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Addresses https://github.com/ppy/osu/discussions/23599.
GameplayMenuOverlay
TextFlowContainer
These were in the designs but read pretty bad / evil. I can't think of any text to go in their place that makes sense, so let's just nuke it.
switch
case
Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
Beat divisor mouse drag fix and tests
Remove `OsuScreen.ApplyLogoArrivingDefaults()`
OsuScreen.ApplyLogoArrivingDefaults()
See: https://github.com/ppy/osu/pull/23640#discussion_r1202879352
Fix weird state when attempting to enter gameplay skin editor scene from multiplayer
This allows translator to translate the pause and failed in game menus
Last
Max
RangePadding
GetDivisorForBeatIndex
BeatDivisorControl
Disallow game to check for updates while gameplay is active
FullscreenOverlay
Hollow
Closes https://github.com/ppy/osu/issues/23626.
Fix old widescreen videos with black bars not correctly filling screen (again)
Fix hitsounds not playing before and during taiko drum rolls and swells