# Conflicts: # osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs # osu.Game/Screens/Menu/Intro.cs # osu.Game/Screens/Menu/MenuSideFlashes.cs
Add a setting to increase visibility of the first object in "Hidden" mod
Always update children when the ruleset input manager is updated
Rewrite ScoreComponentLabel
Remove link colours from beatmap tags
Fix incorrect async logic in BeatmapInfoWedge
Improve feel of initial loading osu! logo
Fix web request failures not being correctly handled at an APIRequest level
Fix menu flashes not extending to the edge of screen during parallax
Update framework to .NET Core 2.1
Fix TestCaseBeatmapCarousel occasionally failing
Fix initial state of visual settings expand button colour
Default ParticipantCount.Max to null