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Commit Graph

37366 Commits

Author SHA1 Message Date
Dean Herbert
f3faad74d5
Merge pull request #12003 from UselessToucan/ef_core_5 2021-03-15 15:05:32 +09:00
Dean Herbert
712e7bc7bf
Merge pull request #12014 from peppy/fix-eap7-inspections
Fix a couple of new inspections introduced in Rider EAPs
2021-03-15 14:26:36 +09:00
Dean Herbert
1e519f0d31 Fix seemingly innocent logic change causing breakage in score imports 2021-03-15 14:20:59 +09:00
Dean Herbert
6d4c1ba2ae Fix a couple of new inspections introduced in Rider EAPs 2021-03-15 13:35:08 +09:00
Dean Herbert
fce21f23d6 Add comments marking workarounds required for EFcore 5 2021-03-15 13:29:26 +09:00
Dean Herbert
2904f479c6 Share file lookup workaround in ArchiveModelManager with workaround extensions class 2021-03-15 13:26:14 +09:00
Dean Herbert
79d3379f55 Reformat application of configuration 2021-03-15 13:20:22 +09:00
Dean Herbert
1573298e68 Update remaining package references to point to efcore5 2021-03-15 13:12:10 +09:00
Dean Herbert
8a35533889 Add fall-through case to catch a potential requery for unsupported model type 2021-03-15 13:11:58 +09:00
Dean Herbert
2bdffd1004 Move skin requery logic into extension methods 2021-03-15 13:11:58 +09:00
Dean Herbert
900da7b891 Rename and refactor extenion methods to be easier to read 2021-03-15 13:11:58 +09:00
Roman Kapustin
28ef64b62a Explicitly specify SingleQuery behavior 2021-03-14 21:43:27 +03:00
Roman Kapustin
61d5a6cc57 Simplify Microsoft.EntityFrameworkCore.Design PackageReference 2021-03-14 19:47:14 +03:00
Roman Kapustin
0a1e325fc7 Extract requerying of navigational properties from DbContext 2021-03-14 19:34:53 +03:00
Bartłomiej Dach
716b9048c1
Merge pull request #12008 from Joehuu/user-hide-toolbar-forever 2021-03-13 18:03:25 +01:00
Bartłomiej Dach
6438a7ee12
Merge branch 'master' into user-hide-toolbar-forever 2021-03-13 17:31:37 +01:00
Bartłomiej Dach
27f51ac588
Merge pull request #12009 from peppy/fix-changelog 2021-03-13 15:53:05 +01:00
Dean Herbert
a227b0a581 Build on xmldoc with rationale 2021-03-13 23:29:47 +09:00
Dean Herbert
e70ba2d005 Remove unnecessary second variable 2021-03-13 23:29:01 +09:00
Dean Herbert
4afbccfcff Fix initial operation potentially running before DI is completed 2021-03-13 19:30:40 +09:00
Dean Herbert
b13f193c8d Fix incorrect task being returned for changelog continuations 2021-03-13 19:26:38 +09:00
Joehu
0ba5312a40 Move blocking show logic to UpdateState 2021-03-13 00:05:26 -08:00
Joehu
5999e4ba33 Add xmldoc for hiddenbyuser bool 2021-03-12 20:18:32 -08:00
Joehu
62f2a823f6 Hide toolbar forever when the user hides it 2021-03-12 15:48:50 -08:00
Joehu
6c0734a09f Handle global action in toolbar instead of osugame 2021-03-12 15:48:49 -08:00
Joehu
d0644221ff Add test showing toolbar behavior change 2021-03-12 15:48:49 -08:00
Dean Herbert
9b5e35565b
Merge pull request #11975 from frenzibyte/legacy-spinner-placements
Adjust legacy spinner components placements to match osu!stable
2021-03-12 23:12:43 +09:00
Dean Herbert
e3813ab828
Merge branch 'master' into legacy-spinner-placements 2021-03-12 19:47:34 +09:00
Dan Balasescu
6e7bb87977
Merge pull request #12005 from peppy/fix-settings-reset-button-tooltips
Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing
2021-03-12 16:06:38 +09:00
Dean Herbert
e7707eee94 Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing 2021-03-12 15:23:11 +09:00
Roman Kapustin
a60ff80c04 Use expression body in ModsJson get accessor 2021-03-12 00:02:29 +03:00
Roman Kapustin
5a4b0174b1 Ignore MultipleCollectionIncludeWarning 2021-03-11 22:40:35 +03:00
Roman Kapustin
d2f943395d Hotfix importing scores from stable 2021-03-11 22:12:47 +03:00
Roman Kapustin
c6c616f244 Actualize tests 2021-03-11 21:02:40 +03:00
Roman Kapustin
47b80d2474 Workaround InvalidOperation exceptions 2021-03-11 20:51:54 +03:00
Roman Kapustin
f1302d1600 Update Microsoft.EntityFrameworkCore 2021-03-11 19:23:56 +03:00
Dan Balasescu
d8db29de35
Merge pull request #11990 from peppy/fix-storyboard-alpha-start-time-woes
Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
2021-03-12 00:07:23 +09:00
Dan Balasescu
023af75cc3
Merge branch 'master' into fix-storyboard-alpha-start-time-woes 2021-03-11 22:09:56 +09:00
Dan Balasescu
99ef5077c2
Merge pull request #11992 from peppy/fix-spm-during-fade-out
Fix SPM counter immediately disappearing/decreasing after spinner has already been completed
2021-03-11 22:04:35 +09:00
smoogipoo
ea9b48d17d Remove unused using 2021-03-11 21:21:48 +09:00
smoogipoo
b5bdf235ca Slightly improve comments more 2021-03-11 21:21:44 +09:00
smoogipoo
8bc494b224 Adjust explanatory comments 2021-03-11 20:57:00 +09:00
Dean Herbert
1591d593e2 Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Dean Herbert
efb4a366d4
Fix xmldoc explaining incorrect behaviour
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-11 12:15:59 +09:00
Salman Ahmed
3f34981664 Fix incorrect spinner top offset calculation with clarification 2021-03-11 05:40:20 +03:00
Dan Balasescu
f6baf49ad6
Merge pull request #11989 from peppy/fix-ios-builds
Fix iOS release build crashes
2021-03-09 18:34:32 +09:00
Dean Herbert
4e8bcc9265 Fix SPM counter decreasing after spinner has already been completed 2021-03-09 16:54:46 +09:00
Dean Herbert
5a6864eb78 Fix SPM counter immediately disappearing on completion of spinners 2021-03-09 16:54:46 +09:00
Dean Herbert
8aaba32431 Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
In osu-stable, storyboard intros start from the first command, but in
the case of storyboard drawables which have an initial hidden state, all
commands before the time at which they become visible (ie. the first
command where `Alpha` increases to a non-zero value) are ignored.

This brings lazer in line with that behaviour. It also removes several
unnecessary LINQ calls.

Note that the alpha check being done in its own pass is important, as
it must be the "minimum present alpha across all command groups,
including loops". This is what makes the implementation slightly
complex.

Closes #11981.
2021-03-09 15:55:12 +09:00
Dean Herbert
a5b3ac7ef8 Add failing test covering alpha commands proceeding non-alpha (but ignored) commands 2021-03-09 15:54:11 +09:00