Fix osu! slider ticks appearing too late
Apply NRT to leaderboard hierarchy
Fix progress notifications being able to be flung (and cancelled)
Fix potential crash from incorrect drawable mutation in tablet settings display
Fix potential crash on game exit due to incorrect scheduling of realm change handler
Move `MusicController` binds to `LoadComplete` for added thread safety
Apply NRT to `GameplayLeaderboard` hierarchy
Fix intermittent leaderboard crash due to request finishing after drawable is disposed
GameplayLeaderboard
Just some cleanup work that I wanted to do as part of my last changes.
BeatmapLeaderboard
MatchLeaderboard
Leaderboard
IsDisposed
Schedule
MusicController
LoadComplete
RulesetConfigManager
GitHub Workflows security hardening
Cleanup bindings instantiation
was applying a value when it wasn't supposed to be applied.
Signed-off-by: Alex <aleksandrosansan@gmail.com>
Fix slider tick colour not being applied properly
Fix crash when storyboard attempts to play at main menu
Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs
Closes #20413.
Add very basic "argon" spinner
Add `TestSceneOsuModRandom`
TestSceneOsuModRandom