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Commit Graph

56 Commits

Author SHA1 Message Date
apollo-dw
e9f7258f2b adjust hitwindow nerf to be harsher 2021-09-13 14:50:40 +01:00
apollo-dw
3fce3f620f use OsuHitWindows, amend comment 2021-09-04 16:56:15 +01:00
apollo-dw
8654a0af05 remove unnecessary min & renamed variable so its more descriptive 2021-09-03 03:01:25 +01:00
apollo-dw
bf87a4b2d3 interpolate the doubletap cheese nerf instead 2021-09-03 02:39:21 +01:00
apollo-dw
0beef9c1e7 made double cheese detection stricter 2021-09-03 02:20:22 +01:00
apollo-dw
57a2ba9aa8 remove "straintime" 2021-09-02 18:29:55 +01:00
apollo-dw
0d60076f34 fix doubletap cheese detect (base on hitwindow) 2021-09-02 17:14:23 +01:00
apollo-dw
d9cc497801 refactoring 2021-09-02 17:02:23 +01:00
apollo-dw
3e98c71ece cap deltatime to hitwindow sorta 2021-09-02 16:48:34 +01:00
apollo-dw
711baa12ba emu's doubletap cheese nerf 2021-09-02 16:31:31 +01:00
mrowswares
a190038c33 remove writelines 2021-08-29 20:16:13 +01:00
mrowswares
1ca0223c71 remove straintime & speed skill caps, implement basic doubletap cheese detection 2021-08-29 17:19:26 +01:00
Xexxar
9b21016eed accidently renamed osuStrainSkill, fixed 2021-08-16 22:46:56 +00:00
Xexxar
5561e4852e removed stuff 2021-08-16 22:23:40 +00:00
Xexxar
176b3e7533 changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
Xexxar
7d46b3f9c5 initial testing and debugging 2021-08-16 16:06:50 +00:00
Xexxar
19cdd5c323 recoded and added rhythm complexity calculator (untested) 2021-08-16 15:25:35 +00:00
emu1337
df6e4664e0 changed history length in speed 2021-08-16 16:42:07 +02:00
emu1337
29a22bd11f added rhythm multiplier for strain sections 2021-08-15 20:48:00 +02:00
emu1337
8c4e60e5cc xmldoc and refactoring 2021-06-17 21:41:06 +02:00
emu1337
2665a873f8 fixed an error with extremely short maps 2021-06-16 19:55:19 +02:00
emu1337
41662a1643 refactored for clarity 2021-06-16 19:54:22 +02:00
emu1337
18fe05b7b5 diffspikes balance 2021-06-16 15:13:46 +02:00
emu1337
be68950c30 refactoring 2021-06-16 03:34:46 +02:00
emu1337
e987a511ba diffspike & wide angle balance 2021-06-14 19:22:35 +02:00
emu1337
fea7b029aa refactored diffspike nerf 2021-06-14 19:18:49 +02:00
emu1337
4c949d9829 reduced diffspike nerf 2021-06-13 21:20:08 +02:00
emu1337
3309ab2be3 balance changes 2021-06-13 15:18:35 +02:00
Samuel Cattini-Schultz
85d2b1232a Refactor to abstract out strain logic into StrainSkill class
While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
Samuel Cattini-Schultz
66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
smoogipoo
659ec267b6 Fix spinners increasing strain 2019-02-18 14:58:33 +09:00
smoogipoo
fd70269021 Implement new difficulty calculator for Rulesets.Osu 2019-02-18 14:58:03 +09:00
Dean Herbert
8d4232af45 Formatting and minor optimisations 2019-01-29 16:35:20 +09:00
Dean Herbert
18512458e8
Merge branch 'master' into xexxar-angles 2019-01-29 15:59:04 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
77e6f4ab92 Rebalance 2018-12-27 18:41:42 +09:00
smoogipoo
5f0ab0ed7f Update with vinxis' latest code 2018-12-24 12:41:04 +09:00
smoogipoo
c43c15a557 Multiply previous travel distance by 8 2018-12-23 16:28:19 +09:00
smoogipoo
c848c83d0d Refactor for readability + performance 2018-12-22 09:56:33 +09:00
smoogipoo
8546fedd4f Implement vinxis/xexxar's adjustments 2018-12-22 09:31:30 +09:00
smoogipoo
be476c58d7 Adjust with latest rebalancings 2018-12-21 22:52:27 +09:00
smoogipoo
5bd16f9a7c Add scaling factor 2018-12-21 15:16:00 +09:00
smoogipoo
38441759a7 Use angle projections 2018-12-21 14:52:43 +09:00
smoogipoo
3acbf75beb Adjust threshold 2018-12-21 13:48:10 +09:00
smoogipoo
0fee76c95c Fix merge error 2018-12-19 13:45:33 +09:00
smoogipoo
434d7d1809 Replace piecewise linear function + rebalance 2018-12-19 13:45:33 +09:00
smoogipoo
9ad7970167 Adjust computations to return sane values 2018-12-19 13:45:33 +09:00
smoogipoo
f4eabacd15 Implement angle assessment 2018-12-19 13:45:33 +09:00
smoogipoo
e7da5b0400 Add the [200 .. 300] bpm speed bonus 2018-12-19 13:45:33 +09:00