Dan Balasescu
6913d75792
Add 'yes'/'no' acronyms to the played=
filter
2024-09-06 18:04:39 +09:00
Bartłomiej Dach
925710d9b3
Merge pull request #29702 from peppy/fix-offset-control-wrong-order
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Fix beatmap offset control not working correctly when calibrating from quitting gameplay
2024-09-06 09:39:14 +02:00
Dean Herbert
791ce218fc
Add test coverage of beatmap offset edge case failure
2024-09-05 19:04:52 +09:00
Bartłomiej Dach
49b14ad579
Merge branch 'master' into editor/setup-screen-textbox
2024-09-05 11:22:10 +02:00
Bartłomiej Dach
b7a56c8a45
Implement "form" text box control
2024-09-04 14:09:50 +02:00
Dean Herbert
ca09028b06
Merge pull request #29616 from peppy/break-overlay-animation
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Add beat-synced animation to break overlay
2024-09-04 19:39:35 +09:00
Bartłomiej Dach
16c2c14037
Adjust tests further to match new UX
2024-09-02 14:46:40 +02:00
Bartłomiej Dach
d99b2312cd
Merge branch 'master' into Fabep/master
2024-09-02 14:35:44 +02:00
Bartłomiej Dach
10901075be
Modify existing test coverage to demonstrate failure with touch
2024-09-02 11:33:37 +02:00
Dean Herbert
e79604cc13
Merge pull request #29542 from frenzibyte/show-daily-challenge-intro-once-per-session
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Show daily challenge intro screen once per session
2024-09-01 21:27:16 +09:00
Dean Herbert
a09c6e2a25
Merge pull request #29656 from peppy/provide-api-earlier
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Provide API context earlier to api requests in order to fix missing schedules
2024-08-30 23:15:28 +09:00
Bartłomiej Dach
4811481483
Merge pull request #29639 from peppy/detached-beatmap-cache
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Improve song select load and reload with large beatmap databases
2024-08-30 15:00:20 +02:00
Bartłomiej Dach
8b04455c29
Fix chat overlay tests
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Not entirely sure why they were failing previously, but the most likely
explanation is that by freak accident some mock requests would
previously execute immediately rather than be scheduled on the API
thread, which would change execution ordering and ensure that
`ChannelManager.CurrentChannel` would become the joined channel, rather
than remaining at the channel listing.
2024-08-30 14:57:15 +02:00
Bartłomiej Dach
8ffd4aa82c
Fix NRT inspections
2024-08-30 13:41:34 +02:00
Fabian Bech Persson
363fc0d5da
Merge branch 'master' into master
2024-08-30 11:06:54 +02:00
Dean Herbert
a71bc3a24a
Merge pull request #28737 from OliBomby/doubleclick
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Add more ways to seek to sample points
2024-08-30 16:22:50 +09:00
Dean Herbert
60c1e0fa72
Merge pull request #29440 from OliBomby/spacebar-resume
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Allow play/pause with spacebar while placing hitobjects
2024-08-30 12:58:41 +09:00
OliBomby
3a1afda2b3
fix test
2024-08-29 22:22:15 +02:00
OliBomby
ba0c4df2a9
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-29 19:34:18 +02:00
Dean Herbert
dd675fef45
Merge pull request #29644 from smoogipoo/unplayed-filter-query-2
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Adjust `played` song select filter to accept a boolean value
2024-08-29 23:52:37 +09:00
Dean Herbert
c013974790
Merge branch 'master' into detached-beatmap-cache
2024-08-29 22:49:11 +09:00
Dan Balasescu
fec8fa46fa
Merge pull request #29533 from bdach/fix-sample-bank-stuff-again
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Fix incorrect bank set / sample addition logic
2024-08-29 21:36:26 +09:00
Dan Balasescu
97adac2e0a
Add test + adjust existing ones with new semantics
2024-08-29 20:59:27 +09:00
Dean Herbert
def1abaeca
Fix some tests not always waiting long enough for beatmap loading
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These used to work because there was a huge blocking load operation,
which is now more asynchronous.
Note that the change made in `SongSelect` is not required, but defensive
(feels it should have been doing this the whole time).
2024-08-29 18:42:43 +09:00
Joseph Madamba
f0b2176c30
Add failing pinned comment replies state test
2024-08-28 22:58:57 -07:00
Dean Herbert
e04b5bb3f2
Tidy up test beatmap loading
2024-08-28 23:28:44 +09:00
Dean Herbert
853023dfba
Reduce test filter count expectation by one due to initial filter being implicit
2024-08-28 23:28:44 +09:00
Dean Herbert
9123d2cb7f
Fix multiple test failures
2024-08-28 23:28:43 +09:00
Dean Herbert
dd4a1104e4
Always debounce external Filter
requests (except for tests)
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The only exception to the rule here was "when screen isn't active apply
without debounce" but I'm not sure we want this. It would cause a
stutter on returning to song select and I'm not even sure this is a
common scenario.
I'd rather remove it and see if someone finds an actual case where this
is an issue.
2024-08-28 19:13:50 +09:00
Dean Herbert
336abadbd1
Allow running initial filter criteria asynchronously
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This reverts a portion of https://github.com/ppy/osu/pull/9539 .
The rearrangement in `SongSelect` is required to get the initial filter
into `BeatmapCarousel` (and avoid the `FilterChanged` event firing,
causing a delayed/scheduled filter application).
2024-08-28 19:13:50 +09:00
Fabep
6adaf6a41f
Changed ModCustomisationPanelState names
2024-08-28 10:09:47 +02:00
Bartłomiej Dach
a3b0ff4808
Merge branch 'master' into break-overlay-animation
2024-08-27 11:17:56 +02:00
Bartłomiej Dach
321e509f11
Merge pull request #29615 from peppy/break-overlay-improvements
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Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 11:16:08 +02:00
Bartłomiej Dach
7c0550d251
Merge pull request #29500 from frenzibyte/fix-pausing-for-the-millionth-time
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Fix oversight in osu! pause input handling
2024-08-27 10:04:47 +02:00
Bartłomiej Dach
e59689f31a
Fix test and NRT failure
2024-08-27 09:49:49 +02:00
Dean Herbert
6f1664f0a6
Add beat-synced animation to break overlay
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I've been meaning to make the progress bar synchronise with the beat
rather than a continuous countdown, just to give the overlay a bit more
of a rhythmic feel.
Not completely happy with how this feels but I think it's a start?
I had to refactor how the break overlay works in the process. It no
longer creates transforms for all breaks ahead-of-time, which could be
argued as a better way of doing things. It's more dynamically able to
handle breaks now (maybe useful for the future, who knows).
2024-08-27 16:34:37 +09:00
Dean Herbert
c2c83fe73d
Fix TestSceneBreakTracker
not removing old drawables
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Also adds a bright background for testing overlay display.
2024-08-27 14:33:36 +09:00
Salman Ahmed
b54487031a
Add DailyChallengeButton
for intro played flag reset logic
2024-08-24 22:19:17 +09:00
Jonas Brandstötter
89a4025c01
Fix Daily Challenge play count using a different colour than osu-web
2024-08-24 11:21:28 +02:00
Salman Ahmed
f5e195a7ee
Remove existing test asserts
2024-08-24 06:40:30 +09:00
Dean Herbert
3943fe96f4
Add failing test showing deserialise failing with some skins
2024-08-23 20:44:35 +09:00
Dean Herbert
60271fb0f7
Merge pull request #29564 from peppy/skinnable-components-what-2
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Remove requirement of `base` calls to ensure user skin container layouts are retrieved
2024-08-23 17:52:46 +09:00
Dean Herbert
48cfd77ee8
Component
-> Lookup
2024-08-23 14:48:50 +09:00
Bartłomiej Dach
a32a817305
Merge pull request #29512 from peppy/toolbar-pp-change-weird
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Fix toolbar PP change showing `+0` instead of `0`
2024-08-22 12:08:12 +02:00
Dean Herbert
b57b8168a6
Rename Target
lookup to Component
2024-08-22 19:00:28 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
Dean Herbert
41756520b1
Rename SkinComponentsContainer
to SkinnableContainer
2024-08-22 17:42:50 +09:00
Dean Herbert
67f0ea5d7d
Fix flooring causing delta to not work as expected
2024-08-22 16:22:00 +09:00
Dean Herbert
7e483bbee3
Merge pull request #29541 from frenzibyte/fix-mod-customisation-dragging-outside
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Keep mod customisation panel open when dragging outside
2024-08-22 15:28:32 +09:00