Aaron Hong
|
2471c242b4
|
Merge branch 'master' of https://github.com/ppy/osu into ppy-master
|
2022-05-31 21:01:04 -07:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
|
63a3829768
|
Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
|
Dean Herbert
|
2d020e756d
|
Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
|
2022-04-05 12:37:40 +09:00 |
|
Salman Ahmed
|
117d81d84f
|
Use perfect osu!(stable) strong scale value
Co-authored-by: Dean Herbert <pe@ppy.sh>
|
2022-04-05 03:04:53 +03:00 |
|
Salman Ahmed
|
534cc18ff9
|
Adjust osu!taiko legacy hit target size to match osu!(stable)
|
2022-04-03 01:21:48 +03:00 |
|
Salman Ahmed
|
4ce69890d4
|
Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
|
2022-04-03 00:21:23 +03:00 |
|
Salman Ahmed
|
01b10e68d2
|
Adjust taiko hit objects sizes to match osu!(stable)
|
2022-04-02 23:47:20 +03:00 |
|
Dean Herbert
|
0cac935939
|
Shorten class name of ModCreatedReplayUser
|
2022-03-31 11:34:23 +09:00 |
|
Dean Herbert
|
4b2c01a8c1
|
Bring all mod implementations up-to-date
|
2022-03-29 16:59:03 +09:00 |
|
Dean Herbert
|
d2d88015e3
|
Update all cinema/autoplay mods to specify the system user ID
|
2022-03-28 22:22:56 +09:00 |
|
Dean Herbert
|
6fb06d69cc
|
Merge branch 'master' into pp-counter-alloc-reduction
|
2022-03-15 13:31:57 +09:00 |
|
Dan Balasescu
|
523f668c8c
|
Remove unnecessary ctor argument
|
2022-03-15 12:37:39 +09:00 |
|
Dan Balasescu
|
daac933498
|
Remove unnecessary ctor arguments
|
2022-03-15 12:34:58 +09:00 |
|
Dan Balasescu
|
59d57a44d4
|
Prevent incorrect usages by hard-typing ctor type
|
2022-03-15 09:11:59 +09:00 |
|
Dan Balasescu
|
3fff7f4b7e
|
Require ScoreProcessor to receive ruleset
|
2022-03-14 15:51:10 +09:00 |
|
Dan Balasescu
|
4a3e3aba65
|
Restructure PerformanceCalculator to not require ScoreInfo argument
|
2022-03-14 14:25:28 +09:00 |
|
Dean Herbert
|
2c47c4a2e9
|
Merge branch 'master' into taiko-classic-aspect-ratio
|
2022-03-14 10:40:35 +09:00 |
|
Salman Ahmed
|
4a8aa72d1b
|
Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
|
2022-03-14 01:03:08 +03:00 |
|
Salman Ahmed
|
0b74bde653
|
Disable taiko playfield aspect ratio lock on "Classic" mod
|
2022-03-13 08:21:58 +03:00 |
|
Aaron Hong
|
b628a65cfa
|
Revert "Adjust default touch drum overlay size to be more comfortable on phones"
This reverts commit 2de6bb033b .
|
2022-03-12 08:03:24 -08:00 |
|
Aaron Hong
|
2de6bb033b
|
Adjust default touch drum overlay size to be more comfortable on phones
|
2022-03-12 07:51:40 -08:00 |
|
Aaron Hong
|
9db80c3335
|
Code cleanup
|
2022-03-12 05:32:02 -08:00 |
|
Aaron Hong
|
6f99455d94
|
Improve centre input size fitting for legacy skins
|
2022-03-12 05:17:45 -08:00 |
|
Aaron Hong
|
ac17c047f6
|
Code formatting
|
2022-03-12 05:01:40 -08:00 |
|
Aaron Hong
|
848b005097
|
Remove unneccessary whitespace
|
2022-03-11 04:48:57 -08:00 |
|
Aaron Hong
|
35053eaeba
|
Show and hide osu!taiko touch controls overlay based on most recent input type detected
|
2022-03-11 04:43:57 -08:00 |
|
Aaron Hong
|
c33a661a49
|
osu!taiko touch implementation syntax formatting cleanup
|
2022-03-11 03:36:03 -08:00 |
|
Aaron Hong
|
1ed06f30e7
|
osu!Taiko touch implementation code cleanup
|
2022-03-11 03:33:03 -08:00 |
|
Aaron Hong
|
7336c2c0bd
|
Fix osu!taiko alignment issue with legacy skins on Touch Controls
|
2022-03-11 02:48:08 -08:00 |
|
Aaron Hong
|
38c61b2c1d
|
Fix crash when loading legacy osu!taiko skins with touch input
|
2022-03-11 00:14:33 -08:00 |
|
Aaron Hong
|
5ce57fa34a
|
Improve readability for getTaikoActionFromInput
|
2022-03-10 06:17:06 -08:00 |
|
Aaron Hong
|
317869078f
|
Basic functionality for Taiko touch input now complete
|
2022-03-10 05:09:07 -08:00 |
|
Nostril
|
fc2cd78fa2
|
Merge branch 'ppy:master' into master
|
2022-03-10 00:52:56 -08:00 |
|
Aaron Hong
|
a25b6e6a09
|
Proof of Concept draft for Taiko touch input
|
2022-03-10 00:42:58 -08:00 |
|
Dan Balasescu
|
c36badab4b
|
Add per-ruleset score multipliers for classic scoring
|
2022-03-10 10:26:09 +09:00 |
|
Henry Lin
|
76d257fbe4
|
Merge branch 'master' into mod-adaptive-speed
|
2022-03-04 15:16:37 +08:00 |
|
Dean Herbert
|
1a47459262
|
Fix taiko difficulty adjust scroll speed being shown with too low precision
|
2022-03-02 18:38:17 +09:00 |
|
Henry Lin
|
c9b205afeb
|
Add adaptive speed mod
|
2022-03-02 09:57:52 +08:00 |
|
Dean Herbert
|
a41e1c80f1
|
Show hit error on results screen
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
|
2022-02-28 19:11:06 +09:00 |
|