smoogipoo
d6aa15e5d7
Remove local APIRoom from test multiplayer client
2021-07-19 20:19:23 +09:00
smoogipoo
8c0daa89a0
Make test multiplayer client validate password
2021-07-19 20:03:27 +09:00
Dean Herbert
5148069efe
Update signatures in line with no-overload methods (unsupported by signalr)
2021-07-12 15:49:19 +09:00
smoogipoo
04279e7f5c
Add some xmldocs
2021-06-25 18:02:53 +09:00
smoogipoo
d197a7f6f5
Rename multiplayer client classes
2021-05-20 15:39:45 +09:00
smoogipoo
811282a975
Add failing test
2021-05-11 19:01:41 +09:00
smoogipoo
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
smoogipoo
93c5935ebc
Add match subscreen support + test
2021-04-07 20:46:30 +09:00
smoogipoo
6be9c9f0f4
Link up ready button to spectate state
2021-04-07 16:35:50 +09:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
smoogipoo
6affe33fb2
Fix another test scene
2021-03-03 19:40:19 +09:00
smoogipoo
7adb33f40e
Fix beatmap getting nulled due to failing web request
2021-03-01 17:24:54 +09:00
smoogipoo
f7e4cfa4d0
Fix initial room settings not being returned correctly
2021-03-01 17:24:32 +09:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
...
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
smoogipoo
f538963607
Extra mods -> user mods
2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041
Add user and panel states
2021-02-01 17:54:56 +09:00
smoogipoo
964976f604
Use a task chain and fix potential misordering of events
2021-01-25 21:01:39 +09:00
Salman Ahmed
90fb67b377
Update code in-line with decided direction
2021-01-11 20:52:24 +03:00
Salman Ahmed
dfa8be9173
Add beatmap availability change state & event methods
2021-01-03 05:48:49 +03:00
Dean Herbert
046a76cb1d
Allow null users to still be displayed in the participant list
...
The fix here is correcting the access of `user.Country`. The deicision
to have null users display is because this is the best we can do (if
osu-web could not resolve the user). We still want the users in the
lobby to be aware of this user's presence, rather than hiding them from
view.
osu-stable does a similar thing, showing these users as `[Loading]`. I
decided to go with blank names instead because having *any* text there
causes confusion. We can iterate on this in future design updates.
2020-12-28 15:03:44 +09:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00