smoogipooo
|
f8076ec792
|
Better comment.
|
2017-04-12 15:04:11 +09:00 |
|
smoogipooo
|
0c90ef79fa
|
Make TestCaseTaikoPlayfield work again.
|
2017-04-12 12:37:02 +09:00 |
|
Dean Herbert
|
960ea27684
|
Make all Playfields completely relative.
|
2017-04-10 19:22:27 +09:00 |
|
Dean Herbert
|
4aafc172ca
|
Allow playfield to specify whether it has a cursor or not.
|
2017-04-05 17:38:57 +09:00 |
|
Dean Herbert
|
2cb801317d
|
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
|
2017-03-23 19:00:18 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
66752af81f
|
Late-add the HitObjects container in the Playfield.
Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
|
2017-03-21 16:46:43 +09:00 |
|
Dean Herbert
|
ab8a5afdb9
|
AlwaysReceiveInput and InternalContains.
|
2017-03-16 17:38:36 +09:00 |
|
smoogipooo
|
a9bc253b8c
|
General refactoring (no more casts :D).
|
2017-03-15 19:18:23 +09:00 |
|
smoogipooo
|
36e8618370
|
Make DrawableHitObjects have generic JudgementInfos.
|
2017-03-15 18:55:38 +09:00 |
|
Dean Herbert
|
1b532b0741
|
Fix second mono regression.
|
2017-03-09 15:53:16 +09:00 |
|
Dean Herbert
|
123c8f3489
|
Add comment.
|
2017-03-08 11:54:52 +09:00 |
|
Dean Herbert
|
02cab41d34
|
Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
|
2017-03-07 19:30:48 +09:00 |
|
Dean Herbert
|
1fb846e61d
|
Make playfield scaling optional.
|
2017-03-07 15:49:04 +09:00 |
|
Dean Herbert
|
5cbcf7a20a
|
Fix error-level inspections.
|
2017-03-07 14:31:54 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
610de4a34c
|
Only show replay cursor when replay input is present.
|
2017-03-06 15:24:00 +09:00 |
|
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
|
Dean Herbert
|
58ae9e888d
|
Basic partial replay support.
|
2017-03-01 22:04:20 +09:00 |
|
Damnae
|
77ee161be8
|
Add follow points.
|
2017-02-10 06:19:59 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Thomas Müller
|
882d5edf7d
|
Fix dropped input outside of playfield.
|
2016-12-11 10:09:58 +01:00 |
|
Dean Herbert
|
ae72f91975
|
Reshuffle hit explosions to be on their own layer.
Style misses better.
|
2016-12-06 21:14:38 +09:00 |
|
Dean Herbert
|
3dff72ac6c
|
Bypass masking checks for input on playfields.
|
2016-11-24 18:59:09 +09:00 |
|
Dean Herbert
|
3ac89216bd
|
Standardise some naming and make hitcircles feel better.
|
2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|