Fix SensitivitySlider keyboard control
Fix beatmap overlay buttons not conforming to design
Apply changes in line with framework input adjustments
Fix lagging beatmap carousel because of storyboard-loading
Add shader precompile step
Fix IsValueCreated method not checking whether the async task was completed
Caused potential stutters for components that relied on this check.
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
Wait until track has restarted before continuing operation
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
Fix MusicController constantly trying to start a track
Implement structure for Editor HitObject composition
Add OnKeyDown override to OsuScreen
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
In Detail: It tried to start a track if the current one ended even if no BeatmapSets were present. Also if only one BeatmapSet is present if will loop by itself now.
osu!catch hyperdash
AppVeyor pls?
+ CI fixes