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Fix Daily Challenge play count using a different colour than osu-web

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Jonas Brandstötter 2024-08-24 10:40:51 +02:00
parent a30fe9daff
commit 89a4025c01
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2 changed files with 17 additions and 4 deletions

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -11,6 +12,7 @@ using osu.Game.Overlays;
using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osuTK;
namespace osu.Game.Tests.Visual.Online
@ -60,5 +62,12 @@ namespace osu.Game.Tests.Visual.Online
change.Invoke(User.Value!.User.DailyChallengeStatistics);
User.Value = new UserProfileData(User.Value.User, User.Value.Ruleset);
}
[Test]
public void TestPlayCountRankingTier()
{
AddAssert("1 before silver", () => DailyChallengeStatsDisplay.TierForPlayCount(30) == RankingTier.Bronze);
AddAssert("first silver", () => DailyChallengeStatsDisplay.TierForPlayCount(31) == RankingTier.Silver);
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
@ -11,9 +12,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Scoring;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Profile.Header.Components
{
@ -107,15 +108,18 @@ namespace osu.Game.Overlays.Profile.Header.Components
APIUserDailyChallengeStatistics stats = User.Value.User.DailyChallengeStatistics;
dailyPlayCount.Text = DailyChallengeStatsDisplayStrings.UnitDay(stats.PlayCount.ToLocalisableString("N0"));
dailyPlayCount.Colour = colours.ForRankingTier(tierForPlayCount(stats.PlayCount));
dailyPlayCount.Colour = colours.ForRankingTier(TierForPlayCount(stats.PlayCount));
TooltipContent = new DailyChallengeTooltipData(colourProvider, stats);
Show();
static RankingTier tierForPlayCount(int playCount) => DailyChallengeStatsTooltip.TierForDaily(playCount / 3);
}
// Rounding up is needed here to ensure the overlay shows the same colour as osu-web for the play count.
// This is because, for example, 31 / 3 > 10 in JavaScript because floats are used, while here it would
// get truncated to 10 with an integer division and show a lower tier.
public static RankingTier TierForPlayCount(int playCount) => DailyChallengeStatsTooltip.TierForDaily((int)Math.Ceiling(playCount / 3.0d));
public ITooltip<DailyChallengeTooltipData> GetCustomTooltip() => new DailyChallengeStatsTooltip();
}
}