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Commit Graph

738 Commits

Author SHA1 Message Date
Dean Herbert
63128c9465 Extend mouse hiding in catch to include catcher area 2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3 Move position updating logic back to CatcherArea 2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8 Remove catch-specific cursor provider 2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax 2019-11-29 16:28:06 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen 2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d Unify to use double in performance calculators. 2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
unknown
131809838f pleasing CI 2019-11-03 16:22:07 +01:00
unknown
c180a71afe even more formatting 2019-11-03 15:57:52 +01:00
unknown
9570f7c04b more formatting 2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac add missing access modifier 2019-11-03 15:34:08 +01:00
unknown
883d5ed58e formatting 2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15 add license header 2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa add invisible cursor for ctb 2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf replace 'as' with direct cast to avoid possible nullref 2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1 make catcher field readonly 2019-11-03 15:34:07 +01:00
unknown
a842d727c7 formatting 2019-11-03 15:34:07 +01:00
unknown
5761cc673f implement CatchModRelax 2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46 Make catch use the new nested hitobject structure 2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52 Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a Fix catcher additive sprite rewinding and remove unnecessary update code 2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54 Fix exploding fruit not getting correct lifetime 2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f Merge remote-tracking branch 'upstream/master' into fix-catch-rewind 2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames 2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc Merge branch 'reset-dho-lifetimes' into fix-catch-rewind 2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437 Fix catcher additive sprites staying on screen during rewind 2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f Revert short name change for now 2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327 Correct comment 2019-08-26 15:16:01 +03:00
iiSaLMaN
fb69755869 Use transform management for catch hit objects 2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
smoogipoo
e9eea7157d Trim unnecessary file contents 2019-08-01 18:04:57 +09:00
smoogipoo
2ae8cba24d Add hardrock spinner test 2019-08-01 17:58:20 +09:00
smoogipoo
b978727422 Add stream + repeat slider tests 2019-08-01 14:58:17 +09:00
smoogipoo
8a1d690011 Reset tick offsets 2019-08-01 14:57:54 +09:00
smoogipoo
423857f403 Fix inverted offset 2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b Fix multiple invocations by using a separate variable 2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d Make catch HR properly utilise the RNG 2019-08-01 13:10:20 +09:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66 Move DrawableHitObject state management to base class 2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
Dean Herbert
3b5ffdc2cb
Merge branch 'master' into android 2019-07-03 19:05:58 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd 2019-07-03 13:29:59 +09:00
Dean Herbert
9bed0094de Merge remote-tracking branch 'upstream/master' into android 2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Unknown
01508e6813 implement HD for CtB 2019-06-28 10:34:04 +02:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android 2019-06-25 17:54:23 -05:00
Dean Herbert
9baf8160d1 Remove pointless SkinReloadableDrawable specification 2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769 Use SkinnableSprite to reduce complexity of implementation 2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b Fix CI inspections 2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable 2019-06-22 17:53:00 +02:00
Shane Woolcock
17d103181c Merge branch 'master' into android 2019-06-18 20:05:14 +09:30
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok 2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired 2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d Remove unneeded checks against h.StartTime 2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14 Use normal movement for bananas when possible 2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815 Prevent speedRequired from being NaN 2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f Fix crash on 2B hitobjects 2019-06-15 19:11:29 +02:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
tangalbert919
07e550a950 Merge branch 'master' into android 2019-05-28 09:08:44 -05:00