# Conflicts: # osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs # osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
Implement Ctrl+Enter for Auto in song select.
Update to support new framework VisualTests structure
There's no need to build to VisualTests when they share everything
# Conflicts: # osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
Fix OsuLegacyDecoder's parser being NULL if no ruleset was specified
Allow Rulesets to create a non-FontAwesome icon
We need to expose EdgeEffect as it's used in places.
This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
Tidy up osu-stable import process
Improves performance substantially.