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mirror of https://github.com/ppy/osu.git synced 2024-09-21 23:27:25 +08:00

Merge branch 'master' into handle-web-request-failures

This commit is contained in:
Dan Balasescu 2018-06-04 19:49:12 +09:00 committed by GitHub
commit 5d45664669
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29 changed files with 121 additions and 111 deletions

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests (netcoreapp2.0)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll" />
<configuration default="false" name="VisualTests (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.0" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<method />
</configuration>
</component>

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (netcoreapp2.0)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll" />
<configuration default="false" name="osu! (netcoreapp2.1)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.0" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" />
<method />
</configuration>
</component>

16
.vscode/launch.json vendored
View File

@ -58,12 +58,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"name": "VisualTests (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.0/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug, dotnet)",
@ -71,12 +71,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"name": "VisualTests (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.0/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release, dotnet)",
@ -84,12 +84,12 @@
"console": "internalConsole"
},
{
"name": "osu! (Debug, netcoreapp2.0)",
"name": "osu! (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.0/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll",
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug, dotnet)",
@ -97,12 +97,12 @@
"console": "internalConsole"
},
{
"name": "osu! (Release, netcoreapp2.0)",
"name": "osu! (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.0/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll",
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release, dotnet)",

10
.vscode/tasks.json vendored
View File

@ -38,7 +38,7 @@
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -54,7 +54,7 @@
"build",
"--no-restore",
"osu.Desktop",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -71,7 +71,7 @@
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -87,7 +87,7 @@
"build",
"--no-restore",
"osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -106,7 +106,7 @@
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"label": "Restore (netcoreapp2.1)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -1,6 +1,6 @@
clone_depth: 1
version: '{branch}-{build}'
image: Visual Studio 2017
image: Visual Studio 2017 preview
configuration: Debug
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml

@ -1 +1 @@
Subproject commit 804a4b81b89cb4569af5221e6fa2296d559c28fb
Subproject commit b963ce82505bc953db0a0763679e1ec80a060811

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project">
<TargetFrameworks>net471;netcoreapp2.0</TargetFrameworks>
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
<OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@ -20,8 +20,6 @@
<StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup>
<ItemGroup Label="Project References">
<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.0.3" />
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
@ -38,8 +36,4 @@
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />
</ItemGroup>
<ItemGroup>
<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
<DotNetCliToolReference Include="Microsoft.EntityFrameworkCore.Tools.DotNet" Version="2.0.0" />
</ItemGroup>
</Project>

View File

@ -22,7 +22,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
@ -30,12 +30,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"name": "VisualTests (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
@ -43,12 +43,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"name": "VisualTests (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",

View File

@ -40,7 +40,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -56,7 +56,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Catch.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -75,7 +75,7 @@
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"label": "Restore (netcoreapp2.1)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

View File

@ -22,7 +22,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe",
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Mania.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
@ -30,12 +30,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"name": "VisualTests (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
@ -43,12 +43,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"name": "VisualTests (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",

View File

@ -40,7 +40,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -56,7 +56,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Mania.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -75,7 +75,7 @@
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"label": "Restore (netcoreapp2.1)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />

View File

@ -22,7 +22,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe",
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Osu.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
@ -30,12 +30,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"name": "VisualTests (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
@ -43,12 +43,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"name": "VisualTests (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",

View File

@ -40,7 +40,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -56,7 +56,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Osu.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -75,7 +75,7 @@
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"label": "Restore (netcoreapp2.1)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -22,7 +22,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe",
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Taiko.Tests.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, msbuild)",
"runtimeExecutable": null,
@ -30,12 +30,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Debug, netcoreapp2.0)",
"name": "VisualTests (Debug, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug, dotnet)",
@ -43,12 +43,12 @@
"console": "internalConsole"
},
{
"name": "VisualTests (Release, netcoreapp2.0)",
"name": "VisualTests (Release, netcoreapp2.1)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.0/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release, dotnet)",

View File

@ -40,7 +40,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Taiko.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
@ -56,7 +56,7 @@
"build",
"--no-restore",
"osu.Game.Rulesets.Taiko.Tests.csproj",
"/p:TargetFramework=netcoreapp2.0",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
@ -75,7 +75,7 @@
"problemMatcher": []
},
{
"label": "Restore (netcoreapp2.0)",
"label": "Restore (netcoreapp2.1)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />

View File

@ -65,11 +65,7 @@ namespace osu.Game.Tests.Visual
carousel.SelectionChanged = s => currentSelection = s;
AddStep("Load Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
bool changed = false;
carousel.BeatmapSetsChanged = () => changed = true;
AddUntilStep(() => changed, "Wait for load");
loadBeatmaps(beatmapSets);
testTraversal();
testFiltering();
@ -84,6 +80,17 @@ namespace osu.Game.Tests.Visual
testCarouselRootIsRandom();
}
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets)
{
bool changed = false;
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
{
carousel.BeatmapSetsChanged = () => changed = true;
carousel.BeatmapSets = beatmapSets;
});
AddUntilStep(() => changed, "Wait for load");
}
private void ensureRandomFetchSuccess() =>
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
@ -423,7 +430,7 @@ namespace osu.Game.Tests.Visual
for (int i = 1; i <= 50; i++)
beatmapSets.Add(createTestBeatmapSet(i));
AddStep("Load 50 Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
loadBeatmaps(beatmapSets);
advanceSelection(direction: 1, diff: false);
checkNonmatchingFilter();
checkNonmatchingFilter();

View File

@ -2,7 +2,7 @@
<Import Project="..\osu.TestProject.props" />
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFrameworks>netcoreapp2.0;net471</TargetFrameworks>
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -180,7 +180,7 @@ namespace osu.Game.Overlays.KeyBinding
return true;
}
protected override bool OnWheel(InputState state)
protected override bool OnScroll(InputState state)
{
if (HasFocus)
{
@ -192,7 +192,7 @@ namespace osu.Game.Overlays.KeyBinding
}
}
return base.OnWheel(state);
return base.OnScroll(state);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using osu.Framework.Logging;
using osu.Game.Database;
namespace osu.Game.Rulesets
@ -114,8 +115,9 @@ namespace osu.Game.Rulesets
var assembly = Assembly.LoadFrom(file);
loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
}
catch (Exception)
catch (Exception e)
{
Logger.Error(e, "Failed to load ruleset");
}
}
}

View File

@ -182,9 +182,9 @@ namespace osu.Game.Screens.Edit
LoadComponentAsync(currentScreen, screenContainer.Add);
}
protected override bool OnWheel(InputState state)
protected override bool OnScroll(InputState state)
{
if (state.Mouse.WheelDelta > 0)
if (state.Mouse.ScrollDelta.X + state.Mouse.ScrollDelta.Y > 0)
clock.SeekBackward(true);
else
clock.SeekForward(true);

View File

@ -123,15 +123,15 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
/// </summary>
private float? localZoomTarget;
protected override bool OnWheel(InputState state)
protected override bool OnScroll(InputState state)
{
if (!state.Keyboard.ControlPressed)
return base.OnWheel(state);
return base.OnScroll(state);
relativeContentZoomTarget = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
localZoomTarget = ToLocalSpace(state.Mouse.NativeState.Position).X;
Zoom += state.Mouse.WheelDelta;
Zoom += state.Mouse.ScrollDelta.Y;
return true;
}

View File

@ -24,8 +24,8 @@ namespace osu.Game.Screens.Menu
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private readonly Box leftBox;
private readonly Box rightBox;
private Box leftBox;
private Box rightBox;
private const float amplitude_dead_zone = 0.25f;
private const float alpha_multiplier = (1 - amplitude_dead_zone) / 0.55f;
@ -42,27 +42,6 @@ namespace osu.Game.Screens.Menu
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
leftBox = new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
Width = box_width,
Alpha = 0,
Blending = BlendingMode.Additive,
},
rightBox = new Box
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
Width = box_width,
Alpha = 0,
Blending = BlendingMode.Additive,
}
};
}
[BackgroundDependencyLoader]
@ -72,10 +51,34 @@ namespace osu.Game.Screens.Menu
// linear colour looks better in this case, so let's use it for now.
Color4 gradientDark = colours.Blue.Opacity(0).ToLinear();
Color4 gradientLight = colours.Blue.Opacity(0.3f).ToLinear();
Color4 gradientLight = colours.Blue.Opacity(0.6f).ToLinear();
leftBox.Colour = ColourInfo.GradientHorizontal(gradientLight, gradientDark);
rightBox.Colour = ColourInfo.GradientHorizontal(gradientDark, gradientLight);
Children = new Drawable[]
{
leftBox = new Box
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
Width = box_width * 2,
// align off-screen to make sure our edges don't become visible during parallax.
X = -box_width,
Alpha = 0,
Blending = BlendingMode.Additive,
Colour = ColourInfo.GradientHorizontal(gradientLight, gradientDark)
},
rightBox = new Box
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
Width = box_width * 2,
X = box_width,
Alpha = 0,
Blending = BlendingMode.Additive,
Colour = ColourInfo.GradientHorizontal(gradientDark, gradientLight)
}
};
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)

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@ -364,7 +364,7 @@ namespace osu.Game.Screens.Play
Background?.FadeTo(1f, fade_out_duration);
}
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
protected override bool OnScroll(InputState state) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
private void initializeStoryboard(bool asyncLoad)
{

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@ -50,11 +50,11 @@ namespace osu.Game.Screens.Play.PlayerSettings
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
}
button.FadeColour(expanded ? buttonActiveColour : Color4.White, 200, Easing.OutQuint);
updateExpanded();
}
}
private Color4 buttonActiveColour;
private Color4 expandedColour;
protected PlayerSettingsGroup()
{
@ -130,9 +130,13 @@ namespace osu.Game.Screens.Play.PlayerSettings
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
button.Colour = buttonActiveColour = colours.Yellow;
expandedColour = colours.Yellow;
updateExpanded();
}
private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
protected override Container<Drawable> Content => content;
protected override bool OnHover(InputState state) => true;

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@ -59,9 +59,9 @@ namespace osu.Game.Tests.Visual
Clock.ProcessFrame();
}
protected override bool OnWheel(InputState state)
protected override bool OnScroll(InputState state)
{
if (state.Mouse.WheelDelta > 0)
if (state.Mouse.ScrollDelta.Y > 0)
Clock.SeekBackward(true);
else
Clock.SeekForward(true);