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Commit Graph

12399 Commits

Author SHA1 Message Date
mk56-spn
f3873b73e3 Clean up syntax for readability 2022-12-16 20:56:34 +01:00
mk56-spn
0c177aa7de Improve tests, simplify "updateDisplay" method 2022-12-15 16:12:34 +01:00
mk56-spn
9a235b3213 remove rolling duration, fix issue with loading 2022-12-15 15:21:03 +01:00
mk56-spn
edb46e422c Fix "using" name in HUD overlay 2022-12-12 15:15:30 +01:00
mk56-spn
99d83315c1 change settings order 2022-12-12 15:10:45 +01:00
mk56-spn
8efe7528e3 change ruleset source to avoid issues with converted beatmaps 2022-12-12 15:10:10 +01:00
mk56-spn
4d592184ca temp cmt 2022-12-12 11:53:07 +01:00
mk56-spn
58bf081096 Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display 2022-12-12 10:52:55 +01:00
mk56-spn
f0c780f1f6 Fix tally header 2022-12-12 00:48:35 +01:00
mk56-spn
a107fca5d0 Hide "Full" option from counter flow directions 2022-12-12 00:33:28 +01:00
mk56-spn
161894da3b Add more test checks and fix deserialisation test 2022-12-11 23:58:10 +01:00
mk56-spn
4c17b27273 Add Display, Counter, Tests 2022-12-11 23:47:17 +01:00
mk56-spn
f798951f09 Create Judgement Info struct 2022-12-11 22:09:14 +01:00
mk56-spn
ffbe68bd26 Add judgementTally to HUD overlay 2022-12-11 22:08:48 +01:00
Dean Herbert
2a3b24d058 Avoid need for implicit null casting 2022-11-30 14:21:04 +09:00
Dean Herbert
0659c84341 Rename method to be more in line with project naming 2022-11-30 14:17:49 +09:00
Dean Herbert
63ba40ff39
Merge branch 'master' into control-point-scroll-into-view 2022-11-30 14:12:19 +09:00
Jai Sharma
7dbf379351 Don't use verbatim string literals 2022-11-29 18:22:07 +00:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Jai Sharma
218c04c174 Code quality 2022-11-27 03:23:08 +00:00
Jai Sharma
6000e14668 Correctly select issue row 2022-11-27 03:08:54 +00:00
Jai Sharma
3c56b9c93a Add OnRowSelected event to EditorTable 2022-11-27 02:47:54 +00:00
Jai Sharma
792334a190 Move Control Group timing data into it's own component 2022-11-27 02:47:02 +00:00
Jai Sharma
b6d7bec240 Remove #nullable disabled from EditorTable and it's derived classes 2022-11-27 02:45:56 +00:00
Jai Sharma
1a914d0df7 Remove #nullable disable from TimingScreen 2022-11-27 02:43:22 +00:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Bartłomiej Dach
73176a1315
Merge branch 'master' into triangle-button-v2 2022-11-25 18:35:59 +01:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
To match d0c4637683.
2022-11-25 18:23:28 +01:00
Dean Herbert
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points 2022-11-24 21:53:47 +01:00
Dean Herbert
2b2beadd06 Merge branch 'master' into update-framework 2022-11-25 01:00:08 +09:00
Dean Herbert
6ad432b311 Use RoundedButton in more places 2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dean Herbert
37f725bfa2 Reverse directionality of up/down traversal keys to match scroll 2022-11-24 13:55:58 +09:00
Dean Herbert
b381b4fd2d Merge branch 'master' into update-framework 2022-11-24 01:27:58 +09:00
Bartłomiej Dach
30f9cc46a7
Protect offset and bpm adjustments from null selection too 2022-11-23 17:25:43 +01:00
Dean Herbert
9b9b8a5977 Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
2022-11-23 15:59:32 +09:00
Dean Herbert
d146f86511 Fix crash when hitting 'T' to tap timing while no timing point is selected 2022-11-23 15:39:56 +09:00
Dean Herbert
de163b2bb5 Change song select to only allow volume adjusting if alt is held while scrolling 2022-11-22 19:48:55 +09:00
Dean Herbert
4a79141824
Merge pull request #21338 from RATCM/fix-leaderboard-filter
Match leaderboard filter behaviour to web
2022-11-21 14:01:55 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
RATCM
f5fbb7c8de Changed comments 2022-11-20 19:27:40 +01:00
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Salman Ahmed
4b0ba86bd0 Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00