Jorolf
305bc9cff6
Merge branch 'master' of git://github.com/ppy/osu into details
2017-03-28 17:14:35 +02:00
Jorolf
909fdb647c
Added ratings and different bar rotations
2017-03-28 17:12:54 +02:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
91e18cc63e
Fix usings
2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631
Inherit Pause/Fail overlay from InGameOverlay
2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410
Fixes
2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0
Fixes
2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170
Fixes
2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59
Again separate classes
2017-03-28 10:49:58 +03:00
Dean Herbert
4042b94e01
Use DelayedLoadContainer in more places.
2017-03-28 15:28:58 +09:00
Dean Herbert
f690e1d0c4
Move async logic to framework.
2017-03-28 14:24:34 +09:00
Andrey Zavadskiy
9774f826ab
Pause and fail overlays -> StopOverlay
2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270
fixes
2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25
fixes
2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89
Removed unised using statement
2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
2348b619a3
Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor
2017-03-28 04:55:46 +03:00
Andrey Zavadskiy
5461c6516a
Refactor PauseOverlay, FailDialog -> FailOverlay
2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b
Refactor pause buttons
2017-03-28 04:52:11 +03:00
Dean Herbert
13272e6995
Make Avatar accept a user.
...
Add UpdateableAvatar to handle the toolbar use-case.
2017-03-28 00:08:26 +09:00
Dean Herbert
0ad070c2d8
Update grade textures.
2017-03-27 22:24:47 +09:00
Jorolf
775fd63d0f
Added difficulty container
2017-03-25 23:33:03 +01:00
Jorolf
d8724e5e3e
Add metadata details
2017-03-24 23:02:24 +01:00
DrabWeb
f0035659db
Unused using
2017-03-24 00:45:19 -03:00
DrabWeb
a6dfed9668
Formatting
2017-03-24 00:41:56 -03:00
DrabWeb
0edee04200
Use OsuColour instead of static colours
2017-03-24 00:41:14 -03:00
Dean Herbert
cb0c7dca71
Merge branch 'master' into taiko_scoreprocessing
2017-03-24 12:25:19 +09:00
DrabWeb
f1f6f2041f
Null track handling in player
2017-03-23 23:57:33 -03:00
DrabWeb
befbc63c35
Merge https://github.com/ppy/osu into song-progress-graph
2017-03-23 23:42:06 -03:00
DrabWeb
b56fb310bf
More cleanup
2017-03-23 23:38:23 -03:00
smoogipooo
2074812f46
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
DrabWeb
0a11d035fe
Formatting
2017-03-23 09:07:13 -03:00
DrabWeb
b429d8f1b3
More proper fix
2017-03-23 09:05:53 -03:00
DrabWeb
3364801221
Fix for the fix
2017-03-23 08:32:24 -03:00
DrabWeb
bbca6cf602
Fix bottom square being clipped
2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58
Dragging
2017-03-23 07:38:08 -03:00
Dean Herbert
63d7c5a5a3
Pressing back while mod select is visible should close mod select before exiting.
2017-03-23 19:35:46 +09:00
Dean Herbert
8c4fd44a85
Tidy up song select footer and fix depth of mod select vs osu! cookie.
2017-03-23 19:32:58 +09:00
DrabWeb
ca2816f9c8
Formatting
2017-03-23 07:24:43 -03:00
DrabWeb
3923892863
Delete SongProgressGraphColumn.cs
2017-03-23 07:20:16 -03:00
DrabWeb
546a3d0914
Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph
2017-03-23 07:15:53 -03:00
DrabWeb
0337f18fb9
Cleaning
2017-03-23 06:37:12 -03:00
Dean Herbert
b5d661b53a
some fixing and restyling.
2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd
Merge branch 'master' into song-progress-graph
2017-03-23 17:44:22 +09:00
Dean Herbert
644e9ae9d5
Increase padding to make flyte happy.
2017-03-23 16:36:52 +09:00
Dean Herbert
6bcbd116c8
Only get APIAccess from DI (it's all we need).
2017-03-23 16:32:35 +09:00
Dean Herbert
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
...
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
Dean Herbert
a561611125
Set default tab to global scores.
...
This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
Dean Herbert
022fd625df
Remove transitions for now
...
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
DrabWeb
88d878e1d5
Formatting
2017-03-23 02:47:27 -03:00
DrabWeb
b8129526a4
Typo
2017-03-23 02:29:23 -03:00