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Commit Graph

4081 Commits

Author SHA1 Message Date
Bartłomiej Dach
f9e92c69a8
Merge branch 'master' into fix-skin-editor-init-fail 2024-02-22 14:08:38 +01:00
Dean Herbert
c87bc8b597
Merge pull request #27180 from bdach/better-submission-failure-messaging
Add better submission failure messaging
2024-02-19 21:38:23 +08:00
Bartłomiej Dach
ec26ab51d1
Use different wording 2024-02-19 13:56:21 +01:00
Salman Ahmed
583e71634f Always bring master/music volume to 50% 2024-02-16 11:20:07 +03:00
Salman Ahmed
952c5b0d18 Use Precision.AlmostBigger 2024-02-16 11:13:41 +03:00
Salman Ahmed
9f53185fa9 Revert changes to muted notification action 2024-02-16 10:47:56 +03:00
Salman Ahmed
df40f55c07
Merge branch 'master' into mute_detection 2024-02-16 01:35:02 +03:00
Salman Ahmed
7530b1f362 Adjust comment again 2024-02-16 01:31:52 +03:00
Salman Ahmed
5431781f80 Bring back target volume to 50% 2024-02-16 01:23:26 +03:00
Salman Ahmed
d81b148b09 Remove mention of decibel units in comment
Decibels are irrelevant in the volume bindables, as mentioned in PR already.
2024-02-16 01:23:18 +03:00
Salman Ahmed
a9eac5924d Remove seemingly unnecessary float casts 2024-02-16 01:18:13 +03:00
Bartłomiej Dach
898d5ce88b
Show selected submission failure messages even in solo
Previously, if a `SubmittingPlayer` instance deemed it okay to proceed
with gameplay despite submission failure, it would silently log all
errors and proceed, but the score would still not be submitted. This
feels a bit anti-user in the cases wherein something is genuinely wrong
with either the client or web, so things like token verification
failures or API failures are now shown as notifications to give the user
an indication that something went wrong at all.

Selected cases (non-user-playable mod, logged out, beatmap is not
online) are still logged silently because those are either known and
expected, or someone is messing with things.
2024-02-15 10:55:08 +01:00
Bartłomiej Dach
95e745c6fb
Use better messaging for selected submission failure reasons
These have been cropping up rather often lately, mostly courtesy of
linux users, but not only:

	https://github.com/ppy/osu/issues/26840
	https://github.com/ppy/osu/issues/27008
	https://github.com/ppy/osu/discussions/26962

so this is a proposal for slightly improved messaging for such cases to
hopefully get users on the right track.

The original error is still logged to network log, so there's no
information loss.
2024-02-15 10:51:27 +01:00
Bartłomiej Dach
21b9fb95e2
Move SoloStatisticsWatcher to OsuGame
Doesn't feel like it needs to be in base, and it being in base was
causing problems elsewhere before.
2024-02-13 14:28:24 +01:00
Bartłomiej Dach
da4ebd0681
Refactor SoloStatisticsWatcher to no longer require explicit subscription callbacks 2024-02-13 13:49:01 +01:00
Dan Balasescu
bfeb90c1b6
Add additional gameplay metadata to room score request 2024-02-10 17:20:17 +09:00
Bartłomiej Dach
f65449375e
Merge branch 'master' into scrolling-alloc 2024-02-05 19:59:47 +01:00
Andrei Zavatski
e2e3c61c9c Use AliveEntries where we don't need startTime order 2024-02-03 19:54:08 +03:00
Mike Will
9a5348598a Replace aggregate rounding method with a float cast 2024-02-02 14:22:24 -05:00
Mike Will
2ab967f783 Increase precision of aggregate volume rounding
It should be large enough to account for true accuracy
but small enough to disregard any hair-thin inaccuracy found
at the very end of the float value.
2024-02-02 13:27:26 -05:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Mike Will
29a2890582 fix code quality error #2 2024-02-02 03:47:19 -05:00
Mike Will
c60e110976 Try to fix code quality issues raised by workflow 2024-02-02 03:09:19 -05:00
Mike Will
f4a2d5f3f4 Round off inaccuracies in the aggregate volume before evaluating 2024-02-02 02:41:58 -05:00
Mike Will
3122211268 Change silence threshold and target restore volume level 2024-02-02 02:12:46 -05:00
Mike Will
dfd966e039 Improve silence detection in MutedNotification
Instead of checking the master and music volumes separately to
see if they're <= 1%, check the aggregate of the two volumes to
see if it's <= -60 dB.

When muted notification is activated, restore the aggregate volume
level to -30 dB.
2024-02-02 00:48:42 -05:00
Dean Herbert
a7f9f50ce5
Show a better message when score submission fails due to system clock being set wrong 2024-01-31 16:52:50 +09:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score as nullable
Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Dean Herbert
462dab3c90
Remove unnecessary bindable 2024-01-29 02:13:39 +09:00
Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better 2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container 2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b Stop using SliderBar as a base 2024-01-28 18:06:09 +03:00
Andrei Zavatski
ed9e0fe1db Merge branch 'master' into progress-bar-improvements 2024-01-28 17:59:29 +03:00
Andrei Zavatski
3387565ba9 Fix song progress value may go beyond 1 2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf Refactor ArgonSongProgress for same CurrentTime meaning 2024-01-27 03:03:01 +03:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast 2024-01-26 12:55:36 +09:00
Andrei Zavatski
9b5b313193 Move common logic into own SongProgressBar class 2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e Remove useless bindable from ArgonSongProgressBar 2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee Remove LINQ cast in HUDOverlay 2024-01-26 01:03:22 +03:00
Andrei Zavatski
7811968582 Fix ArgonScoreCounter is still using localisation 2024-01-25 03:28:02 +03:00
Dean Herbert
02bb506cce
Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
Dean Herbert
069af13aaf
Reduce enumerator overhead in GameplayLeaderboard 2024-01-23 05:31:53 +09:00
Bartłomiej Dach
49c117793c
Merge pull request #26609 from peppy/fix-per-ruleset-hud-positioning
Fix gameplay elements not correctly offsetting to avoid per-ruleset skin layout
2024-01-22 15:00:03 +01:00
Bartłomiej Dach
95435ecd13
Merge pull request #26591 from peppy/offset-awareness
Show offset explanation tooltip on settings offset adjust slider bar
2024-01-22 14:59:31 +01:00
Bartłomiej Dach
b8dd78eec8
Merge branch 'master' into fix-per-ruleset-hud-positioning 2024-01-22 13:55:56 +01:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change 2024-01-22 21:47:38 +09:00
Bartłomiej Dach
99d3fcc326
Fix crash if ruleset components container is not present 2024-01-22 13:45:55 +01:00
Bartłomiej Dach
0d6c681275
Merge pull request #26649 from peppy/fix-more-allocations
Remove `FillFlow` overhead of argon counters
2024-01-22 12:57:16 +01:00
Bartłomiej Dach
b7f0102461
Merge pull request #26662 from peppy/fix-player-crash
Fix potential null reference in player screen transition handling
2024-01-22 11:07:16 +01:00
Bartłomiej Dach
1ac682e2c9
Merge branch 'master' into replay-seek-single-frame 2024-01-22 09:36:15 +01:00