smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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smoogipoo
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85f96ad62f
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Fix a few missed renames
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2018-11-06 18:07:53 +09:00 |
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smoogipoo
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bd775af274
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PlacementMask -> PlacementBlueprint
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2018-11-06 18:04:03 +09:00 |
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smoogipoo
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11be820efe
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CreateMaskFor -> CreateBlueprintFor
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2018-11-06 18:03:21 +09:00 |
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smoogipoo
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f2a5f28ea2
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SelectionMask -> SelectionBlueprint
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2018-11-06 17:56:04 +09:00 |
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smoogipoo
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a4caaf56ef
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Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
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2018-11-05 16:38:28 +09:00 |
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Dean Herbert
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63cbc8e0e8
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Merge branch 'master' into slider-placement
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2018-11-02 19:45:34 +09:00 |
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Dean Herbert
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ad49dca86e
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Merge branch 'master' into spinner-placement-2
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2018-11-02 19:32:52 +09:00 |
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Dean Herbert
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e6ee3dc73e
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Use framework helper functions for path approximation
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2018-11-02 19:26:29 +09:00 |
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Dean Herbert
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7f1ee3bcb4
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Disallow spinner movement for now
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2018-11-02 12:06:53 +09:00 |
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smoogipoo
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2ac4f2b6af
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Lock spinners to centre of screen
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2018-11-01 19:24:58 +09:00 |
|
smoogipoo
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d78348f178
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Reduce duplicate code
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2018-11-01 19:23:37 +09:00 |
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smoogipoo
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1aae123ff5
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Make approximators share an interface
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2018-11-01 19:16:44 +09:00 |
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Dean Herbert
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1265d5ac0b
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Merge branch 'master' into spinner-placement-2
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2018-11-01 18:05:44 +09:00 |
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Dean Herbert
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c1304eca1b
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Merge remote-tracking branch 'upstream/master' into slider-placement
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2018-11-01 17:59:37 +09:00 |
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Dean Herbert
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5fd21d35dc
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Merge branch 'master' into spinner-selection
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2018-11-01 17:47:59 +09:00 |
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Dean Herbert
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bb2f8deb18
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ControlPoint -> PathControlPoint
Also Curve -> Path.
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2018-11-01 03:56:51 +09:00 |
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smoogipoo
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ffec532079
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Fix segment control points not changing in unison
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2018-10-31 19:02:47 +09:00 |
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smoogipoo
|
d2fbf05137
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Reduce size of control point
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2018-10-31 18:01:53 +09:00 |
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smoogipoo
|
aec1d95f04
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Implement spinner placement
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2018-10-29 18:37:28 +09:00 |
|
smoogipoo
|
e04ad8357d
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Make spinner piece respond to scale changes
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2018-10-29 18:37:12 +09:00 |
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smoogipoo
|
af1de01ed6
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Add a spinner selection mask
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2018-10-29 18:23:23 +09:00 |
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smoogipoo
|
2ae7b42244
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Fix control points disappearing if moved offscreen
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2018-10-29 16:15:15 +09:00 |
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smoogipoo
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5998d6454b
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Use ControlPointVisualiser instead of custom implementation
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2018-10-29 15:56:17 +09:00 |
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smoogipoo
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08b16be3b8
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Merge branch 'slider-controlpoint-masks' into slider-placement
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
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2018-10-29 15:55:38 +09:00 |
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smoogipoo
|
c1fffde10d
|
Fix broken conditional
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2018-10-29 15:52:28 +09:00 |
|
smoogipoo
|
acd703c27b
|
Make sliders respond to control point changes
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2018-10-29 15:36:43 +09:00 |
|
smoogipoo
|
b0f5ace0e8
|
Implement slider control point visualisation
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2018-10-29 15:29:34 +09:00 |
|
smoogipoo
|
660cd24750
|
Make sliders respond to scale changes
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2018-10-29 15:26:28 +09:00 |
|
smoogipoo
|
a9f1484e8b
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Fix some post-rebase issues
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2018-10-29 15:26:28 +09:00 |
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smoogipoo
|
4fa511043e
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Use common body piece
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2018-10-29 15:26:28 +09:00 |
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smoogipoo
|
b28f44087d
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Bring up to date with further placement changes
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2018-10-29 15:26:28 +09:00 |
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smoogipoo
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6310c183fa
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Modify slider position directly
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
|
8fa783b4c5
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Use begin/end placement methods
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
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a491fb42df
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Set slider start time when head is placed
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2018-10-29 15:26:07 +09:00 |
|
smoogipoo
|
9540e53e32
|
Initial controlpoint implementation
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2018-10-29 15:26:07 +09:00 |
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smoogipoo
|
2c4616dbb1
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Adjust visual display of the placement curve
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2018-10-29 15:26:07 +09:00 |
|
smoogipoo
|
402950b132
|
Implement path drawing
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2018-10-29 15:26:07 +09:00 |
|
smoogipoo
|
bd915e8dca
|
Implement initial slider placement (linear)
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2018-10-29 15:26:06 +09:00 |
|
smoogipoo
|
38ce8f8af1
|
Refactor SliderSelectionMask
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2018-10-29 15:26:06 +09:00 |
|
smoogipoo
|
9b19050faf
|
Update with slider body changes
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2018-10-29 15:25:20 +09:00 |
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smoogipoo
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619a0dfd59
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Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
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2018-10-29 15:24:15 +09:00 |
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smoogipoo
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dd5a3ad59c
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Fix SliderMask not working
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2018-10-29 15:17:45 +09:00 |
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smoogipoo
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86e09a68f7
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Separate slider body to bypass snaking logic
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
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2018-10-29 15:15:29 +09:00 |
|
Dean Herbert
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4f65d67e2b
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Merge branch 'master' into skinnable-spritetext
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2018-10-28 08:35:25 -07:00 |
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smoogipoo
|
22c545ea8c
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Make circle piece respond to hitobject scale
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2018-10-26 15:26:19 +09:00 |
|
smoogipoo
|
4a507c66ee
|
Cleanup
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2018-10-26 15:26:08 +09:00 |
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smoogipoo
|
f674fcf2c8
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Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
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2018-10-26 14:05:30 +09:00 |
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smoogipoo
|
ea3c960b5b
|
Mask -> Piece for components
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2018-10-26 13:51:03 +09:00 |
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smoogipoo
|
9656186b64
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Make the hitobject masks move within their placement/selection
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
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2018-10-26 13:45:31 +09:00 |
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