Allow global actions to propagate through pause screen
Fix dragging from inside to outside an overlay incorrectly hiding
Disallow adding to score after the player has failed Co-authored-by: Dan Balasescu <smoogipoo@smgi.me> Co-authored-by: Dean Herbert <pe@ppy.sh>
Refactor HitWindows for legibility
Use float types for chat overlay height
Use float types for cursor sizes
Remove judgementOccurred from DrawableHitObject Co-authored-by: Dean Herbert <pe@ppy.sh>
Fix fallback to default combo colours not working
Add back missing sample fallback to default skin Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Bump Humanizer from 2.6.2 to 2.7.2
Bumps [Humanizer](https://github.com/Humanizr/Humanizer) from 2.6.2 to 2.7.2. - [Release notes](https://github.com/Humanizr/Humanizer/releases) - [Changelog](https://github.com/Humanizr/Humanizer/blob/master/release_notes.md) - [Commits](https://github.com/Humanizr/Humanizer/compare/v2.6.2...v2.7.2) Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
Dispose config managers ahead of time to avoid database errors
Refactor skin configuration lookups to be more flexible Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Fix pause menu keyboard navigation being affected by initial cursor hover
Don't redraw certain buffered containers on scale change
Use DummyAPIAccess for non-online tests Co-authored-by: Dean Herbert <pe@ppy.sh>
Conflicts: osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs