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Commit Graph

210 Commits

Author SHA1 Message Date
Dean Herbert
53792811b2 more fixes (almost compiles, except ruleset and manager) 2022-01-12 16:57:27 +09:00
Dean Herbert
2cb97dd599 Remove unnecessary assigns of EF foreign ID fields in tests 2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52 Remove unnecessary assigns of BeatmapSetInfo.Metadata 2022-01-12 16:39:36 +09:00
Dean Herbert
654b47c7ec Move "excess mods" test behaviour to local usages
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
b0d14526ea Move test ScoreInfo creation to TestResources
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
0c819b9cfb Combine all test data BeatmapSetInfo creation into a single method 2021-11-24 18:07:32 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
aa0762ebe2 Add test coverage for failing slider case 2021-10-26 17:35:03 +09:00
Bartłomiej Dach
c7db286b94
Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
Bartłomiej Dach
281a3a0cea
Add test case for legacy loop count behaviour 2021-10-02 18:40:41 +02:00
Dean Herbert
2ab235ebe7 Use new temporary folder storage for beatmap import tests 2021-09-17 16:24:21 +09:00
Bartłomiej Dach
acc27fc79c
Add test case for countdown in encode-decode stability test 2021-08-24 22:04:56 +02:00
smoogipoo
c2974cfc65 Add full multiplayer gameplay flow test 2021-08-24 13:20:01 +09:00
Naxess
0a848e86a3 Use less heavy video test files 2021-07-13 07:32:10 +02:00
Naxess
c8f58cbf6c Add audio in video check and tests 2021-07-13 04:17:41 +02:00
Naxess
a4a1919842 Add too short audio files check and tests 2021-07-13 03:46:45 +02:00
Salman Ahmed
c933cbe89d Add sample shaders and test case for ruleset-specific shaders 2021-06-21 00:10:29 +03:00
Bartłomiej Dach
d3a255fd81 Add animated assets for legacy health display test 2021-06-11 14:27:58 +02:00
Dean Herbert
33aec57238 Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
Leon Gebler
dd902441b0 Add tests for consecutive perfect-curve segments 2021-04-06 13:32:17 +02:00
smoogipoo
a3faf0a28e Increment start time 2021-04-05 18:07:07 +09:00
smoogipoo
42e816fcae Add failing tests 2021-04-05 17:48:29 +09:00
Dean Herbert
bb3c3f302a Fix skin parser not stripping whitespace before parsing 2021-03-18 15:36:11 +09:00
Dean Herbert
59e6bad0b9 Remove unnecessary interpolated string specification 2021-02-24 12:46:37 +09:00
Dean Herbert
7000132d03 Specify full filename inline for quick beatmap 2021-02-24 12:45:00 +09:00
Dean Herbert
541237ef16 Use a shorter test beatmap for tests which need to run to completion 2021-02-22 14:48:04 +09:00
Bartłomiej Dach
d7e5a21213 Add failing test case 2021-01-31 15:43:58 +01:00
Dean Herbert
cb7df0fe11 Add failing test for storyboard start time ordering 2021-01-04 15:15:23 +09:00
Dean Herbert
9837286aea Add test resources 2020-10-16 17:08:46 +09:00
smoogipoo
36a8f61d26 Add failing test for implicit segments 2020-10-12 18:58:07 +09:00
smoogipoo
e70d261474 Add failing test 2020-10-12 18:03:41 +09:00
smoogipoo
ad625ecc7a Add collection IO tests 2020-09-07 22:10:18 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Bartłomiej Dach
9d70b4af09 Add failing test case 2020-08-27 18:06:59 +02:00
smoogipoo
356c67f00d Remove outdated/wrong test 2020-08-22 00:55:03 +09:00
Dan Balasescu
7a6098bfb7
Merge branch 'master' into layered-hit-sounds 2020-06-26 18:38:32 +09:00
smoogipoo
531a69650f Add test 2020-06-25 14:22:40 +09:00
Bartłomiej Dach
c7d2ce12eb Add failing test cases 2020-06-22 20:08:32 +02:00
Salman Ahmed
eb64c4752c
Merge remote-tracking branch 'upstream/master' into cache-ruleset-dependencies-for-tests 2020-06-15 11:31:12 +03:00
Dean Herbert
70c84811ed Revert incorrect change 2020-06-02 15:50:36 +09:00
Salman Ahmed
7a9ed78527
Remove missed leftover usages 2020-06-01 11:57:32 +03:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
smoogipoo
ee278a2e1b Add taiko/catch/mania sample beatmaps 2020-04-22 09:06:04 +09:00
smoogipoo
21949ac499 Add osu! test beatmap 2020-04-22 09:04:44 +09:00
smoogipoo
e9a2e92adf Fix incorrect beatmap comments 2020-04-22 09:04:44 +09:00
smoogipoo
00d564d29c Add tests 2020-04-14 21:18:28 +09:00
Salman Ahmed
e10c973aa6 Add test cases for behaviour of ruleset dependencies caching on tests 2020-04-11 04:24:34 +03:00
smoogipoo
2ddea018cf Fix hidden notes due to 0 minimum width 2020-04-08 17:15:59 +09:00
smoogipoo
a77933f5e0 Add support for parsing mania skin colours 2020-04-02 17:56:12 +09:00
smoogipoo
1ce4f7c854 Add tests 2020-03-30 17:37:08 +09:00
Lucas A
6788b7f9cd Add test for loading storyboards with missing video file. 2020-03-27 12:07:47 +01:00
smoogipoo
7a9c85d69d Fix now failing test due to parsing ranges 2020-03-10 12:21:40 +09:00
smoogipoo
ee13632375 Fix ogg beatmap/skin samples not loading 2020-02-18 13:21:55 +09:00
Dan Balasescu
77fb632d44
Remove now unnecessary using 2020-01-03 17:57:01 +09:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly 2020-01-03 17:56:25 +09:00
Dean Herbert
467fb0c3be
Add archive resources for testing (#7421)
Add archive resources for testing
2020-01-02 16:59:25 +09:00
smoogipoo
911816c282 Add archive test resources 2020-01-02 16:43:32 +09:00
smoogipoo
878e9f182e Add storyboard sample test scene 2020-01-02 15:23:41 +09:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
smoogipoo
0d49bc244e Fix test beatmap not being retrievable anymore 2019-12-13 21:30:28 +09:00
smoogipoo
c976427206 Refactor test to be more complete 2019-12-13 19:00:28 +09:00
iiSaLMaN
0407d2248c Merge remote-tracking branch 'refs/remotes/upstream/master' into add-access-to-skin-legacy-version 2019-11-20 01:10:32 +03:00
smoogipoo
cf2d885099 Fix control points being flushed too late 2019-10-30 18:02:18 +09:00
Dean Herbert
7c6ccce3ba Add tests covering precision case 2019-10-29 18:02:30 +09:00
Dean Herbert
8df2e359c4 Fix tests on CI 2019-10-10 17:42:15 +09:00
iiSaLMaN
d15db378ce Add tests for legacy skin decoding 2019-10-09 23:06:53 +03:00
Bartłomiej Dach
86588778b1 Implement fallback decoder registration
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.

A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().

There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.

To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.

Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
Dean Herbert
343af28ed5 Add extra legacy skin parsing tests 2019-09-03 18:59:23 +09:00
David Zhao
15a592e25e Just assert doesn't throw and don't catch at LegacyDecoder 2019-08-07 19:25:40 +09:00
David Zhao
497d2cb677 shorten tests and rename 2019-08-06 12:35:18 +09:00
David Zhao
cd6fe91882 Log error for invalid events 2019-08-06 10:05:21 +09:00
Dean Herbert
58efa7a177
Merge pull request #4729 from peppy/fix-control-point-ordering
Fix control points with same timestamp potentially being parsed incorrectly
2019-05-21 15:33:27 +09:00
smoogipoo
f1c9073338 Fix commented line check not working with whitespace 2019-05-14 16:16:55 +09:00
smoogipoo
19bc6b72cc More tests to showcase failures 2019-05-14 10:13:42 +09:00
smoogipoo
7aa10956b5 Add unit test 2019-05-14 09:46:42 +09:00
smoogipoo
a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert
a6b2e9eb0b Remove unused pieces of ini 2019-02-05 18:08:27 +09:00
Dean Herbert
2f8f4fac64 Fix combo colour fallbacks when skin is not providing any 2019-02-05 17:54:14 +09:00
Dean Herbert
8d4faafdbe Rename file to match class 2019-01-28 18:41:57 +09:00
Dean Herbert
628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
cb1703c6e2 Fix colours with alpha components not being parsed 2018-10-05 11:19:01 +09:00
smoogipoo
557a2ee39d Add more comprehensive tests 2018-08-17 10:04:00 +09:00
smoogipoo
05b5144dac Add parsing test 2018-08-15 13:36:22 +09:00
smoogipoo
e360985d73 Replace variables into the entire line 2018-08-14 18:15:09 +09:00
smoogipoo
c087a73f40 Implement per-hitobject custom sample banks 2018-07-20 15:12:44 +09:00
smoogipoo
967d0c3c72 Adjust testcase 2018-07-20 15:12:04 +09:00
smoogipoo
c1b8799253 Add simple testcase 2018-07-02 14:40:43 +09:00
smoogipoo
3a9a82c80c Add back legacy custom sample banks 2018-06-28 18:29:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
b0684cb194 Add storyboard test case but disable for now 2017-12-07 12:02:34 +09:00
smoogipoo
499ecb4edd Add parity checking OsuJsonDecoder test cases 2017-12-07 11:11:38 +09:00
Aergwyn
2bbfe0dda1 expanded BeatmapDecoder tests, added StoryboardDecoder tests 2017-12-02 15:28:00 +01:00
Dean Herbert
1e6c480791 Add back missing tests 2017-09-25 11:58:37 +08:00
Dean Herbert
393aa12eec Remove old files 2017-09-19 16:06:59 +09:00
Dean Herbert
f207da6041
Add/update license headers. 2017-02-14 18:17:35 +09:00
Dean Herbert
6cc5407348 Fix path not being local enough for some unit tests. 2016-10-25 00:27:47 +09:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault
2f8fbee364 Moved test osz file into osu-resources 2016-10-13 12:18:29 +09:00
Drew DeVault
c0022f3515 Add more tests for legacy decoder 2016-10-13 12:17:31 +09:00
Drew DeVault
34b24e1399 Use embedded resources for test assets 2016-10-13 12:17:23 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00