Lucas A
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ad223bc460
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Make game bindable immutable.
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2020-08-29 19:34:53 +02:00 |
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Dean Herbert
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5d433c0b05
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Fix a couple of new Resharper inspections
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2020-08-16 23:11:29 +09:00 |
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Dean Herbert
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1cec0575b7
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Remove unused classes and replace overlay in game
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2020-04-21 16:38:47 +09:00 |
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Dean Herbert
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bb541f5ae4
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Update inspectcode version and fix new issues
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2020-02-15 11:54:29 +09:00 |
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smoogipoo
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7b2f58eb30
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
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smoogipoo
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4555ecc5e0
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Check for exact key
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2019-09-24 15:09:08 +09:00 |
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Dean Herbert
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e5b14ce74d
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Add null check for safety
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
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2019-09-22 21:42:32 +09:00 |
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Dean Herbert
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fc1d49631a
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Allow top-level menu key pressed to progress the osu! logo
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2019-09-22 20:31:53 +09:00 |
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David Zhao
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a259247a98
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use const
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2019-07-05 16:07:17 +09:00 |
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David Zhao
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be4e7d0f50
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remove comment
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2019-07-04 17:08:21 +09:00 |
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David Zhao
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b2185cd3a2
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Merge branch 'master' into buttonsystem-entermode
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2019-07-03 15:54:34 +09:00 |
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smoogipoo
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53a39e9142
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Merge remote-tracking branch 'origin/master' into audio-refactor-update
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2019-06-04 10:50:33 +09:00 |
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David Zhao
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465aa4e0f6
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Prevent idle state from being updated incorrectly
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2019-05-31 14:06:18 +09:00 |
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Dean Herbert
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4ca34bd5e8
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Update osu! in line with audio subsystem refactor
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2019-05-28 17:06:01 +09:00 |
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David Zhao
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b7aed0a014
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Interpolate to tracking position on from Initial button state
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2019-05-17 12:21:34 +09:00 |
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David Zhao
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5bf513eba8
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Don't track immediately when entering mode
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2019-05-17 11:24:34 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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smoogipoo
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12b6bc48bd
|
Use .With() wherever possible
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2019-04-17 17:24:09 +09:00 |
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smoogipoo
|
09568be270
|
Merge remote-tracking branch 'origin/master' into facade-container
# Conflicts:
# osu.Game/Screens/Play/PlayerLoader.cs
|
2019-04-17 17:17:33 +09:00 |
|
David Zhao
|
8a01995668
|
Remove need for tracking bool and backing logo
|
2019-04-08 16:14:41 +09:00 |
|
David Zhao
|
a690302d00
|
Apply reviews
|
2019-04-08 15:24:09 +09:00 |
|
Lucas A
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3f2e6a9376
|
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
|
2019-04-06 18:52:30 +02:00 |
|
Lucas A
|
394f14965b
|
Make appveyor happy with whitespaces
|
2019-04-06 18:23:56 +02:00 |
|
Lucas A
|
59410dbe3b
|
Open login overlay when notification asking for signing in to play multi is clicked
|
2019-04-06 18:05:13 +02:00 |
|
Dean Herbert
|
46ecaf3d6c
|
Merge branch 'master' into facade-container
|
2019-04-05 21:14:21 +09:00 |
|
David Zhao
|
7047f305a1
|
Apply reviews, add safety for multiple facades
|
2019-04-05 12:02:47 +09:00 |
|
David Zhao
|
15b2b6af7d
|
Clean up remaining assignments of logo relativePositionAxes
|
2019-04-04 11:28:36 +09:00 |
|
David Zhao
|
8a40b27e8f
|
Remove need for logo relativePositionAxes none
|
2019-04-03 20:32:53 +09:00 |
|
David Zhao
|
2ed945605e
|
Fix Axes.None requirement for FacadeContainer
|
2019-04-03 19:57:22 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
David Zhao
|
020be50f03
|
Merge remote-tracking branch 'upstream/master' into facade-container
|
2019-04-02 11:28:44 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
David Zhao
|
f066bd1138
|
Adjust facade scale now that the size is different
|
2019-03-28 16:35:15 +09:00 |
|
David Zhao
|
9b047d9b90
|
Add back menu logo transform
|
2019-03-28 12:00:50 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
David Zhao
|
ca7a20585d
|
Apply reviews, delete playerloader test
|
2019-03-27 17:28:53 +09:00 |
|
David Zhao
|
efeed71517
|
Add comment
|
2019-03-27 11:37:16 +09:00 |
|
David Zhao
|
3fe52be77f
|
Better tests, add documentation
|
2019-03-26 17:22:36 +09:00 |
|
Dean Herbert
|
f0114d776d
|
Use interface to access API
Allows for better testability.
|
2019-03-13 12:58:18 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Shane Woolcock
|
2bd5bb3f69
|
Move all MainMenu button creation into load
|
2019-02-25 21:41:41 +09:00 |
|
Shane Woolcock
|
add8b8e9c4
|
Only add Exit button if the GameHost supports it
|
2019-02-25 09:56:00 +09:00 |
|
Dean Herbert
|
3fe4b8fd1c
|
Update variable names
Also cleans up some weird code
|
2019-02-22 17:51:39 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Dean Herbert
|
e4a72c0c64
|
Fix failing testcase
|
2018-12-26 13:18:36 +09:00 |
|
smoogipoo
|
b251129c59
|
Block going into multiplayer while logged out
|
2018-12-04 17:43:27 +09:00 |
|
Dean Herbert
|
32b36f2883
|
Use IBindable<>
|
2018-11-26 17:07:30 +09:00 |
|
Dean Herbert
|
626048038c
|
Handle the null case
|
2018-11-26 16:50:41 +09:00 |
|