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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00
Commit Graph

158 Commits

Author SHA1 Message Date
Dean Herbert
1cec0575b7 Remove unused classes and replace overlay in game 2020-04-21 16:38:47 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
4555ecc5e0 Check for exact key 2019-09-24 15:09:08 +09:00
Dean Herbert
e5b14ce74d
Add null check for safety
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-22 21:42:32 +09:00
Dean Herbert
fc1d49631a Allow top-level menu key pressed to progress the osu! logo 2019-09-22 20:31:53 +09:00
David Zhao
a259247a98 use const 2019-07-05 16:07:17 +09:00
David Zhao
be4e7d0f50 remove comment 2019-07-04 17:08:21 +09:00
David Zhao
b2185cd3a2
Merge branch 'master' into buttonsystem-entermode 2019-07-03 15:54:34 +09:00
smoogipoo
53a39e9142 Merge remote-tracking branch 'origin/master' into audio-refactor-update 2019-06-04 10:50:33 +09:00
David Zhao
465aa4e0f6 Prevent idle state from being updated incorrectly 2019-05-31 14:06:18 +09:00
Dean Herbert
4ca34bd5e8 Update osu! in line with audio subsystem refactor 2019-05-28 17:06:01 +09:00
David Zhao
b7aed0a014 Interpolate to tracking position on from Initial button state 2019-05-17 12:21:34 +09:00
David Zhao
5bf513eba8 Don't track immediately when entering mode 2019-05-17 11:24:34 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
12b6bc48bd Use .With() wherever possible 2019-04-17 17:24:09 +09:00
smoogipoo
09568be270 Merge remote-tracking branch 'origin/master' into facade-container
# Conflicts:
#	osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
David Zhao
8a01995668 Remove need for tracking bool and backing logo 2019-04-08 16:14:41 +09:00
David Zhao
a690302d00 Apply reviews 2019-04-08 15:24:09 +09:00
Lucas A
3f2e6a9376 Allow loginOverlay to be null if there's no cached instance in DI (for testing cases) 2019-04-06 18:52:30 +02:00
Lucas A
394f14965b Make appveyor happy with whitespaces 2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b Open login overlay when notification asking for signing in to play multi is clicked 2019-04-06 18:05:13 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container 2019-04-05 21:14:21 +09:00
David Zhao
7047f305a1 Apply reviews, add safety for multiple facades 2019-04-05 12:02:47 +09:00
David Zhao
15b2b6af7d Clean up remaining assignments of logo relativePositionAxes 2019-04-04 11:28:36 +09:00
David Zhao
8a40b27e8f Remove need for logo relativePositionAxes none 2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e Fix Axes.None requirement for FacadeContainer 2019-04-03 19:57:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
David Zhao
020be50f03 Merge remote-tracking branch 'upstream/master' into facade-container 2019-04-02 11:28:44 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
David Zhao
f066bd1138 Adjust facade scale now that the size is different 2019-03-28 16:35:15 +09:00
David Zhao
9b047d9b90 Add back menu logo transform 2019-03-28 12:00:50 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
David Zhao
ca7a20585d Apply reviews, delete playerloader test 2019-03-27 17:28:53 +09:00
David Zhao
efeed71517 Add comment 2019-03-27 11:37:16 +09:00
David Zhao
3fe52be77f Better tests, add documentation 2019-03-26 17:22:36 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Shane Woolcock
2bd5bb3f69 Move all MainMenu button creation into load 2019-02-25 21:41:41 +09:00
Shane Woolcock
add8b8e9c4 Only add Exit button if the GameHost supports it 2019-02-25 09:56:00 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
e4a72c0c64 Fix failing testcase 2018-12-26 13:18:36 +09:00
smoogipoo
b251129c59 Block going into multiplayer while logged out 2018-12-04 17:43:27 +09:00
Dean Herbert
32b36f2883 Use IBindable<> 2018-11-26 17:07:30 +09:00
Dean Herbert
626048038c Handle the null case 2018-11-26 16:50:41 +09:00
Dean Herbert
8d65d49126 Use bindable flow for checking idle time 2018-11-26 16:32:59 +09:00
Dean Herbert
fe5b043a59
Merge branch 'master' into fix_idle_tracker 2018-11-26 15:24:44 +09:00