Dean Herbert
82939b0556
Fix skins getting duplicated when importing after export
...
Closes #17614 .
2022-04-12 00:29:19 +09:00
Dean Herbert
4ab6c11079
Add failing test coverage of skin import after exporting from lazer
2022-04-12 00:29:15 +09:00
Dean Herbert
01cec7d3fb
Remove unnecessary string literals
2022-04-11 19:37:01 +09:00
Dean Herbert
09d560c93e
Add test coverage of spectator requests
2022-04-11 19:27:14 +09:00
Dean Herbert
6a61fd95eb
Tidy up base implementation
2022-04-11 19:19:45 +09:00
Dean Herbert
b52f070fdb
Update existing multiplayer leaderboard tests to use new mocked implementation
2022-04-11 19:15:57 +09:00
Dean Herbert
0ccac24f76
Split out base implementation of MultiplayerGameplayLeaderboard
test
2022-04-11 19:15:46 +09:00
Dan Balasescu
a7eb5d71f1
Merge pull request #17765 from peppy/fix-multiplayer-room-type
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Fix `MultiplayerTestScene` not setting match type correctly
2022-04-11 19:12:57 +09:00
Dean Herbert
34457b4742
Expose mocked members as virtual
on Multiplayer
and SpectatorClient
2022-04-11 19:04:15 +09:00
Dean Herbert
abb42a54fd
Fix MultiplayerTestScene
not actually setting match type correctly
2022-04-11 17:57:05 +09:00
Dean Herbert
5cfafee83c
Merge pull request #17764 from smoogipoo/fix-playlist-results-screen-test
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Fix incorrect cursor parameterisation in test scene
2022-04-11 16:10:20 +09:00
Dan Balasescu
d1de516b11
Fix incorrect cursor parameterisation in test scene
2022-04-11 15:40:28 +09:00
Dan Balasescu
37976c569a
Merge pull request #17762 from peppy/fix-unobserved-exceptions
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Avoid throwing unobserved exception when `PerformancePointsCounter` requests timed attributes
2022-04-11 14:50:12 +09:00
Dan Balasescu
489f064b13
Merge pull request #17761 from peppy/fix-drawable-room-null-reference
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Fix potential crash in `DrawableRoom` due to lack of null check on post-lookup beatmap
2022-04-11 14:50:01 +09:00
Dean Herbert
cb6e557212
Fix MasterGameplayClockContainer
having incorrect rate-based offsets immediately after LoadComplete
...
I've attempted to explain why this is required using inline comments.
There's also further conversation at
https://github.com/ppy/osu/pull/17302#issuecomment-1091850927 .
2022-04-11 14:11:26 +09:00
Dean Herbert
808f0ecb74
Ensure running state is updated before performing Seek
in GameplayClockContainer.Reset
2022-04-11 14:10:50 +09:00
Dean Herbert
2b74dbca28
Fix potential crash in DrawableRoom
due to lack of null check on post-lookup beatmap
2022-04-11 13:44:34 +09:00
Dean Herbert
779f7390b7
Add test coverage of DrawableRoom
actually showing post-retrieval text
2022-04-11 13:44:34 +09:00
Dean Herbert
19b655d75b
Avoid throwing unobserved exception when PerformancePointsCounter
requests timed attributes
2022-04-11 13:30:21 +09:00
Dean Herbert
f2e67d00cc
Merge pull request #17743 from smoogipoo/fix-particle-spewer-nan
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Fix ParticleSpewer outputting NaN values in vertices
2022-04-09 23:06:14 +09:00
Dan Balasescu
d482ab0287
Fix ParticleSpewer outputting NaN in vertices
2022-04-09 22:29:55 +09:00
Salman Ahmed
2702f7b9f9
Merge pull request #17731 from peppy/fix-highlight-null-ref
2022-04-08 20:20:03 +03:00
Salman Ahmed
134d9b5ddf
Perform Show()
at the bottom of the method
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Probably not affecting behaviour, but makes more sense.
2022-04-08 19:28:04 +03:00
Salman Ahmed
34adc1d410
Add quick test coverage
2022-04-08 19:21:37 +03:00
Dean Herbert
57fb8616b8
Fix potential null reference when attempting to highlight a message before overlay has been displayed
2022-04-09 00:31:00 +09:00
Dean Herbert
ae1e126837
Make HighlightMessage
implicitly show chat overlay
2022-04-09 00:30:28 +09:00
Dean Herbert
53484eb7de
Merge pull request #17728 from smoogipoo/fix-breaking-assert
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Remove some incorrectly-firing asserts
2022-04-08 22:58:57 +09:00
Dan Balasescu
9ea6f9b1fe
Remove some incorrectly-firing asserts
2022-04-08 21:44:44 +09:00
Dan Balasescu
62f5409191
Merge pull request #17725 from peppy/multiplayer-hotifx
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Avoid multiplayer crashes when events arrive in unexpected order
2022-04-08 20:23:37 +09:00
Dan Balasescu
1f5e435bb3
Merge pull request #17726 from peppy/update-framework
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Update framework
2022-04-08 19:48:24 +09:00
Dan Balasescu
e6e475118f
Merge pull request #17724 from peppy/fix-disconnect-assert-issue
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Fix potential assert failure due to `Room` access from disconnection event
2022-04-08 19:44:20 +09:00
Dean Herbert
ea4ca6d2ad
Update framework
2022-04-08 18:09:57 +09:00
Dean Herbert
5c571996d8
Avoid multiplayer crashes when events arrive in unexpected order
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Intended to be a temporary fix for
https://github.com/ppy/osu/issues/17713 while a more permanent solution
is established. A proper fix is actually quite simple, but updating the
test to work with it is... *slightly* more complicated.
This hotfix will mean that if a `UserJoined` event arrives during the
unobserved window during room join (of the local user), the local user
still won't see the joining user, but the game won't crash as a result.
2022-04-08 17:55:47 +09:00
Dean Herbert
6bb8243212
Fix potential assert failure due to Room
access from disconnection event
2022-04-08 17:41:03 +09:00
Dan Balasescu
975bb8cc2a
Merge pull request #17703 from peppy/fix-storyboard-fallback-animation-frame-count-weirdness
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Fix `DrawableStoryboardAnimation` to handle skin fallback frame count similar to stable
2022-04-08 17:01:17 +09:00
Dan Balasescu
c48f8d7b9b
Merge pull request #17714 from bdach/mod-overlay/multimod-incompatibility
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Ensure that mods grouped into multi mods are pairwise incompatible
2022-04-08 16:43:06 +09:00
Dan Balasescu
21b81b693d
Merge pull request #17721 from peppy/multiplayer-client-thread-safety
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Add and assert thread safety of `MultiplayerClient.Room`
2022-04-08 16:31:08 +09:00
Dean Herbert
879267862c
Fix typo in DrawableOsuHitObject
2022-04-08 15:20:22 +09:00
Dean Herbert
933a722cfc
Remove secondary null checks which cannot exist (were on wrong thread)
2022-04-08 14:56:04 +09:00
Dean Herbert
24c2d465a9
Move null assert in MultiplayerPlayer
on to update thread
2022-04-08 14:53:14 +09:00
Dean Herbert
64c63fe93a
Move null check in JoinRoom
on to update thread
2022-04-08 14:52:56 +09:00
Dean Herbert
d50f41225f
Rename scheduleAsync
to runOnUpdateThreadAsync
2022-04-08 14:43:53 +09:00
Dean Herbert
9ba99ed57d
Ensure all access to MultiplayerClient.Room
is on the update thread
...
This was an implicit requirement until now, but not well documented
everywhere. Adding this makes it much easier to understand the
requirement (and probably safer).
2022-04-08 14:42:56 +09:00
Bartłomiej Dach
282b220d94
Fix test failure due to checking incompaatibility of flattened multi mods
2022-04-08 00:16:50 +02:00
Bartłomiej Dach
e99d0f9fae
Make all OsuModObjectScaleTween
implementations incompatible with each other
2022-04-07 22:38:47 +02:00
Bartłomiej Dach
5e02ba353b
Make OsuMod{Blinds,Flashlight}
incompatible
2022-04-07 22:38:46 +02:00
Bartłomiej Dach
6630b38c08
Make all ModRateAdjust
implementations incompatible with each other
2022-04-07 22:38:46 +02:00
Bartłomiej Dach
112096768b
Add test checking incompatibility of multi mods
2022-04-07 22:38:46 +02:00
Bartłomiej Dach
8175741a6c
Merge branch 'master' into fix-storyboard-fallback-animation-frame-count-weirdness
2022-04-07 21:49:32 +02:00
Bartłomiej Dach
d256bd2cc7
Merge pull request #17704 from peppy/bindable-safety-skin-editor
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Fix multiple issues with bindable safety in `SkinEditor` components
2022-04-07 21:43:56 +02:00