1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:07:36 +08:00
Commit Graph

43774 Commits

Author SHA1 Message Date
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead 2021-08-27 10:02:40 +09:00
Dan Balasescu
4f22acb632
Merge pull request #14507 from peppy/path-control-point-bindable-removal
Remove bindable usage in `PathControlPoint`
2021-08-27 10:02:29 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal 2021-08-27 09:37:37 +09:00
Bartłomiej Dach
aacca006e4
Merge pull request #14487 from frenzibyte/alternative-difficulty-bindable
Fix unbind exception in `DifficultyBindable` due to different bindable type bindings
2021-08-26 23:29:54 +02:00
Bartłomiej Dach
2ef2af17eb
Merge branch 'master' into alternative-difficulty-bindable 2021-08-26 23:07:52 +02:00
Bartłomiej Dach
b2ab670ae4
Merge pull request #14506 from peppy/skip-overlay-optimisations
Remove delegate overhead in `SkipOverlay`
2021-08-26 23:00:04 +02:00
Bartłomiej Dach
d71dff4340
Merge branch 'master' into skip-overlay-optimisations 2021-08-26 22:38:17 +02:00
Bartłomiej Dach
23df13d6d2
Merge pull request #14495 from frenzibyte/fix-mania-editor
Fix osu!mania editor crashing on compose screen load
2021-08-26 21:28:26 +02:00
Bartłomiej Dach
875ef3e68f
Merge branch 'master' into fix-mania-editor 2021-08-26 21:00:20 +02:00
Salman Ahmed
dc16883681
Merge pull request #14511 from peppy/score-processor-enum-getvalue-overhead-reduction
Avoid `Enum.GetValues` allocation overhead in each score population pass
2021-08-26 10:39:11 +03:00
Salman Ahmed
2f26d270a3
Merge branch 'master' into score-processor-enum-getvalue-overhead-reduction 2021-08-26 09:55:09 +03:00
Salman Ahmed
fb732785d6
Merge pull request #14509 from peppy/replay-frame-comparison-array-overhead-reduction
Avoid unnecessary array/LINQ operations when replay frames have no action changes
2021-08-26 09:54:36 +03:00
Salman Ahmed
15812520bd Replace global editor test case with mania compose screen test scene 2021-08-26 09:45:01 +03:00
Salman Ahmed
b0bab4fda6
Merge branch 'master' into replay-frame-comparison-array-overhead-reduction 2021-08-26 09:30:58 +03:00
Salman Ahmed
10f80ddd90
Merge pull request #14508 from peppy/follow-point-lifetime-entry-bind-overhead-reduction
Avoid unnecessary unbind operations when constructing `FollowPointLifetimeEntry`
2021-08-26 09:29:28 +03:00
Salman Ahmed
b9ea984c36 Remove redundant default value 2021-08-26 08:18:58 +03:00
Dean Herbert
17f6efc6fe Fix missed cases of incorrect .Value usage
Changing from `Bindable` to `Nullable` comes with its issues...
2021-08-26 14:02:57 +09:00
Dean Herbert
e633b2716d Fix regression in outro skip handling logic 2021-08-26 13:58:45 +09:00
Dean Herbert
e15198f077 Update missed tests 2021-08-26 13:47:10 +09:00
Dean Herbert
e32933eb54 Avoid Enum.GetValues in each score population pass 2021-08-26 13:37:53 +09:00
Dean Herbert
8cfb3d456b Avoid expensive text spacing transforms for now 2021-08-26 13:15:27 +09:00
Dean Herbert
f4199958d9 Avoid unnecessary array/LINQ operations when replay frames have no action changes 2021-08-26 13:03:50 +09:00
Dean Herbert
69064c1938 Avoid unnecessary unbind operations when constructing FollowPointLifetimeEntry 2021-08-26 12:35:31 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
b1a261c902 Avoid using scheduled delegates at all for skip overload input handling 2021-08-26 12:25:37 +09:00
Dean Herbert
956e3c554b Avoid skip overlay attempting to show when it is already invalid 2021-08-26 12:25:37 +09:00
Salman Ahmed
b4d6495f99 Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
Salman Ahmed
f9b25a0159 Add test case for switching to each screen in editor test scenes 2021-08-25 17:52:35 +03:00
Dean Herbert
f02b6b3657
Merge pull request #14494 from frenzibyte/editor-quick-mode-switch-crash
Fix editor crashing when quickly switching between screens
2021-08-25 23:43:32 +09:00
Salman Ahmed
3ad0b529fb Make EditorScreen inherit from VisibilityContainer rather than unsafe transforms 2021-08-25 17:14:52 +03:00
Salman Ahmed
c32168c61f Add failing test case 2021-08-25 17:03:34 +03:00
Dan Balasescu
d5fcc5f762
Merge pull request #14485 from peppy/fix-mania-hold-note-input-gobbling
Fix osu!mania hold notes eating input whenever on screen
2021-08-25 15:35:20 +09:00
Dan Balasescu
10cdb1c963
Merge pull request #14484 from peppy/user-events-in-participant-list
Add ability to handle user join/leave/kick events in `MultiplayerComposite`s
2021-08-25 15:14:28 +09:00
Dan Balasescu
351015357c
Merge branch 'master' into user-events-in-participant-list 2021-08-25 14:39:26 +09:00
Dean Herbert
6a1cf12763
Merge pull request #14480 from bdach/countdown-beatmap-info
Add countdown settings to beatmap info
2021-08-25 14:38:34 +09:00
Dean Herbert
e1ab3434ed Add ability to handle user join/leave/kick events in MultiplayerComposites 2021-08-25 14:37:14 +09:00
Salman Ahmed
ca527262e3
Merge branch 'master' into countdown-beatmap-info 2021-08-25 08:30:27 +03:00
Salman Ahmed
84637b59ef Define DifficultyBindableWithCurrent and use in SliderControl 2021-08-25 07:40:41 +03:00
Dean Herbert
414457ba57 Add basic xmldoc explaining CountdownOffset 2021-08-25 13:24:52 +09:00
Dan Balasescu
6fcbf81995
Merge pull request #14284 from LeNitrous/activity-on-multiplayer-screens
Update Discord user status for multiplayer/playlists
2021-08-25 11:22:26 +09:00
Bartłomiej Dach
acc27fc79c
Add test case for countdown in encode-decode stability test 2021-08-24 22:04:56 +02:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model 2021-08-24 21:55:10 +02:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
Dean Herbert
6252b8aa42 Fix hold notes handling all input ever 2021-08-24 19:08:04 +09:00
Dean Herbert
4289773371
Merge pull request #14476 from smoogipoo/fix-hud-test-failure-2
Fix gameplay HUD load not always completing if initially hidden
2021-08-24 17:18:40 +09:00
Dean Herbert
568a8ee97e
Merge branch 'master' into fix-hud-test-failure-2 2021-08-24 16:54:48 +09:00
Dean Herbert
3f0f820653 Add comment explaining reasoning for override 2021-08-24 16:54:19 +09:00
Dean Herbert
08f757a584
Merge pull request #14474 from smoogipoo/fix-multi-crash
Fix crash when entering multiplayer gameplay
2021-08-24 16:20:18 +09:00
Dan Balasescu
6a916a264f
Merge pull request #14441 from Henry-YSLin/mod-incompatibility-ui
Show mods that are incompatible with the current selection
2021-08-24 16:16:35 +09:00
Dan Balasescu
ea98ce1b39
Merge pull request #14465 from peppy/improve-stable-skin-import
Improve skin stable import behaviour to better handle similar skins
2021-08-24 16:08:15 +09:00