Bartłomiej Dach
e8730fae84
Merge branch 'master' into skin-editor-load-gameplay
2023-11-27 12:14:25 +09:00
Bartłomiej Dach
884b614987
Merge pull request #25565 from peppy/fix-spectator-quit-2
...
Fix spectator mode not showing when a spectated user quits correctly
2023-11-27 12:14:17 +09:00
Bartłomiej Dach
7e3bb5f8db
Make skin editor overlay dependency nullable to fix tests
2023-11-27 12:09:13 +09:00
Bartłomiej Dach
3f48f4acdf
Remove blank line
2023-11-27 12:06:08 +09:00
Bartłomiej Dach
19639de299
Merge branch 'master' into fix-spectator-quit-2
2023-11-27 11:36:10 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change
2023-11-27 11:35:10 +09:00
Bartłomiej Dach
63481e8e60
Merge pull request #25539 from default0/fix-slider-drawing-with-snap
...
Fix freehand-drawn sliders with distance snap
2023-11-27 11:25:50 +09:00
Bartłomiej Dach
d50aac8941
Merge pull request #25567 from peppy/chat-drag-improvements
...
Add drag bar on chat overlay to better signal resize-ability
2023-11-27 11:13:47 +09:00
Bartłomiej Dach
1388e492b1
Merge branch 'master' into chat-drag-improvements
2023-11-27 10:46:55 +09:00
Bartłomiej Dach
6f66819e51
Privatise setter
2023-11-27 10:44:50 +09:00
Salman Ahmed
68fca00757
Improve handling of beatmap collection changes in CollectionDropdown
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-11-25 02:40:32 +03:00
Zyf
71e5654b64
Account for legacyAccScore in score conversion
2023-11-24 23:07:27 +01:00
Zyf
27f9dfccc4
Fix scoring-conversion when miss-count is 0
2023-11-24 22:05:24 +01:00
Dean Herbert
a6cf1e5d2e
Make osu! logo do something when in edit submenu
2023-11-25 00:53:25 +09:00
Dean Herbert
9015615336
Update test to work with new drag bar location
2023-11-24 19:45:04 +09:00
Dean Herbert
a44edfdedd
Fix incorrect sample for top level edit button
2023-11-24 19:37:57 +09:00
Dan Balasescu
7bcb682555
Merge pull request #25561 from peppy/menu-skin-editor-button
...
Add second level menu for editors
2023-11-24 18:36:28 +09:00
Dan Balasescu
8314f656a3
Encapsulate common HP logic from osu and catch HP calculations
2023-11-24 18:32:06 +09:00
Dean Herbert
3015135178
Merge branch 'master' into chat-drag-improvements
2023-11-24 18:13:18 +09:00
Dean Herbert
7153c823e8
Choose a better beatmap if the intro is still playing
...
Also skip intro time.
2023-11-24 17:47:20 +09:00
Dean Herbert
95229cb336
Show gameplay when loading the skin editor from the main menu
2023-11-24 17:47:20 +09:00
Dean Herbert
290c3d6349
Clean up left-overs
2023-11-24 17:46:23 +09:00
Dean Herbert
3b41480bef
Always show drag bar on mobile
2023-11-24 17:46:02 +09:00
Dean Herbert
de1d921383
Merge branch 'master' into menu-skin-editor-button
2023-11-24 17:39:54 +09:00
Dean Herbert
55df8e81b9
Merge pull request #25560 from peppy/hexacons-sprite-icon
...
Replace all hexacon lookups with strongly typed properties
2023-11-24 17:38:58 +09:00
Dean Herbert
59800821da
Update framework
2023-11-24 16:44:18 +09:00
Dean Herbert
604f1353a9
Merge pull request #25563 from smoogipoo/catch-hp-drain-v1
...
Add `CatchHealthProcessor` that uses the legacy drain rate algorithm
2023-11-24 16:44:06 +09:00
Dean Herbert
7600595e5d
Add drag bar on chat overlay to better signal resizability
2023-11-24 16:39:54 +09:00
Dean Herbert
36b45d34f7
Check drag location on mouse down instead of drag start to avoid lenience issues
2023-11-24 16:39:29 +09:00
Dan Balasescu
c126c46e2d
Remove legacy implementations (moved to osu-tools)
2023-11-24 15:43:57 +09:00
Dean Herbert
3e66faba22
Merge branch 'master' into catch-hp-drain-v1
2023-11-24 15:19:34 +09:00
Dean Herbert
2f3c05154d
Merge pull request #25420 from smoogipoo/hp-drain-fix-breaks
...
Fix osu! and base HP processor break time simulation
2023-11-24 15:18:04 +09:00
Dean Herbert
e3217bc82e
Merge branch 'master' into hp-drain-fix-breaks
2023-11-24 15:15:48 +09:00
Dan Balasescu
289cda71b2
Fix inspections
2023-11-24 15:06:51 +09:00
Dean Herbert
7ceb49fbc0
Add extra test coverage and handle case where still at loading screen
2023-11-24 15:05:39 +09:00
Dean Herbert
d3a55d83c0
Schedule FailScore
inside onFail
instead of onFailComplete
2023-11-24 14:44:57 +09:00
Dean Herbert
ef5dd24589
Update failing test coverage and fix onFail
being called too often
2023-11-24 14:44:57 +09:00
Dean Herbert
4ad3cb3b49
Submit and send failed spectator state more aggressively
2023-11-24 14:44:57 +09:00
Dean Herbert
8375dd72d6
Add xmldoc to new AllowFail
method
2023-11-24 14:44:57 +09:00
Dean Herbert
ca93fdc94b
Add visualisation of when a spectated player fails
...
Create a new stack each time for isolation and safety
2023-11-24 14:44:57 +09:00
Dean Herbert
51e2ce500d
Add test coverage of remote user failing immediately failing locally
2023-11-24 14:38:02 +09:00
Dean Herbert
b024065857
Remove implicit schedule of abstract
methods in SpectatorScreen
...
This allows each implementation to have control over scheduling. Without
this, the solo implementation would not be able to handle quit events
while watching a player, as it would push a child (gameplay) screen to
the stack where the `SpectatorScreen` would usually be.
2023-11-24 14:26:09 +09:00
Dean Herbert
73ad92189b
Add test coverage of remote player quitting immediately quitting locally
2023-11-24 14:26:09 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
...
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Dean Herbert
e06d79281d
Update tests to work with nested screen
2023-11-24 14:26:09 +09:00
Dean Herbert
335e8efff7
Apply NRT to SoloSpecatorScreen
2023-11-24 14:26:09 +09:00
Dean Herbert
dabbdf674b
Rename SoloSpectator
to SoloSpectatorScreen
2023-11-24 14:26:08 +09:00
Dean Herbert
4c7d2bb0fb
Apply NRT to SpectatorScreen
2023-11-24 14:26:08 +09:00
Dan Balasescu
bb66267634
Actually use CatchHealthProcessor for the ruleset
2023-11-24 13:49:28 +09:00
Dan Balasescu
4ba6450c77
Use better break calculation
2023-11-24 13:49:28 +09:00