Dean Herbert
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5d5ea5fb2e
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Fix all remaining db structure issues
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2017-10-19 14:05:11 +09:00 |
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TocoToucan
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887aa7496b
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Rework EF Core usage in model classes
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2017-10-06 00:23:26 +03:00 |
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TocoToucan
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6a4198d0d6
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Initial EF Core commit
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2017-10-04 22:52:12 +03:00 |
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Dean Herbert
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6d3d485565
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
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smoogipooo
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2f2abf122b
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Add exceptions galore.
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2017-08-22 16:46:12 +09:00 |
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smoogipooo
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e337fbcf4f
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Make availableColumns into a ctor argument.
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2017-08-22 16:22:40 +09:00 |
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smoogipooo
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68c7226d12
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Fix cherry pick issues.
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2017-08-22 14:18:17 +09:00 |
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smoogipooo
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4eec59f669
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Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
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2017-08-22 14:07:37 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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smoogipooo
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e529ced131
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Fix mania-specific beatmaps not setting samples correctly.
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2017-05-29 16:18:01 +09:00 |
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smoogipooo
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f70bfd5378
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CI fixes.
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2017-05-22 13:43:53 +09:00 |
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Dan Balasescu
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4556ead3b6
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Merge branch 'master' into mania-hitobject-object-conversion
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2017-05-22 12:54:06 +09:00 |
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Dean Herbert
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b50f9cad44
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Merge branch 'master' into mania-endtime-object-conversion
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2017-05-22 12:14:53 +09:00 |
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smoogipooo
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8d94c2ef8b
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Fix CI errors (for now).
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2017-05-19 21:17:14 +09:00 |
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smoogipooo
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6ab7a91415
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Add generator to generate patterns from HitObjects.
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2017-05-19 20:57:20 +09:00 |
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smoogipooo
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e76cb4cc31
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Update to match base branch.
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2017-05-19 17:51:59 +09:00 |
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smoogipooo
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90270ac586
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Update to match base branch.
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2017-05-19 17:48:23 +09:00 |
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smoogipooo
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7b05930fc2
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Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a .
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2017-05-19 17:38:06 +09:00 |
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smoogipooo
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860b607f45
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A bit more cleanup.
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2017-05-19 16:49:05 +09:00 |
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smoogipooo
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1cb3fc7262
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Oops fix unused using.
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2017-05-19 16:45:06 +09:00 |
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smoogipooo
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6821197a6a
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Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects.
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2017-05-19 16:40:01 +09:00 |
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smoogipooo
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2cea5f0fa3
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Add comments.
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2017-05-19 16:39:02 +09:00 |
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smoogipooo
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9191c4f3e3
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Remove LegacyBeatmapConverter.
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2017-05-19 16:31:56 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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1fa1897d71
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Define the concept of patterns + additional comments.
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2017-05-18 15:05:45 +09:00 |
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smoogipooo
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de8271ad6b
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Fix out of range exceptions due to out-of-order hitobjects.
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2017-05-18 14:08:48 +09:00 |
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smoogipooo
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1ded043778
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Add basic mania-specific beatmap conversion.
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
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2017-05-17 13:07:56 +09:00 |
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smoogipooo
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0597a95db0
|
Resharper is too smart.
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2017-05-11 22:17:10 +09:00 |
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smoogipooo
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a6b71f8ccb
|
Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
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smoogipooo
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185e98aa14
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Add basic column conversion to ManiaBeatmapConverter.
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2017-05-11 12:32:30 +09:00 |
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smoogipooo
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bcc8a94e36
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Construct mania playfield with proper column count.
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2017-05-10 16:32:11 +09:00 |
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smoogipooo
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5328793693
|
ManiaBaseHit -> ManiaHitObject.
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2017-05-03 12:44:19 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
|