Dean Herbert
|
4042b94e01
|
Use DelayedLoadContainer in more places.
|
2017-03-28 15:28:58 +09:00 |
|
smoogipooo
|
d27f37beb5
|
Hard-code text size in cases it wasn't set.
|
2017-03-20 13:48:06 +09:00 |
|
smoogipooo
|
5137338c7c
|
Replace List<ControlPoint> with TimingInfo in Beatmap.
|
2017-03-16 17:11:24 +09:00 |
|
Dan Balasescu
|
a3906820ec
|
Merge branch 'master' into beatmap_parsing
|
2017-03-15 19:29:45 +09:00 |
|
smoogipooo
|
72e1612f32
|
Null-safety in the case where there are no HitObjects.
|
2017-03-14 19:44:14 +09:00 |
|
Huo Yaoyuan
|
0198593697
|
Make BeatmapInfoWedge:OverlayContainer and unify transforms.
|
2017-03-14 16:29:20 +08:00 |
|
smoogipooo
|
854212a7aa
|
Merge branch 'master' into beatmap_parsing
Conflicts:
osu.Desktop.VisualTests/app.config
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Mania/app.config
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Osu/app.config
osu.Game.Modes.Taiko/TaikoRuleset.cs
osu.Game/Modes/Ruleset.cs
osu.Game/app.config
osu.Game/osu.Game.csproj
|
2017-03-14 13:39:19 +09:00 |
|
Huo Yaoyuan
|
3913a0a9ee
|
Fix removal of the last one beatmap.
|
2017-03-14 05:35:58 +08:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
e356758a7d
|
Don't expicitly set origin of TextAwesome.
|
2017-03-06 17:06:48 +09:00 |
|
Thomas Müller
|
a14bdf8624
|
Use Color4Extensions from Framework and remove redundant Name
|
2017-03-04 19:42:37 +01:00 |
|
Thomas Müller
|
a2317e5a1e
|
Update usage of FillDirection
|
2017-03-04 11:00:17 +01:00 |
|
Thomas Müller
|
4d28696479
|
FlowDirection -> FillDirection
|
2017-03-01 20:15:38 +01:00 |
|
Thomas Müller
|
9c853b0465
|
Update framewörk
|
2017-03-01 19:33:01 +01:00 |
|
Thomas Müller
|
d46e68b36b
|
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
|
2017-03-01 18:05:58 +01:00 |
|
default0
|
03889e6ca6
|
Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
|
2017-02-27 16:55:55 +01:00 |
|
Dean Herbert
|
e8b027130f
|
Remove unused variable.
|
2017-02-27 23:17:21 +09:00 |
|
Dean Herbert
|
afdb95f4d5
|
Fix even more test regressions.
|
2017-02-27 20:39:04 +09:00 |
|
Dean Herbert
|
7c602a2af3
|
Update framework.
|
2017-02-27 15:55:57 +09:00 |
|
default0
|
8d91519d59
|
Update usage of FlowContainer and its subclasses
|
2017-02-26 21:32:43 +01:00 |
|
Dean Herbert
|
c5552dfb27
|
Merge remote-tracking branch 'upstream/master' into remove-usings
|
2017-02-24 11:29:34 +09:00 |
|
Thomas Müller
|
2689de0c0c
|
Update framework and add "Async" suffix to asynchronous methods
|
2017-02-23 22:32:10 +01:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
d570a6d308
|
Handle cases where HitObjects were not parsed.
|
2017-02-15 12:38:10 +09:00 |
|
Thomas Müller
|
aaaf7163e0
|
Update framework.
|
2017-02-13 17:46:50 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
6b66ecc131
|
Global shadows and more sane font size setting.
|
2017-01-31 18:53:52 +09:00 |
|
Dean Herbert
|
9f90b57543
|
Move BPM calculations to Beatmap.
|
2017-01-30 16:03:45 +09:00 |
|
Dean Herbert
|
1f2f2fa144
|
Fix visualtests.
|
2017-01-30 15:15:56 +09:00 |
|
Dean Herbert
|
0c2152f3d0
|
Use beatmap's play mode.
|
2017-01-30 13:14:02 +09:00 |
|
Dean Herbert
|
e93f60396f
|
Add the ability for individual game modes to report statistics for display at song select.
|
2017-01-30 13:12:30 +09:00 |
|
Dean Herbert
|
3286713d11
|
avg -> mostly
|
2017-01-29 15:16:38 +09:00 |
|
Dean Herbert
|
6027cc7afa
|
Formatting fixes.
|
2017-01-29 15:15:04 +09:00 |
|
Dean Herbert
|
2e76874384
|
Simplify the lookup conditions for hitcircles/sliders (uses duration to discern).
|
2017-01-29 15:09:42 +09:00 |
|
Dean Herbert
|
3125fa89ee
|
Fix method which should be class.
|
2017-01-29 15:06:44 +09:00 |
|
Dean Herbert
|
77558abf58
|
Merge branch 'master' into more-beatmap-info
# Conflicts:
# osu.Game/Screens/Select/BeatmapInfoWedge.cs
|
2017-01-29 14:47:42 +09:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Drew DeVault
|
c222be05c0
|
Add Color4.Opacity and OsuColor.Gray
|
2017-01-10 13:44:40 -05:00 |
|
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
n4b3l
|
c614d61b1a
|
getbpm takes Beatmap instead of WorkingBeatmap
|
2016-12-18 19:34:20 +01:00 |
|
n4b3l
|
ded6588d3b
|
minor style fixed
|
2016-12-18 17:21:05 +01:00 |
|
n4b3l
|
5f893d46c7
|
style fixes
|
2016-12-18 16:53:52 +01:00 |
|
Dean Herbert
|
2cbc528971
|
Remove janky beatmap info wedge animation, restore pixel snapping.
|
2016-12-18 16:50:39 +09:00 |
|
n4b3l
|
492581fa50
|
fixed length.seconds display
|
2016-12-18 04:03:11 +01:00 |
|
n4b3l
|
f551133b0e
|
..
|
2016-12-18 03:56:27 +01:00 |
|
n4b3l
|
3d64bee069
|
proper round + std bpm
|
2016-12-18 03:53:26 +01:00 |
|
n4b3l
|
63dd8893d9
|
bpm as ints
|
2016-12-18 02:53:43 +01:00 |
|
n4b3l
|
73532b9172
|
small code improvements
|
2016-12-17 19:57:58 +01:00 |
|
n4b3l
|
2f708a704d
|
bpm range added + changed spacing
|
2016-12-17 19:31:34 +01:00 |
|