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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
osu-lazer/osu.Game.Rulesets.Taiko
2022-03-11 03:36:03 -08:00
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Beatmaps Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Difficulty Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Edit Ensure EditorBeatmap.Update is called inside PerformOnSelection calls 2021-05-23 21:22:35 +09:00
Judgements Adjust health increase for drum roll tick to match new max result 2020-10-03 12:16:22 +02:00
Mods Fix taiko difficulty adjust scroll speed being shown with too low precision 2022-03-02 18:38:17 +09:00
Objects Fix drum rolls nested objects not applying min result on kill 2022-01-16 17:53:37 +01:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources Fix BPM multiplier not working in all cases 2021-01-12 17:50:22 +09:00
Scoring Add per-ruleset score multipliers for classic scoring 2022-03-10 10:26:09 +09:00
Skinning Fix osu!taiko alignment issue with legacy skins on Touch Controls 2022-03-11 02:48:08 -08:00
UI osu!taiko touch implementation syntax formatting cleanup 2022-03-11 03:36:03 -08:00
osu.Game.Rulesets.Taiko.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
TaikoInputManager.cs Proof of Concept draft for Taiko touch input 2022-03-10 00:42:58 -08:00
TaikoRuleset.cs Merge branch 'ppy:master' into master 2022-03-10 00:52:56 -08:00
TaikoSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00