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Fix web request failures not being correctly handled at an APIRequest level
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@ -170,7 +170,7 @@ namespace osu.Game.Beatmaps
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{
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if (error is OperationCanceledException) return;
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downloadNotification.State = ProgressNotificationState.Completed;
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downloadNotification.State = ProgressNotificationState.Cancelled;
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Logger.Error(error, "Beatmap download failed!");
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currentDownloads.Remove(request);
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};
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@ -73,6 +73,7 @@ namespace osu.Game.Online.API
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throw new TimeoutException(@"API request timeout hit");
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WebRequest = CreateWebRequest();
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WebRequest.Failed += Fail;
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WebRequest.AllowRetryOnTimeout = false;
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WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
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