
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Combine LegacyComboCounter and ComboCounter classes
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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fbbea48c8c
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Add score text skinnability
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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2fce064e32
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Add basic legacy combo counter and updating positioning logic
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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6a6718ebab
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Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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60603d2918
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Add skin components and interfaces
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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2ed43c14f8
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Merge branch 'master' into editor-file-drop-support
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2020-10-05 17:48:06 +09:00 |
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Dean Herbert
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758088672c
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Don't stop non-looping samples immediately when pausing
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2020-10-05 15:07:46 +09:00 |
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Dean Herbert
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50eca202f4
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User IEnumerable for HandledExtensions
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2020-10-02 16:17:10 +09:00 |
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Dan Balasescu
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df07ca445f
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Merge branch 'master' into legacy-SpinnerNoBlink
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2020-10-01 20:34:23 +09:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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Dean Herbert
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482c23901b
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Check RequestedPlaying state before allowing scheduled resume of looped sample
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2020-10-01 16:54:58 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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74e74e1c31
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Fix pause loop sound not working because paused
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2020-09-29 14:20:41 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Max Hübner
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54852991f3
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Move SpinnerNoBlink to OsuSkinConfiguration
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2020-09-28 12:24:30 +02:00 |
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Max Hübner
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e7d0456454
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Add SpinnerNoBlink to LegacySettings
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2020-09-26 16:25:17 +02:00 |
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Dean Herbert
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c38cd50723
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Fix editor not using beatmap combo colours initially on load
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2020-09-23 13:16:50 +09:00 |
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Dean Herbert
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0e01ac2d90
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Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused
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2020-09-22 16:16:54 +09:00 |
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Dean Herbert
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1e09d8fd1a
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Merge branch 'master' into catch-combo-counter
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2020-09-21 17:53:00 +09:00 |
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Salman Ahmed
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735b6b0d6f
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Remove a pointless portion of the inline comment
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2020-09-19 05:54:40 +03:00 |
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Salman Ahmed
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6aa84424e4
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Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
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2020-09-19 05:53:04 +03:00 |
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Salman Ahmed
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35c7677d0a
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Fix gameplay samples potentially start playing while player is paused
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2020-09-16 01:59:07 +03:00 |
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